Search found 292 matches

by Cernunnos
January 20th, 2009, 4:20 pm
Forum: Art Contributions
Topic: thespaceinvader's portraits - Ancient Wose
Replies: 790
Views: 148938

Re: thespaceinvader's portraits - current, Dwarves

Hi, the runes on the cloak and on the dragon rifle are nice, even if it 'd need some more relief on the rifle imo, but you said: preliminarily finalised shading. so maybe you though about it already. For the chainmail, i noticed some posts before that an issue was raised about the different look of ...
by Cernunnos
January 19th, 2009, 8:57 pm
Forum: Ideas
Topic: Remember password (1.5.7)
Replies: 1
Views: 751

Remember password (1.5.7)

Hi, just been on 1.5.7 official server, i'm asking to enter my password for using the username Cernunnos, but if i quit and go on again, i'm asked again for my password, Is it possible to implement some kind of check box for not having to type in your password each time? Don't know if the idea has b...
by Cernunnos
January 19th, 2009, 6:42 pm
Forum: Users’ Forum
Topic: You've been playing Wesnoth too long when...
Replies: 1231
Views: 175724

Re: You've been playing Wesnoth too long when...

reserve me the 999 for : you know you've been playing wesnoth too long when you saw an ulf missing enough an adept for the later to survive the fight and you actually have a replay... Would be nice for April's fool... oops...
by Cernunnos
January 19th, 2009, 5:05 pm
Forum: Game Development
Topic: Wonderland Online
Replies: 2
Views: 1589

Re: Wonderland Online

Was nice, until i had an .exe to download =)
by Cernunnos
January 19th, 2009, 3:19 pm
Forum: Technical Support
Topic: 1.5.7 transition or overlay bugs
Replies: 7
Views: 1911

Re: 1.5.7 transition or overlay bugs

Thanks zookeeper,

edit:

i modified my terrain-graphics.cfg, as you told me on irc, the desert to road/dirt transition now works nicely, but the sand to road/dirt transition doesn't work...

Thanks, not much time to report more today, bye.
by Cernunnos
January 19th, 2009, 10:38 am
Forum: Technical Support
Topic: 1.5.7 transition or overlay bugs
Replies: 7
Views: 1911

Re: 1.5.7 transition or overlay bugs

Thanks a lot zookeeper, I'll let you know if i find more. Thanks, bye. Edit, 2 things more, could you let me know what you modified and where to modify it (or give me the modified files as an attachment) this way i would be able to test furthermore without reporting things which have been dealt with...
by Cernunnos
January 19th, 2009, 9:52 am
Forum: Technical Support
Topic: 1.5.7 transition or overlay bugs
Replies: 7
Views: 1911

Re: 1.5.7 transition or overlay bugs

Sorry for double posting but i though that in this case it was important enough to not let the following go lost with an edit : All dirt/road transitions seem to have a problem used with multiple transitions when one of them is sand or desert : dirt.png So all that i said previously can maybe be res...
by Cernunnos
January 18th, 2009, 10:22 pm
Forum: Art Contributions
Topic: Terrain tiling [Dirt for a change]
Replies: 126
Views: 23151

Re: Terrain tiling [in between projects]

Lol, thanks,

honestly seeing you going from topic to topic i feared a little your comment :D ,

but thanks a lot.
by Cernunnos
January 18th, 2009, 10:16 pm
Forum: Art Contributions
Topic: thespaceinvader's portraits - Ancient Wose
Replies: 790
Views: 148938

Re: thespaceinvader's portraits - current, Dwarves

I'm sorry for not being able to help about his aspect, but i would just like to say the details on the axe are excellent.
edited for the phrasing
by Cernunnos
January 18th, 2009, 8:33 pm
Forum: Technical Support
Topic: 1.5.7 transition or overlay bugs
Replies: 7
Views: 1911

Re: 1.5.7 editor bugs

That's asking for a change of the topic's title? edit: just done :wink: edit2: desert-village to road/dirt transition : desert-village to road transition is not in the same z-index order as desert to road transition (lower in the first case, upper in the second) which causes this : desert-village.pn...
by Cernunnos
January 18th, 2009, 8:15 pm
Forum: Technical Support
Topic: 1.5.7 transition or overlay bugs
Replies: 7
Views: 1911

1.5.7 transition or overlay bugs

Hi, First, the work about terrain overlays is really awesome, thanks for this good work. Anyway, since the editor is what interest me the most, i tested some possibilities to know what i was able to do... and found some little things i think which can be called bugs. I searched the first pages of th...
by Cernunnos
January 18th, 2009, 7:39 pm
Forum: Release Announcements, Compiling & Installation
Topic: [resolved] 1.5.7 installation Xubuntu Hardy
Replies: 6
Views: 2066

Re: 1.5.7 installation Xubuntu Hardy [really sorry]

Thanks a lot,

Really sorry i am this dumb,

Thank you very much, it works just fine now, thanks!
by Cernunnos
January 18th, 2009, 7:00 pm
Forum: Multiplayer Development
Topic: New terrain, desert shrubs?
Replies: 11
Views: 3320

Re: New terrain, desert shrubs?

..........
105 meters high for the highest in europe:

http://c.chevalier7.free.fr/dune%20du%20pyla.jpg

edit: 107 on the official site, they always tend to exaggerate... :) and about 500 meters for the highest of the world :

http://en.wikipedia.org/wiki/Dune#World ... hest_dunes
by Cernunnos
January 18th, 2009, 6:30 pm
Forum: Multiplayer Development
Topic: New terrain, desert shrubs?
Replies: 11
Views: 3320

Re: New terrain, desert shrubs?

Awesome :D