Search found 371 matches

by Joram
April 2nd, 2009, 5:58 am
Forum: The Rise of Wesnoth
Topic: The Rise of Wesnoth 5 - The Oldwood
Replies: 31
Views: 11543

Re: The Rise of Wesnoth: The Oldwood

(1) What difficulty levels and game versions have you played the scenario on? Hard 1.6.0 (2) How difficult did you find the scenario? (1-10) Came in with 436 gold 4- Not too difficult with a couple of cannon fodder units for the east fight. (3) How clear did you find the scenario objectives? Pretty...
by Joram
March 30th, 2009, 11:52 pm
Forum: The Rise of Wesnoth
Topic: The Rise of Wesnoth 4a - The Swamp of Esten
Replies: 26
Views: 11496

Re: The Rise of Wesnoth: The Swamp of Esten

Just a note: the cfg file for this scenario is named The River Road (1) What difficulty levels and game versions have you played the scenario on? Hard 1.6.0 (2) How difficult did you find the scenario? (1-10) 2- Took me 3 tries because I didn't realize that the southern path was so much harder. Fixe...
by Joram
March 30th, 2009, 10:54 pm
Forum: Strategies & Tips
Topic: Siege of Elensefar Too Hard
Replies: 50
Views: 11778

Re: Siege of Elensefar Too Hard

The merman with the storm triton is already usefull. It takes him a couple turns to make it to the water, but that isn't much of a problem because your probably don't want to attack on the first three turns anyway. Why wouldn't I want to attack on the first three turns? That's when the Orcs don't h...
by Joram
March 30th, 2009, 6:06 pm
Forum: Strategies & Tips
Topic: Siege of Elensefar Too Hard
Replies: 50
Views: 11778

Re: Siege of Elensefar Too Hard

The merman with the storm triton is already usefull. It takes him a couple turns to make it to the water, but that isn't much of a problem because your probably don't want to attack on the first three turns anyway. Absolutely. IIRC, the last time I went through, I recalled the storm triton merman a...
by Joram
March 30th, 2009, 6:26 am
Forum: Strategies & Tips
Topic: Siege of Elensefar Too Hard
Replies: 50
Views: 11778

Re: Siege of Elensefar Too Hard

I'd actually support a change to make mermen more useful regardless of whether the scenario is balanced or not. It irks me to be able to recruit a unit that is only useful in maybe 3 scenarios? Especially when you get a bunch of loyal ones. :(
by Joram
March 29th, 2009, 10:09 pm
Forum: Strategies & Tips
Topic: Siege of Elensefar Too Hard
Replies: 50
Views: 11778

Re: Siege of Elensefar Too Hard

I think that the OP has a good point about the jump in difficulty on the level being rather extreme. IIRC, the last time I played HttT, every level up through Muff Malal's Penninsula was a piece of cake. I then had to try a couple of times to get Elensfar. Perhaps increase the Bay of Pearls difficul...
by Joram
March 29th, 2009, 3:55 pm
Forum: The Rise of Wesnoth
Topic: The Rise of Wesnoth 3 - A Harrowing Escape
Replies: 32
Views: 14070

Re: The Rise of Wesnoth: A Harrowing Escape

(1) What difficulty levels and game versions have you played the scenario on? Hard 1.6.0 (2) How difficult did you find the scenario? (1-10) For reference, I went into the scenario with 168 gold, and... Haldric level 2 Lady Outlaw lvl 1 with 25ish xp 1 knight, 3 swordsmen, 1 longbowman, 2 heavy inf...
by Joram
March 29th, 2009, 5:39 am
Forum: The Rise of Wesnoth
Topic: The Rise of Wesnoth 2 - The Fall
Replies: 32
Views: 12473

Re: The Rise of Wesnoth: The Fall

(1) What difficulty levels and game versions have you played the scenario on? 1.6.0 Hard (I've actually played it on an earlier version as well) (2) How difficult did you find the scenario? (1-10) For reference, I went in to this scenario with: Haldric level 2 2 Spearmen, 1 archer with about 20 xp ...
by Joram
March 29th, 2009, 4:56 am
Forum: Users’ Forum
Topic: 90 Q. Wesnoth unit quiz (couldn't resist)
Replies: 116
Views: 14336

Re: 90 Q. Wesnoth unit quiz (couldn't resist)

You Scored as Horseman You are a Horseman: you charge ahead without thinking of the consequences. Horseman 75% Spearman 65% Elvish Fighter 60% Wose 55% Orcish Grunt 55% Troll Whelp 45% Mage 40% Dwarvish Fighter 40% Ghost 40% Dark Adept 35% Naga Fighter 35% Drake Clasher 35% Drake Burner 30% Saurian ...
by Joram
March 29th, 2009, 12:41 am
Forum: Users’ Forum
Topic: Battle for Westnoth Feedback
Replies: 13
Views: 1389

Re: Battle for Westnoth Feedback

Regarding experienced units dieing: Recruit a lot of cannon fodder. Footpads are excellent in this regard. They are relatively cheap, they are hard to hit, they have both attack types, and they are fast. In campaigns, I generally recruit 2-4 footpads just to take hits. The AI will almost always atta...
by Joram
March 28th, 2009, 9:07 pm
Forum: The Rise of Wesnoth
Topic: The Rise of Wesnoth 1 - A Summer of Storms
Replies: 31
Views: 13244

Re: The Rise of Wesnoth: A Summer of Storms

(1) What difficulty levels and game versions have you played the scenario on? 1.6.0 Hard (2) How difficult did you find the scenario? (1-10) 4- Not too difficult when I finally broke down and recruited more than one castle load. (3) How clear did you find the scenario objectives? Clear (4) How clea...