Search found 652 matches

by Flameslash
April 3rd, 2018, 2:23 pm
Forum: Mainline Campaign Development
Topic: Under the Burning Suns, new desert elves feedback thread
Replies: 18
Views: 8902

Re: Under the Burning Suns, new desert elves feedback thread

Minor dialogue thing - in S3, Zhul says to Garak something along the lines of “lay down your bow and use your sword”, however he has neither a bow nor a sword anymore. Also, the berserk special he gets in that scenario doesn’t seem to work. Now for my initial thoughts on the new units. I love the Qu...
by Flameslash
March 31st, 2018, 2:58 pm
Forum: WML Workshop
Topic: Giving two units on the same side separate recruit lists?
Replies: 4
Views: 735

Re: Giving two units on the same side separate recruit lists?

Thank you, I had a look at that and I've got it working now.
by Flameslash
March 31st, 2018, 2:33 pm
Forum: WML Workshop
Topic: Giving two units on the same side separate recruit lists?
Replies: 4
Views: 735

Re: Giving two units on the same side separate recruit lists?

Thank you. Is there any examples of that being used in mainline that I can look at to learn how it works, do you know?
by Flameslash
March 31st, 2018, 1:42 pm
Forum: WML Workshop
Topic: Giving two units on the same side separate recruit lists?
Replies: 4
Views: 735

Giving two units on the same side separate recruit lists?

Hi everyone, I'm building a scenario in which I want the player's side to have two units, each with their own recruit lists. I've been able to give the player two leaders who can recruit, but am struggling with giving them separate lists. Here's what I have so far, can anyone let me know why it does...
by Flameslash
March 30th, 2018, 11:29 am
Forum: Writers’ Forum
Topic: Dunefolk(previously Khalifate) race description
Replies: 472
Views: 68733

Re: Dunefolk(previously Khalifate) race description

Just wanted to chime in to say that i think there’s a lot of narrative potential for the Dunefolk that’s starting to emerge. I like the two subcultures that have been hinted at, with the bustling trade cities juxtaposed with the nomadic desert wanderers. I think there’s stories to be told within tha...
by Flameslash
March 28th, 2018, 10:33 pm
Forum: Delfador’s Memoirs
Topic: Scenario 13: The Return of Trouble
Replies: 42
Views: 15700

Re: Scenario 13: The Return of Trouble

(1) What difficulty levels have you played the scenario on? Medium, 1.12.6 (2) How difficult did you find the scenario? (1-10) Nine out of ten. It took me a couple of tries to get through this one. (3) How clear did you find the scenario objectives? Clear. (4) How clear and interesting did you find ...
by Flameslash
March 28th, 2018, 10:27 pm
Forum: Delfador’s Memoirs
Topic: Scenario 15: Save the King
Replies: 33
Views: 12005

Re: Scenario 15: Save the King

(1) What difficulty levels have you played the scenario on? Medium, 1.12.6 (2) How difficult did you find the scenario? (1-10) Six out of ten. A decent challenge, but I got through it on my first try. (3) How clear did you find the scenario objectives? Save the King, kill the baddies. Got it. (4) Ho...
by Flameslash
March 28th, 2018, 10:21 pm
Forum: Delfador’s Memoirs
Topic: Scenario 2: This Valley Belongs to Me
Replies: 29
Views: 10556

Re: Scenario 2: This Valley Belongs to Me

1) What difficulty levels have you played the scenario on? Medium, 1.12.6 (2) How difficult did you find the scenario? (1-10) Four out of ten. Easy enough, but with enough challenge to punish you for big mistakes. (3) How clear did you find the scenario objectives? Very clear. (4) How clear and inte...
by Flameslash
September 11th, 2016, 9:00 pm
Forum: Art Contributions
Topic: New animations
Replies: 1465
Views: 375782

Re: New animations

I think the tentacle of the deep is inherently fantastical -- like, it's not really an animal, just a malevolent force of magic, or an animal that was changed by malevolent magic. There must be some dark sorcerer somewhere who is lord of the tentacles. Wasn't there a character along those lines in ...
by Flameslash
September 3rd, 2016, 6:37 pm
Forum: WML Workshop
Topic: Having trouble creating a campaign
Replies: 63
Views: 8924

Re: Having trouble creating a campaign

Shoulldn't it be 'Elvish Ranger' instead of 'Elf Ranger' . Although I'd expect him to complain about the unknown type before loading the scenario. But if it loads it, it finds that you have no leader and then thinks you lost? I expect that this is it. I had a similar problem with a wrong unit type ...
by Flameslash
September 3rd, 2016, 1:53 am
Forum: Art Contributions
Topic: Centaurs And Elves
Replies: 5
Views: 4299

Re: Centaurs And Elves

Aldarisvet wrote:Search shows that Yomar has a habit to periodically rise this very question through years, lol
viewtopic.php?f=6&t=39831&p=565460&hili ... rs#p565127
Well, he did say it's something he's always wondered.
by Flameslash
August 28th, 2016, 7:18 pm
Forum: Users’ Forum
Topic: Exciting changes coming in 1.13.6
Replies: 16
Views: 3764

Re: Exciting changes coming in 1.13.6

Dugi wrote:
vultraz wrote:(And yes, that is the new Shock Trooper sprite :) )
And it's animated :shock: Keep up the good work ^_^
I did absolutely nothing, but I made the thread so I'm going to claim all the credit, alright?
by Flameslash
August 26th, 2016, 8:01 pm
Forum: Art Contributions
Topic: Heavy Infantryman Line Animations
Replies: 56
Views: 12473

Re: Heavy Infantryman Line Animations

#BlueNameForVyncyn
by Flameslash
August 26th, 2016, 2:09 pm
Forum: Art Workshop
Topic: Mechanical's art
Replies: 247
Views: 63085

Re: Mechanical's art

Wow, those are awesome. I love your style of shading.
by Flameslash
August 25th, 2016, 7:47 am
Forum: Faction & Era Development
Topic: Eagle_11's combined MP Factions thread
Replies: 15
Views: 5836

Re: Eagle's combined MP Factions thread

Okay, thank you.