Search found 1310 matches

by SkyOne
August 5th, 2015, 1:58 pm
Forum: Scenario & Campaign Development
Topic: 1.12 SP Campaign, Fate of a Princess (& Northern Forces)
Replies: 265
Views: 89144

Re: 1.12 SP Campaign, Fate of a Princess (& Northern Forces)

The previous post is getting confusing, so I use the new post for noticing the update of FoaP campaign. That is: - version 1.4.7 has been uploaded on 1.12 server The role of the Horse Archer unit had not been much on each scenario until the previous version, but since this version, the bolas attack ...
by SkyOne
August 3rd, 2015, 8:44 am
Forum: Art Workshop
Topic: Map pack and guides?
Replies: 7
Views: 2219

Re: Map pack and guides?

And this is its dark brown version :) (not all of them, though, because I painted them myself for owns).
by SkyOne
July 31st, 2015, 12:03 pm
Forum: Art Contributions
Topic: New water
Replies: 31
Views: 10550

Re: New water

They look great! :)
The terrain codes, such as Ww, Wot, will be the same, right?
by SkyOne
July 27th, 2015, 11:09 am
Forum: Scenario & Campaign Development
Topic: Northern Rebirth Remake
Replies: 35
Views: 10361

Re: Northern Rebirth Remake

BfW 1.12 NRR version="1.2.7" Bug Report: In scenario 2, the sighted,moveto events don't work well. This event triggers when the first undead is recruited: # Flavour event on first sighting of the undead [event] name=sighted,moveto [filter] race=undead [filter_vision] viewing_side=1 [/filter_vision]...
by SkyOne
July 24th, 2015, 3:07 pm
Forum: Scenario & Campaign Development
Topic: 1.12 Saurian Campaign, Across the Ocean
Replies: 21
Views: 11102

Re: 1.12 Saurian Campaign, Across the Ocean

Hi SkyOne, it's been a while since I just haven't had much chance to play Wesnoth lately. But I'll definitely keep playing and giving feedback until the end. Hi Inky, Thank you. I am not really rushing to publish this campaign, so please spend your time.:) And about crediting me as co-author - than...
by SkyOne
July 18th, 2015, 1:41 pm
Forum: Scenario & Campaign Development
Topic: An Empire under attack (scenario new)
Replies: 1
Views: 505

Re: An Empire under attack (scenario new)

Leavesman wrote:How can I publish it and put into add ons?
You need a pbl file: - http://wiki.wesnoth.org/PblWML
by SkyOne
July 17th, 2015, 12:14 pm
Forum: Scenario & Campaign Development
Topic: 1.12 SP Naga campaign, Return of the Monster
Replies: 81
Views: 27401

Re: 1.12 SP Naga campaign, Return of the Monster

Thank you for the information, doofus-01. It helps a lot not only on this campaign, but also on my others, especially Northern Forces campaign that is updated new version here . I changed the way of appearing the shadow units to using the [set_menu_item] tag, though, on the new version 0.9.7 that ha...
by SkyOne
July 15th, 2015, 1:11 pm
Forum: WML Workshop
Topic: HELP - Trying to create test single-scenario campaign
Replies: 17
Views: 2005

Re: HELP - Trying to create test single-scenario campaign

The scenario ends in defeat straight after the first dialogue box... Can it be said what I'm doing wrong without posting the code? Without posting the code...? Hmmm... I guess your side=1 leader is not on the map, or he/she is canrecruit=no . Or maybe, the turns are not set up (correctly) on the sc...
by SkyOne
July 15th, 2015, 10:10 am
Forum: WML Workshop
Topic: HELP - Trying to create test single-scenario campaign
Replies: 17
Views: 2005

Re: HELP - Trying to create test single-scenario campaign

sjfbeale wrote:Still not working >:(

here is the code that apparently has a problem.

Code: Select all

map_data="~add-ons/Test_Campaign/maps/Test_Campaign.map"
This code should be like this anyway:

Code: Select all

map_data="{~add-ons/Test_Campaign/maps/Test_Campaign.map}"
by SkyOne
July 12th, 2015, 11:50 am
Forum: Scenario & Campaign Development
Topic: 1.12 Saurian Campaign, Across the Ocean
Replies: 21
Views: 11102

Re: 1.12 Saurian Campaign, Across the Ocean

Hi Inky, I really appreciate for not only editing dialogues, also telling your effective opinions to develop the campaign. Your fixed dialogues have been installed (through scenario 12) on version 0.0.3. I plan to put your title on the credit list as "co-author" if you don't mind. You don't have to ...
by SkyOne
July 7th, 2015, 9:35 am
Forum: Scenario & Campaign Development
Topic: 1.12 Saurian Campaign, Across the Ocean
Replies: 21
Views: 11102

Re: 1.12 Saurian Campaign, Across the Ocean

Hi Inky, Maybe he could start off as a level 2 Sky Drake instead. I don't think this would be too big an advantage since he is still weak and... Yes, it is probably better. Originally, he started with Sky Drake, then I replaced it to Glider later because I wanted players to play with L1 to L3, just ...
by SkyOne
July 5th, 2015, 4:20 pm
Forum: Scenario & Campaign Development
Topic: 1.12 Saurian Campaign, Across the Ocean
Replies: 21
Views: 11102

Re: 1.12 Saurian Campaign, Across the Ocean

Hi SkyOne, I am a big fan of your campaigns. So far I've played the first three scenarios of this one (AtO v. 0.0.1, Wesnoth v 1.12.4, Medium difficulty) Hi Inky, I really appreciate your feedback and English corrections. I installed all of your corrections on version 0.0.2, and attached it on the ...
by SkyOne
June 30th, 2015, 3:33 pm
Forum: Scenario & Campaign Development
Topic: 1.12 SP Naga campaign, Return of the Monster
Replies: 81
Views: 27401

Re: 1.12 SP Naga campaign, Return of the Monster

Put an image of it there in an "exit_hex" event, then put the real shadow unit there at the end of player side's turn, if no other player-controlled unit moved there. That would keep the same overall effect you currently have, but it wouldn't be a liability like it can be now. Now I got what it mea...
by SkyOne
June 27th, 2015, 2:43 pm
Forum: Scenario & Campaign Development
Topic: 1.12 SP Naga campaign, Return of the Monster
Replies: 81
Views: 27401

Re: 1.12 SP Naga campaign, Return of the Monster

Longtime Enemies (merman & volcano scenario): - I didn't see any need to use the boats. Maybe the map needs revision, if they are supposed to be important. The boat-action was added later on the scenario because I thought it was a bit too hard to save the keep at the west. But if it is easy enough,...
by SkyOne
June 25th, 2015, 10:16 am
Forum: Scenario & Campaign Development
Topic: 1.12 Saurian Campaign, Across the Ocean
Replies: 21
Views: 11102

Re: 1.12 Saurian Campaign, Across the Ocean

Hi. Hi Aldarisvet, I just want to infrom you that I just stole your idea of saurian with globe on the hand. That exacty what I needed for last level of my campaign part2. It would be unit only with that globe on hand, without staff, without close-combat attack and without healing but with more larg...