Search found 303 matches

by Longbow
March 2nd, 2009, 9:08 pm
Forum: WML Workshop
Topic: Tricky WML (Clever people needed)
Replies: 25
Views: 2207

Re: Tricky WML (Clever people needed)

OK, I'll do so and post tomorrow, ty for help/advice :)
by Longbow
March 2nd, 2009, 8:08 pm
Forum: WML Workshop
Topic: Tricky WML (Clever people needed)
Replies: 25
Views: 2207

Re: Tricky WML (Clever people needed)

What a brilliant idea, thanks :D

I have spent all evening trying different things to find out what is wrong... :x
I may just delete this and start again, most of the WML for this comes from some other add-on, but I modified it and...
by Longbow
March 2nd, 2009, 7:58 pm
Forum: WML Workshop
Topic: Tricky WML (Clever people needed)
Replies: 25
Views: 2207

Re: Tricky WML (Clever people needed)

#define OBJ_BOOK_STRATEGY X Y ID {PLACE_IMAGE items/book1.png ({X}) ({Y})} {VARIABLE book_taken 0} [event] name=moveto first_time_only=no [filter] side=1 x={X} y={Y} [/filter] [if] [variable] name=book_taken numerical_equals=0 [/variable] [/if] [then] [message] speaker=narrator image="items/bo...
by Longbow
March 2nd, 2009, 7:32 pm
Forum: WML Workshop
Topic: Tricky WML (Clever people needed)
Replies: 25
Views: 2207

Re: Tricky WML (Clever people needed)

Thanks but I've done this:

Code: Select all

#define OBJ_BOOK_STRATEGY X Y ID
and get
snapshot7.png
:(

Also, this didn't seem to affect anything on my holy_staff define earlier...
by Longbow
March 2nd, 2009, 7:15 pm
Forum: WML Workshop
Topic: Tricky WML (Clever people needed)
Replies: 25
Views: 2207

Re: Tricky WML (Clever people needed)

book_strategy makes no difference it seems and set menu thingy is here: #define OBJ_BOOK_STRATEGY X Y book_strategy {PLACE_IMAGE items/book1.png ({X}) ({Y})} {VARIABLE book_taken 0} [event] name=moveto first_time_only=no [filter] side=1 x={X} y={Y} [/filter] [if] [variable] name=book_taken numerical...
by Longbow
March 2nd, 2009, 6:56 pm
Forum: WML Workshop
Topic: Tricky WML (Clever people needed)
Replies: 25
Views: 2207

Re: Tricky WML (Clever people needed)

?

Code mistake?

Concept of strategy book?

Something really obvious that someone with IQ>0 could see?

Sorry, I don't get what your sarcastic but perfectly executed eye-rolling is directed at.
by Longbow
March 2nd, 2009, 6:46 pm
Forum: WML Workshop
Topic: Tricky WML (Clever people needed)
Replies: 25
Views: 2207

Tricky WML (Clever people needed)

Hi, Can anyone tell me what's wrong with this code? When I remove {OBJ_BOOK_STRATEGY 33 22 book_strategy} it works, but I need this part. #note, the bit about the holy staff at the end is fine, I describe it earlier, just not posted. If you want to help and need more info pls ask. Thanks :) #define ...
by Longbow
March 2nd, 2009, 5:42 pm
Forum: Users’ Forum
Topic: You've been playing Wesnoth too long when...
Replies: 1231
Views: 198986

Re: You've been playing Wesnoth too long when...

Lizard wrote:You write a Firefox-Plugin to do that for you, than you distribute it.
Now that's dedication :shock:
by Longbow
March 2nd, 2009, 5:37 pm
Forum: WML Workshop
Topic: Storing unit, change team then recall
Replies: 8
Views: 1497

Re: Storing unit, change team then recall

Ah no, I don't want him to be a hero to start with, that gives him the blue crown over the canrecruit crown. He only becomes a hero at the end when he ceases to be a leader, but ty anyway.
by Longbow
March 2nd, 2009, 5:01 pm
Forum: WML Workshop
Topic: Storing unit, change team then recall
Replies: 8
Views: 1497

Re: Storing unit, change team then recall

Thanks, but the first one works fine and I hate macros.

Can anyone tell me how to modify this to make him a "hero" unit, I've tried several ideas but none seem to work...

Ty

:)
by Longbow
March 1st, 2009, 7:47 am
Forum: Art Workshop
Topic: Woodmouse's art stuff [random stuff, page 49]
Replies: 731
Views: 105814

Re: Woodmouse's sprites

Quite good, but you may want to use the new type of skull from either the lich or skeleton warrior/archer
by Longbow
February 27th, 2009, 9:21 pm
Forum: Users’ Forum
Topic: Funny things you did as a beginner
Replies: 64
Views: 10235

Re: Funny things you did as a beginner

On UtBS when I first started, I used to save-load hundreds of times, until the enemies didn't manage to kill my heroes or high level units. This was worsened by the fact that I had so many saves that it took ages to load each time. So long in fact that I filled loads pages of note paper with little ...
by Longbow
February 27th, 2009, 7:57 pm
Forum: WML Workshop
Topic: Storing unit, change team then recall
Replies: 8
Views: 1497

Re: Storing unit, change team then recall

Thank you so much! :D I would have been stuck for hours trying to figure it out... I modified it slightly so he doesn't become my leader, but yeah, works fine. [store_unit] [filter] description=Dursil [/filter] variable=temp_dursil_variable [/store_unit] [set_variable] name=temp_dursil_variable.side...
by Longbow
February 27th, 2009, 7:26 pm
Forum: WML Workshop
Topic: Because Wesnoth is Outright Lying to Me...
Replies: 12
Views: 1812

Re: Because Wesnoth is Outright Lying to Me...

Also, it may be useful to run Wesnoth from a Terminal or Konsole program, this has picked up mistakes for me that the standard error message in game doesn't, especially problems that have no visible effects but cause unexplained error or corrupt save messages.
by Longbow
February 27th, 2009, 7:19 pm
Forum: Scenario & Campaign Development
Topic: Elvish Legacy
Replies: 14
Views: 6193

Re: Elvish Legacy

Perhaps this approach is better, copied from some other campaign thread: Feedback is appreciated, I want to make this campaign as good as possible. (also pls note, the last scenario (7) loops back to itself because I have not made any more, this is not a bug) (1) What difficulty levels and game vers...