Search found 896 matches

by dipseydoodle
February 23rd, 2014, 8:16 pm
Forum: Art Workshop
Topic: Rise of the Orcs - artwork on page 3
Replies: 48
Views: 19187

Re: WesMod Part I art work (pre-history)

Here's the sergeant
by dipseydoodle
February 23rd, 2014, 6:45 pm
Forum: Forum Games
Topic: Guess the song
Replies: 34
Views: 14389

Re: Guess the song

Hmm... Google says Dark Tranquility. Ok try this one, you may know it if your into "real" metal! It's a great day for fire. It's a great day for wrath. it's a warriors desire. Ride down the mountain side Blinding days in the desert. Blinding sun in my eyes. Mighty cities before. Ride with your eyes ...
by dipseydoodle
February 23rd, 2014, 6:37 pm
Forum: Forum Games
Topic: Ruin A Wish: Short stories
Replies: 75
Views: 27792

Re: Ruin A Wish: Short stories

GRANTED!!! But because he now spends all of his time developing animated sprites, he no longer has any time to commit to programming or forum administration and the development of wesnoth falls into the hand of japanese anima nerds :shock: who redo all the portraits and write dialoges in engrish. I ...
by dipseydoodle
February 23rd, 2014, 6:01 pm
Forum: Forum Games
Topic: You've been playing Wesnoth too long when...
Replies: 999
Views: 111497

Re: You've been playing Wesnoth too long when...

That's been said so many times :doh:
by dipseydoodle
February 23rd, 2014, 5:51 pm
Forum: Forum Games
Topic: You've been playing Wesnoth too long when...
Replies: 999
Views: 111497

Re: You've been playing Wesnoth too long when...

1156 - Runs to a house during a fight because you'll get 60% to avoid enemy attacks while inside it.
1158 You grab a kitchen knife to deffend yourself because the enemy has a ranged weapon and can't attack you back!?!? :shock:
by dipseydoodle
February 20th, 2014, 11:12 pm
Forum: Game Development
Topic: Finding Wesnoth in Otther OSS.
Replies: 3
Views: 2149

Finding Wesnoth in Otther OSS.

This is not my game but I figured I'd post it cause it looks really cool. Haven't even tried it out :P I find it very cool to see people using wesnoth for their own opensource work. if anybody else has found a project put it here, I'd love to here of them http://sourceforge.net/projects/hale/?source...
by dipseydoodle
February 17th, 2014, 6:01 am
Forum: Art Workshop
Topic: Rise of the Orcs - artwork on page 3
Replies: 48
Views: 19187

Re: WesMod Part I art work (pre-history)

Seems I drifted off from this. Well, being unhappy with the old sprites; and having several changes of thoughts like I do, I've reworked the Hero. I still need to figure out the assassin. Thanks to Zerovirus for a art style I've come to borrow from.
by dipseydoodle
February 17th, 2014, 5:57 am
Forum: Art Contributions
Topic: Going back to the old Dummy image.
Replies: 36
Views: 9417

Re: Going back to the old Dummy image.

Been unable to wrap my mind around animation lately, so this will be post-poned for a while. Sorry folks. Hopefully some sprite work will be able to "awaken" my animation skills which I lack :P
by dipseydoodle
February 3rd, 2014, 1:30 am
Forum: Art Contributions
Topic: Going back to the old Dummy image.
Replies: 36
Views: 9417

Re: Going back to the old Dummy image.

Yes. Thats what I had in mind.

PS Go, brancos :P
by dipseydoodle
January 31st, 2014, 8:35 pm
Forum: Art Contributions
Topic: Going back to the old Dummy image.
Replies: 36
Views: 9417

Re: Going back to the old Dummy image.

I apologize for how slow this is comming along, I'm going to redo the above. What if I did a quick facing of every direction and created a vaccum kinda effect ie: tazzmanian devil when his spins-up?
by dipseydoodle
January 24th, 2014, 12:53 pm
Forum: Art Contributions
Topic: Going back to the old Dummy image.
Replies: 36
Views: 9417

Re: Going back to the old Dummy image.

Ok, first 3 rounds. I left out the leg.
by dipseydoodle
January 24th, 2014, 12:26 pm
Forum: Art Workshop
Topic: Minotauro V.1,6 Download
Replies: 31
Views: 12082

Re: Minotauro (WIP)

Very awesome. It's extremely good in my opinion, with some minor shading. just as a heads up I thought I tell you before the mods have to but, Avatars are not allowed to be animated, thought your is way cool. As far as critique: the hump on the head seems a little confusing, is that the neck? -dipsey.
by dipseydoodle
January 21st, 2014, 5:33 pm
Forum: Art Contributions
Topic: Going back to the old Dummy image.
Replies: 36
Views: 9417

Re: Going back to the old Dummy image.

Sorry, double post. Is this a good idea?
by dipseydoodle
January 20th, 2014, 2:33 am
Forum: Art Workshop
Topic: Rise of the Orcs - artwork on page 3
Replies: 48
Views: 19187

Re: WesMod Part I art work (pre-history)

Ok.
by dipseydoodle
January 18th, 2014, 4:10 pm
Forum: Art Workshop
Topic: Rise of the Orcs - artwork on page 3
Replies: 48
Views: 19187

Re: WesMod Part I art work (pre-history)

I'm working on redoing the vehicles and most of the orcish unit.