Search found 207 matches
- December 13th, 2009, 11:06 am
- Forum: Multiplayer Development
- Topic: The Modern Multiplayer Map Reader's Digest
- Replies: 226
- Views: 62296
Re: The Modern Multiplayer Map Reader's Digest
Will Arcanclave Citadel be included in 1.8? I love this map but its missing in beta 2 

- November 1st, 2009, 3:32 pm
- Forum: Multiplayer Development
- Topic: Winter 2009 - Map Making Contest! UPDATED
- Replies: 176
- Views: 32239
Re: Winter 2009 - Map Making Contest!
I wanted to post this one earlier, but made changes lately and didn't had replay :/ Thx to all people who helped me with this one with feedback or just by playing (wont give names not to miss anyone). Well my plan was to make map for fast and intense games with easy side switching and action all the...
- September 10th, 2009, 1:36 pm
- Forum: Multiplayer Development
- Topic: The Modern Multiplayer Map Reader's Digest
- Replies: 226
- Views: 62296
Re: The Modern Multiplayer Map Reader's Digest
I believe that starting time on updated Howling Ghosts Badlands give huge advantage to lawful factions. With terrain changes that made rushing harder orcs and ud don't have enough time for attacking (advance enough) and if p2 will go for 16 14 he can break defence on this flank easily if he has lawf...
- August 17th, 2009, 1:04 pm
- Forum: Multiplayer Development
- Topic: Random Default Map (REMOVED)
- Replies: 44
- Views: 9963
Re: random map selection split from "Ladder Site Online..."
Hi 
I wanted to say this once more: this addon is awesome
I attach map proposal for testing category. Consider this one as done but... who knows

I wanted to say this once more: this addon is awesome

I attach map proposal for testing category. Consider this one as done but... who knows

- August 5th, 2009, 6:06 pm
- Forum: Multiplayer Development
- Topic: Ladder Site Online...
- Replies: 1219
- Views: 216300
Re: Ladder Site Online...
Hi thx for relpy :) Well, i agree with your thoughts about ladders and im also sure that direct pairing would kill ladder :) I wanted only to point out that right now with no pairing at all, rating is quite inaccurate and making it more accurate could make wesnoth ladder more fun. I wrote previous m...
- August 4th, 2009, 10:54 am
- Forum: Multiplayer Development
- Topic: Ladder Site Online...
- Replies: 1219
- Views: 216300
Re: Ladder Site Online...
Maybe the most important change that will be included in the future code is the option for admin to force players on the ladder to play people that are actually ranked +- X positions from the players own rank, resulting in a way more competent Elo system and much more meaningful and correct ratings...
- July 26th, 2009, 8:36 am
- Forum: Multiplayer Development
- Topic: B.U.R.S. (Bizarre and Unusual Recruit Styles)
- Replies: 176
- Views: 47726
Re: B.U.R.S. (Bizarre and Unusual Recruit Styles)
Nasty rebels invaded poor tribe of ghouls supported by dark sorceress and her zombies 

- May 10th, 2009, 9:28 am
- Forum: Multiplayer Development
- Topic: Two 1vs1 maps made by me
- Replies: 6
- Views: 1543
Re: Two 1vs1 maps made by me
Hi :) I played drakes a few times and this central island was designed to limit drake mobility. There are mushrooms, caves and deep water (also forest to slow down skirms). I think that this combination of terrain limit possibilities of abusive usage of drake mobility (take position to attack both f...
- May 8th, 2009, 3:04 pm
- Forum: Multiplayer Development
- Topic: Two 1vs1 maps made by me
- Replies: 6
- Views: 1543
Re: Two 1vs1 maps made by me
Dont play second map its bad, unbalanced and has poor gameplay
I will fix it soon.
First map was updated to remove some serious bugs related to 6mp leaders. Also minor tweaks has been made. Forgot to say that eariler: it should be played with random start time and 100 starting gold.

First map was updated to remove some serious bugs related to 6mp leaders. Also minor tweaks has been made. Forgot to say that eariler: it should be played with random start time and 100 starting gold.
- May 2nd, 2009, 8:44 am
- Forum: Multiplayer Development
- Topic: Two 1vs1 maps made by me
- Replies: 6
- Views: 1543
Re: Two 1vs1 maps made by me
I found the way to make map screenshosts so im posting them 

- April 30th, 2009, 9:15 pm
- Forum: Multiplayer Development
- Topic: Two 1vs1 maps made by me
- Replies: 6
- Views: 1543
Re: Two 1vs1 maps made by me
There is no custom terrain andDragonchampion wrote:What's with themarks? Are they custom terrain?

- April 30th, 2009, 8:00 pm
- Forum: Multiplayer Development
- Topic: Two 1vs1 maps made by me
- Replies: 6
- Views: 1543
Two 1vs1 maps made by me
Hi First of all i hope i will be understood no matter how bad my english is :) I made a map for really fast 1vs1 play, and played it a few times on multiplayer server. Most of the people who played it liked it a lot, and some of them told me to post this map on forums. So im posting it right now wit...