Search found 156 matches

by markm
August 21st, 2008, 1:54 am
Forum: Ideas
Topic: 10% Resistance is effectively 0% at low levels
Replies: 10
Views: 1732

Re: 10% Resistance is effectively 0% at low levels

Sounds like keeping it simple offers two choices: truncation or rounding. Gamblers might like to put money on the hypothesis that much thought was invested in deciding which of the two to use, so rehashing the precise effects of one compared to the other for various specific units might simply be a ...
by markm
August 20th, 2008, 10:57 pm
Forum: Scenario & Campaign Development
Topic: Tying it all together
Replies: 38
Views: 6404

Re: Tying it all together

Spinning heads is a spell I've been practising and improving for eons, I'm glad to see it works in this world, as it does in others. :twisted: What I would really like to do is to fund the development of GNU software, so that it is not necessary to be chronically broke in order to work full time on ...
by markm
August 20th, 2008, 1:00 pm
Forum: Faction & Era Development
Topic: Level 0s for every Level 1 - Humans
Replies: 111
Views: 28216

Re: Level 0s for every Level 1 - Humans

He probably knows that, and hopes to find such a piece of steel somewhere on a battlefield in the course of levelling up into a horseman. :) Its already been mentioned somewhere that he is a bit overpowered for his cost. He's intended to be a not quite up to military grade par kind of unit, after al...
by markm
August 20th, 2008, 11:47 am
Forum: Ideas
Topic: Castle in mountains/other terrain with >=60% defence
Replies: 9
Views: 1844

Re: Castle in mountains/other terrain with >=60% defence

I thought I saw a Water Sprite mentioned very recently? Nixies are simply water sprites. Simply meaning sprites are alike in their relation to their element or whatever. They get water stuff the same way Pixies get air stuff gnomes get earth stuff and, uh, maybe some kind of efrit or some such gets ...
by markm
August 19th, 2008, 11:09 pm
Forum: Scenario & Campaign Development
Topic: Tying it all together
Replies: 38
Views: 6404

Re: Tying it all together

So far I have not found a whole lot of evidence indicating that Wesnoth is not actually the western portion of the continent of Eos, a region of D'ydii that players never really explored. The general shape of the continent was revealed by the maps made by the cleric Gathb in his historic circumnavig...
by markm
August 19th, 2008, 9:34 pm
Forum: Ideas
Topic: Castle in mountains/other terrain with >=60% defence
Replies: 9
Views: 1844

Re: Castle in mountains/other terrain with >=60% defence

But if someone does make habitations more flexible about what terrain they are on, it'd be nice to also get deep water ones while we're at it, as that seems to be one of the distinctions between merfolk and nixies: nixies breath water so don't need to live in the shallows where they're vulnerable to...
by markm
August 19th, 2008, 10:10 am
Forum: Scenario & Campaign Development
Topic: Struggle For Freedom 1.5.0
Replies: 89
Views: 26889

Re: Struggle For Freedom

"We eastern elves elves have never surrendered to anyone." Not even to the department of redundancy department? ;) :lol2: I finished first move then quit game and grabbed the new version, but figured I might as well take a look at it from the start before assuming my end of turn autosave m...
by markm
August 19th, 2008, 12:13 am
Forum: WML Workshop
Topic: Telling the AI it will lose if it loses any of units x, y, z
Replies: 9
Views: 1835

Re: Telling the AI it will lose if it loses any of units x, y, z

OMG and people thought I was getting a bit complicated already, think of the possibilities! Bwahahahahahah! Awesome, thanks for the info. Hopefully we'll use it as rarely as separation of the saucer section of our flagship, but nice to know its possible. :) :twisted:

-MarkM-
by markm
August 19th, 2008, 12:03 am
Forum: WML Workshop
Topic: Telling the AI it will lose if it loses any of units x, y, z
Replies: 9
Views: 1835

Re: Telling the AI it will lose if it loses any of units x, y, z

Give each their own team, eh? Interesting idea, thanks! I was already thinking Li'sar should be a side to herself, distinct from the Queen's troops who 'reinforce' her, when the player plays her instead of playing Konrad. I shall meditate/contemplate this notion that she might not be the only possib...
by markm
August 18th, 2008, 4:45 am
Forum: Scenario & Campaign Development
Topic: Tying it all together
Replies: 38
Views: 6404

Re: Tying it all together

I'm not sure it is known how anything is spooky. The term was used by one or more of the EPR guys - Einstein, Podolsky, and Rosen; and used in much of the stuff I read about Bell's theorem. J.S. Bell, like J.S.Bach. Action at a distance was considered spooky, likely it is still considered spooky. Bu...
by markm
August 18th, 2008, 12:40 am
Forum: Scenario & Campaign Development
Topic: Tying it all together
Replies: 38
Views: 6404

Re: Tying it all together

Okay, 'll retry. You can't play a multiplayer campaign in which two players play different scenarios. Meaning, you're friend would be yourself in this situation. =l Distinguish (multi-player, multiplayer). Two labels, permitting reference to distinct referents. Referent assumed by some readers: a mo...
by markm
August 17th, 2008, 7:12 pm
Forum: Ideas
Topic: hmmmm..
Replies: 8
Views: 2227

Re: hmmmm..

can you at least tell me why :hmm: i dont care if its a yes or no i just need an explanation :| Prove zookeeper a liar. Too many liars 'out there' already, I don't have time to prove it myself quite yet. (Hath thou leadership skills? A squad? Would they help or hinder such a quest? (Either quest: t...
by markm
August 17th, 2008, 6:05 pm
Forum: WML Workshop
Topic: Where is icon path relative to?
Replies: 7
Views: 1748

Re: Where is icon path relative to?

Note that you won't be able to use a custom image for your icon on the add-ons server; the server only has access to standard images. Oh great; the user's confusion as to whether the entry on the add-ons list corresponds to anything they've already installed might end up in some way proportional to...
by markm
August 17th, 2008, 5:06 pm
Forum: WML Workshop
Topic: Multiple "first scenario"s in one campaign
Replies: 6
Views: 1169

Re: Multiple "first scenario"s in one campaign

I might not have mentioned previously that Booner's TKC is nowadays associated with TrollKeep (a dot com) instead of with Bilby (the street we live on, formerly also a dot com). In keeping then with the theme of the Keep (We're not in Bilby Keep anymore?!?!? :shock:) I figure it might prove more inf...