Search found 25 matches
- November 10th, 2011, 1:19 pm
- Forum: Faction & Era Development
- Topic: Ageless Era - Current Version: 4.27
- Replies: 1921
- Views: 437355
Re: Ageless Era - Current Version: 4.8
It is possible (although it's not the only possibility) that the error comes from another add-on (not necessarily an era) which uses that unit. Try removing add-ons one after the other until the problem no longer occurs, and warn that add-on's autor so he can correct it. yes, the most likely reason...
- November 1st, 2011, 3:23 pm
- Forum: Technical Support
- Topic: Wesnoth.exe starts but does nothing
- Replies: 4
- Views: 893
Re: Wesnoth.exe starts but does nothing
same thing happened to me on Win XP recently, reinstalling and cleaning all the userdata did the job.
- October 12th, 2011, 3:22 pm
- Forum: Faction & Era Development
- Topic: Help with custom abilities please :)
- Replies: 4
- Views: 1458
Re: Help with custom abilities please :)
yeah, as Colouredbox already said, most of these has been done before...you can check: 2) ability "No ZoC" in era of four moons or ageless era 3) weapon special "cursed" mercenaries era or ageless era (takes two even if attack misses) 4) ability "hard landing" era of ma...
- October 8th, 2011, 1:19 pm
- Forum: Forum Games
- Topic: Ruin A Wish
- Replies: 798
- Views: 474042
Re: Ruin A Wish
Granted. It destroys the current financial system, rendering money worthless and throws the World in total chaos. Oh wait, that could never actually happen
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I wish i could boost my cold resistance higher then +10 %.

I wish i could boost my cold resistance higher then +10 %.
- September 19th, 2011, 2:10 pm
- Forum: Faction & Era Development
- Topic: Ageless Era - Current Version: 4.27
- Replies: 1921
- Views: 437355
Re: Ageless Era - Current Version: 4.8
hi, since ageless era is by far the most played from UMC eras and since i like the possibilities it offers, i would like to put some effort into improving it. i have minimal experience with coding and only just started to get familiar with the WML, so for now i think the best use for me is to provid...
- September 9th, 2011, 10:47 am
- Forum: Faction & Era Development
- Topic: Archaic Era (BfW 1.14)
- Replies: 375
- Views: 144719
Re: Archaic Era (for BfW 1.8, 1.9)
well i went through ageless era version of vector.cfg again and still couldn't spot any reason why it shouldn't work on lvl0 (tested ukian dog), lvl2 (ukian something) and any other non-listed race (tested south-seas!, vampires, dwarves, orcs etc...) but it doesn't. as for the MP use, khthons have g...
- September 8th, 2011, 6:50 pm
- Forum: Faction & Era Development
- Topic: Archaic Era (BfW 1.14)
- Replies: 375
- Views: 144719
Re: Archaic Era (for BfW 1.8, 1.9)
when i found this last post, i was just about to ask you how the vector weapon special is implemented, or better how does it tell what units are susceptible? (looking through the cfg files i only found list of non-susceptible races, but i could have missed it.) i see you decided to change it complet...
- August 24th, 2011, 11:07 am
- Forum: Technical Support
- Topic: Movement bug: Fix autosaves to deal with
- Replies: 6
- Views: 1115
Re: Movement bug: Fix autosaves to deal with
great idea, it could even be optional, autosave on the start of turn for SP people who like to save/load if something goes wrong in the campaign and on the end of turn for MP to prevent this bug well, i guess it isnt a bug, coz else you could just dc and come back without any disadvantage. could be ...
- May 4th, 2010, 12:11 pm
- Forum: Technical Support
- Topic: Lobby scrolls back to the top every time I hear a ding noise
- Replies: 4
- Views: 1243
Re: Lobby scrolls back to the top every time I hear a ding noise
this has been fixed in 1.8.1 Not if you continue to use the new lobby. Which I wanted to do so that I can help fix bugs; but which I won’t do, because this bug is still there and a tad too annoying for me… :( yes, in fact the new lobby apparently has the same problems as in 1.8; it crashes with <0 ...
- January 31st, 2009, 6:31 pm
- Forum: Technical Support
- Topic: OOS - Standard + myth + extended
- Replies: 9
- Views: 1821
Re: OOS - Standard + myth + extended
Hi, I had the same problem, oos with vampires + some steppe orc's units from extended era. I believe it was caused by conflict with unit definitions from BEEM - Balancing extended era modification - which feautures the same factions (can anyone confirm the cause?). First I thought it was caused by o...