Search found 53 matches

by F50
April 26th, 2008, 1:53 am
Forum: Ideas
Topic: Knalgans and water
Replies: 30
Views: 2817

Re: Knalgans and water

agreed, but what I am saying is that their poor efficiency in water is too poor. Knalgans are either strong/hardy or hard to hit, in the mountains they have both. Other balancing characteristics is: their main units are comparatively weak on plains (to balance their strength in mountains) although t...
by F50
April 26th, 2008, 1:36 am
Forum: Mainline Campaign Development
Topic: The Rise of Wesnoth
Replies: 474
Views: 105417

Re: Campaign: The Rise of Wesnoth

Duddl wrote:I've got a bug here :augh: When a new Scenario starts in a campaign there are usually these ... points that show you the way your army has been walking. Well, with me they seem to be shifted to the left.
I got that too. "Hmm... that's odd, I thought I was going to the shore, not an island." :P
by F50
April 25th, 2008, 9:11 pm
Forum: Ideas
Topic: Knalgans and water
Replies: 30
Views: 2817

Re: Knalgans and water

Hornshark is probably not a great example then. Water was a big difference on blitz with the village, and can still be quite nasty (swamp village and leader attack). Gryphons are a laughable defense against Mermen, however. I was unlucky attacking one during the day (yeah, not a good idea, I know) a...
by F50
April 25th, 2008, 5:54 pm
Forum: Ideas
Topic: Knalgans and water
Replies: 30
Views: 2817

Re: Knalgans and water

Since when are there whales in the mountains? :| Hmmm, you're right, even outlaws don't live by the sea. However, then I need to find another name for that unit :| Rebels are good in forests... they would win on a map with only forests. Knalgans are weak on water... they would loose on a map full o...
by F50
April 24th, 2008, 11:39 pm
Forum: Ideas
Topic: Knalgans and water
Replies: 30
Views: 2817

Knalgans and water

I feel somewhat intimidated by the Ideas introduction pages, so please, don't flame me. I think the Knalgans are too underpowered in water (in MP), so I would like to ask why should they be *that* underpowered, and to propose a solution (new unit) that doesn't interfere with the Knalgan theme. The m...
by F50
April 24th, 2008, 10:56 pm
Forum: Strategies & Tips
Topic: The "How to play..." Series
Replies: 57
Views: 129276

Re: The "How to play..." Series

But that's still good advice. Recently I have found that religiously pressing CTRL+V really helps (perhaps its obvious, but I didn't discover its usefulness until recently).
by F50
April 24th, 2008, 3:54 pm
Forum: Multiplayer Development
Topic: The Multiplayer Map Reader's Digest
Replies: 168
Views: 44196

Re: The Multiplayer Map Reader's Digest

I like the changes to Weldyn Channel (formerly blitz) since 1.2, Primarily I'm glad to see that the water village is gone, making it much easier for Knalgans who can't deal well with water on multilayer maps.

That and I never liked the island anyway
by F50
April 22nd, 2008, 11:04 pm
Forum: Ideas
Topic: double attack (special attack)
Replies: 9
Views: 1298

Re: double attack (special attack)

I think it should.