Search found 156 matches

by markm
July 8th, 2010, 10:53 am
Forum: Coder’s Corner
Topic: Persistent Worlds
Replies: 10
Views: 2056

Re: Persistent Worlds

Nice! Thanks for the links! Looks like I can continue right along with my current method (storing persistent data in savegames of two scenarios you can freely move back and forth between so as to be able to move from old version of one to new version of the other then back to the new version of the ...
by markm
July 8th, 2010, 4:38 am
Forum: Coder’s Corner
Topic: Persistent Worlds
Replies: 10
Views: 2056

Re: Persistent Worlds

Thank you, that makes sense. But if I am therefore to do it by means of the client maybe a first step could be to simply run a client in a save game every turn kind of mode, and have a separate task on the machine run a makefile loop so each time it sees a new savefile it decides it is time to rebui...
by markm
July 8th, 2010, 3:54 am
Forum: Coder’s Corner
Topic: Persistent Worlds
Replies: 10
Views: 2056

Re: Persistent Worlds

I am not sure what you mean by a bot. I have heard of bots for the multiplayer server lounge but was not aware of bots being able to observe interior details of games such as how much money everyone has what they currently have on their recall list what their list of possible recruits is or anything...
by markm
July 8th, 2010, 1:36 am
Forum: Scenario & Campaign Development
Topic: Brent (0.1.7) – for 1.9
Replies: 147
Views: 21870

Re: Brent (0.1.7) – for 1.7.10+

These campaigns I have in progress are actually part of an RPG. Part of why it takes a long time to continue them is it takes a long time for the characters, such as the rulers of the nations on the various planets, to actually get around to deciding which armies are to move where, what each of thei...
by markm
July 8th, 2010, 1:22 am
Forum: Coder’s Corner
Topic: Persistent Worlds
Replies: 10
Views: 2056

Re: Persistent Worlds

I wasn't thinking of saving files with lua on clients other than the host. For example maybe have a lua file that in the distribution has no function or only innocuous functions but on the host's machine (which might perforce also have to be the host's client's machine too for this to work if it is ...
by markm
July 7th, 2010, 9:32 pm
Forum: Coder’s Corner
Topic: Persistent Worlds
Replies: 10
Views: 2056

Re: Persistent Worlds

Thanks! I had not tried wesnothd yet as my GUI install-packages thing did not show the wesnoth-server RPM in the games section. Maybe Fedora chose to hide it in a system services section or somesuch instead of filing it under games, as Google found they do have one and yum was able to install it for...
by markm
July 7th, 2010, 8:12 pm
Forum: Coder’s Corner
Topic: Persistent Worlds
Replies: 10
Views: 2056

Persistent Worlds

What, if anything, is currently missing from the existing multiplayer server system that would prevent the deployment of persistent worlds? It occurred to me that I do not actually know what the specific no-go-theorems are for that. What I am trying to work-around is the complexity that would be inv...
by markm
July 7th, 2010, 7:41 pm
Forum: Multiplayer Development
Topic: Conquest Etiquette - Commonly Accepted Rules of Conquest
Replies: 33
Views: 4214

Re: Conquest Ediquate - Understood Rulls of Playing Conquest

I looked at the 1.8 add-ons serer and nothing jumped out as obviously being this "conquest" thing... Is it not available for 1.8 yet or am I just not noticing it or what? In short, what is it and where do I find it?

-MarkM-
by markm
July 7th, 2010, 4:16 pm
Forum: Faction & Era Development
Topic: Wesnoth Forum Era
Replies: 573
Views: 60234

Re: The Wesnoth Forum Faction Signup -Closed

Golbeeze keeps going and going, even when everyone else thinks he should probably stop. Even when no one seems interested in the crazy developments he is working on, Golbeeze continues until it is complete and then secretly enjoys the success all by himself. It was through this secrecy that he was ...
by markm
July 7th, 2010, 2:46 pm
Forum: Scenario & Campaign Development
Topic: Brent (0.1.7) – for 1.9
Replies: 147
Views: 21870

Re: Brent (0.1.7) – for 1.7.10+

I started the campaign again, it has been a long long time since last I looked at it. I wonder where exactly it is located, if anywhere on Irdya for example then where on Irdya. Though I am far from averse to a generic starting-RPG-character campaign, I am not sure it is quite generic enough a "worl...
by markm
July 7th, 2010, 1:00 pm
Forum: Scenario & Campaign Development
Topic: Possible Chaotic Unit Campaign
Replies: 22
Views: 2127

Re: Possible Chaotic Unit Campaign

There was a campaign called War of Time, that has not made it to version 1.8 yet. It has been seized upon by Time Cadets as an example of if not actual tampering with the timeline(s) of Wesnoth then at least some kind of plot plan or intent to tamper or meddle with such timeline(s). The matter of tu...
by markm
July 7th, 2010, 12:48 pm
Forum: Scenario & Campaign Development
Topic: Brent (0.1.7) – for 1.9
Replies: 147
Views: 21870

Re: Brent (0.1.7) – for 1.7.10+

The term tech tree is interesting, so is the term RPG. I am not sure quite what you are thinking of though when you use the term tech tree. If you have seen my campaigns you might have noticed that I use the tech tree from Freeciv's Galactic Ruleset. I am in the process of building sets of units for...
by markm
July 6th, 2010, 3:03 pm
Forum: Scenario & Campaign Development
Topic: The Rise of Camdar SP Campaign
Replies: 25
Views: 2968

Re: The Rise of Camdar SP Campaign

Aha, we actually are meant to go east eh? In that case, thanks, I'll go see if I can help them do that! :)

-MarkM- (That is, I'll go play it now... :))
by markm
July 6th, 2010, 8:28 am
Forum: Scenario & Campaign Development
Topic: The Rise of Camdar SP Campaign
Replies: 25
Views: 2968

Re: The Rise of Camdar SP Campaign

I found it disconcerting right from the start, when I found myself on what typical Wesnoth scenario map conventions would have me believe to be the west end of a map I was seemingly expected to head eastwards on. I went back to read the story frames again, and noticed that although I had correctly r...
by markm
July 3rd, 2010, 6:07 am
Forum: Scenario & Campaign Development
Topic: Revised--Input requested for new UMC humor campaign
Replies: 7
Views: 1159

Re: Revised--Input requested for new UMC humor campaign

Including a - maybe even "the" - modern world can be very useful because it can expand enormously the range of allusion and so on available to you. In my paper and pencil RPG many years ago a high school student who came to my basement to play suddenly found himself in the fantasy world and eventual...