Search found 76 matches

by michchar
May 18th, 2008, 1:14 pm
Forum: Ideas
Topic: New Undead Faction Line: Embalmer
Replies: 25
Views: 4319

Re: New Undead Faction Line: Embalmer

but im just talking about the entire horseman line. if someone is worried about RIPLIB, just do lancer, not knight...and anyways,movement doesnt really matter that much, as the grand knight can still get to places fast, just not as fast as it could before. paladins charge is still pierce, and thats ...
by michchar
May 18th, 2008, 1:00 pm
Forum: Faction & Era Development
Topic: New unit?
Replies: 4
Views: 1405

Re: New unit?

somehow, i get the feeling that it will get massively spammed...and anyways, you generally dont say "someone else can do that"; it goes against forum ettiquette
by michchar
May 18th, 2008, 1:27 am
Forum: Strategies & Tips
Topic: Need help with "The Rise of Wesnoth" campaign
Replies: 7
Views: 2637

Re: Need help with "The Rise of Wesnoth" campaign

i believe that thugs are (really) good against skellies, horses ( or any strong melee unit) can be used to counter adepts, and use strong ranged to get rid of ghouls. though, you dont want to use horsemen in caves, and bowmen are pretty much useless against skellies, no matter what lvl they are. foo...
by michchar
May 18th, 2008, 1:01 am
Forum: Ideas
Topic: New Undead Faction Line: Embalmer
Replies: 25
Views: 4319

Re: New Undead Faction Line: Embalmer

There are plenty of "strict RIPLIB" violations in mainline though. Examples: -Skeleton archer (loses impact melee for blade) -Knight (loses either 1MP or its blade attack) -Drake Clasher (loses firststrike or number of strikes) -Woodsman (loses neutrality, though it's debatable whether th...
by michchar
May 18th, 2008, 12:21 am
Forum: Faction & Era Development
Topic: Era of Magic (EoMa) 3.3
Replies: 1645
Views: 339623

Re: Era of Magic v5.0 - RPG edition

i suspect that the fire qualifies as an "even more sufficient quality" :P
anyways, nice work, but i suspect the dark elf chainlady(?) (the one with no retaliation) is a *little* broken. i think you should up the cost and lower the attack
by michchar
May 18th, 2008, 12:17 am
Forum: Scenario & Campaign Development
Topic: Devlings! - A Campaign
Replies: 20
Views: 4329

Re: Devlings! - A Campaign

maybe some crazy people...wat about orcs, UD or outlaws? they kinda live to torment others too (not as much as devlings, though)
by michchar
May 17th, 2008, 8:51 pm
Forum: Scenario & Campaign Development
Topic: Devlings! - A Campaign
Replies: 20
Views: 4329

Re: Devlings! - A Campaign

I just finished Devlings! today and ill say that its has potential. it was pretty fun, playing around with devlings, but maybe you can make some special devling units, to make the style interesting. you might also want to make at least one faction that has pity for the devlings and joins them/helps ...
by michchar
May 16th, 2008, 10:05 pm
Forum: Game Development
Topic: RuneScape
Replies: 60
Views: 13306

Re: RuneScape

i played rs over the summer, then quit. i dont really like it because 1. the graphics were bad (they werent bad as in the developers didnt have enough skill, but rather they didnt put in any effort) 2. the people on there were pretty nasty 3. quests were repetetive 4. items were repetetive 5. no thi...
by michchar
May 16th, 2008, 9:55 pm
Forum: Ideas
Topic: New Undead Faction Line: Embalmer
Replies: 25
Views: 4319

Re: New Undead Faction Line: Embalmer

@ shadow master: i didnt say all...just *other* factions.
Anyways, the UD already have a poison unit, why do they need another one? also, you need to make another branch for the unit because of RIPLIB... those two advancements currently violate it.
by michchar
May 15th, 2008, 9:17 pm
Forum: Ideas
Topic: New Undead Faction Line: Embalmer
Replies: 25
Views: 4319

Re: New Undead Faction Line: Embalmer

i thought the undead were immune to heal... any ways, interesting idea, but i dont think the UD needs a healer...just because other factions have a healer doesnt mean that UD needs one
by michchar
April 26th, 2008, 12:41 pm
Forum: Ideas
Topic: Re-balancing the horse unit to increase survivability
Replies: 89
Views: 11608

Re: Re-balancing the horse unit to increase survivability

i just dont get it...why do you want to change the horseman when it is TOO balanced? isnt that what wesnoth is supposed to be? anyway, horsemen can be very useful. if you read the unit guide (horseman) then you realize that you shouldnt send it to attack units with high hp/firststrike/lots of allied...
by michchar
April 24th, 2008, 12:20 am
Forum: Faction & Era Development
Topic: Era of Magic (EoMa) 3.3
Replies: 1645
Views: 339623

Re: Era of Magic

ok, first things first-i like this era and it is pretty interesting, with quite diverse factions and all. now, time for constructive criticism: first, the priestess of light should have another advancement second, some units have different amount of attacks, damage types, etc (in advancements) witho...
by michchar
April 23rd, 2008, 12:19 am
Forum: Ideas
Topic: Concentration of means and forces
Replies: 10
Views: 2203

Re: Concentration of means and forces

i think i would add to the strategic portion of wesnoth if it were an ability, but that also might lead to unit spams and we all hate unit spams.
by michchar
April 21st, 2008, 11:35 pm
Forum: Faction & Era Development
Topic: Rise of Civilization (BASIC almost complete)
Replies: 20
Views: 17010

Re: Rise of Civilization (RoE expansion? maybe...)

just a small question-does this add-on use only the human faction? i just cant really see undead using lasers, or drakes riding in tanks.
edit:sounds like a pretty good idea though.
edit2: another question-will the techs be like ANL's or like every other rts (where you research it once and its gone)?
by michchar
March 29th, 2008, 11:31 pm
Forum: Faction & Era Development
Topic: Theoretical Faction: Insectoids (maybe)
Replies: 8
Views: 2092

Re: Theoretical Faction: Insectoids (maybe)

ok, maybe they didnt evolve, but still, when they level up, it could be like growing past a new stage (ex. caterpillar-->butterfly. they arent very much alike [in looks] but the caterpillar didnt evolve.) also, elvish shamans had the heal ability, but if you make them druids, they lose that. in a re...