Search found 76 matches

by michchar
October 9th, 2008, 6:19 pm
Forum: Scenario & Campaign Development
Topic: General item request/suggestion
Replies: 9
Views: 1885

Re: General item request/suggestion

This kind of stuff can be done in WML. Anyways, this game is of the strategy genre, with a few RPG elements, not an RPG genre with a few strategy elements. People feel that adding too much "magic items" will make this game into a "collect the power-ups game" where the fastest fac...
by michchar
October 3rd, 2008, 7:15 pm
Forum: Users’ Forum
Topic: Art Theft!
Replies: 56
Views: 7268

Re: Art Theft!

Is it be illegal if they don't give credit to Wesnoth for the art? I mean, Wesnoth stuff is free and may be distributed, changed, etc as long as they give credit, right? But I don't see the words "Wesnoth" anywhere there, so are they breaking the law?
by michchar
September 30th, 2008, 9:00 pm
Forum: Scenario & Campaign Development
Topic: Warsong Campain
Replies: 9
Views: 2211

Re: Warsong Campain

Not really. Even though Wesnoth is a not-for-profit game, we are still not allowed to copy other people's stuff, unless we have written permission from the proprietor of the company/idea/product/etc. Of course, you could make an era based on the game, but you'll have to change art, unit name, abilit...
by michchar
September 27th, 2008, 2:36 pm
Forum: Faction & Era Development
Topic: Era Idea-Age Of Champion
Replies: 13
Views: 3451

Re: Era Idea-Age Of Champion

Well, I think that this will be a good era with enough work, but I see a few issues. First off, some factions have much more units than others. Another thing that I see is the "super-unit" known as the Kage, Master of Alchemy, Ancient Ent, etc. Third, there is way too many straightforward ...
by michchar
August 31st, 2008, 2:06 am
Forum: Strategies & Tips
Topic: MP: Dark Forecast (survival)
Replies: 11
Views: 4487

Re: MP: Dark Forecast (survival)

I didn't beat Dark Forecast myself, but i heard someone mention that, when played correctly, drakes+UD combo are almost unstoppable. I'm not 100% sure, though. You should try keeping your units on villages, even if that means they won't attack the enemy. That way, you will have a higher income, and ...
by michchar
August 26th, 2008, 12:59 am
Forum: Ideas
Topic: Just a thought
Replies: 5
Views: 1495

Re: Just a thought

Yes, it is already implemented in The Unstoppable Legion campaign. It is called obscures, owned by one of the leaders...I forgot his name and scenario, but you should find him in the units folder.
by michchar
August 20th, 2008, 1:43 am
Forum: Ideas
Topic: New Level 0 Unit: Light Cavalrymen
Replies: 22
Views: 6201

Re: New Level 0 Unit: Light Cavalrymen

I believe Ken Oh has an era like this, and the unit is a Squire. You could ask him for advice on the attack, name, cost, etc. Or you could just download his era if he releases it.

(I don't know if he is still working on it.)
by michchar
August 19th, 2008, 1:26 pm
Forum: Strategies & Tips
Topic: Unable To Beat Drakes
Replies: 24
Views: 5424

Re: Unable To Beat Drakes

I wasn't really arguing with you guys, I agree that gobbos suck. Im just saying that if you CAN get them near drakes then they can be useful. I wasnt providing a strategy, just a unit analysis. No need to think that I am against you. And, Mabuse, first turn recuit: 3 grunts, 1 wolf, 2 archers. There...
by michchar
August 18th, 2008, 3:16 pm
Forum: Faction & Era Development
Topic: Era of Magic (EoMa) 3.3
Replies: 1645
Views: 337874

Re: Era of Magic v8.0 +EE+EoM+EoS and the new Warlocks faction

I like what you did with the unit in the middle-left (I dont know it's name). Keep up the good work!
by michchar
August 18th, 2008, 3:09 pm
Forum: Strategies & Tips
Topic: Unable To Beat Drakes
Replies: 24
Views: 5424

Re: Unable To Beat Drakes

*I haven't watched the replay. Well, I am not an expert at Drakes or Northeners, but this is what I think you should do: Assassins are not as good in this matchup. Sure, they have 6 move and poison, but most Drakes have low def, high move and high HP. The low def makes it so you don't really need po...
by michchar
May 26th, 2008, 4:10 pm
Forum: Ideas
Topic: Villages should see around themselves
Replies: 12
Views: 2299

Re: Villages should see around themselves

yeah, but villages dont count as units, and the game only gives sight to units, not terrain...at least, i think its that way.
by michchar
May 26th, 2008, 1:59 am
Forum: Strategies & Tips
Topic: The most fearsom player in the world
Replies: 60
Views: 11298

Re: The most fearsom player in the world

To mods/devs: I apologize for prolonging this whole thread. Perhaps one day you will realize the frustrations of the new players of this game who only wish to be a part of the community, yet are continuously shut down and belittled by these forums and in-game. remember, everyone once was new here, ...
by michchar
May 26th, 2008, 1:53 am
Forum: Ideas
Topic: Classical monster units
Replies: 9
Views: 2075

Re: Classical monster units

how is this unit going to be used? sorry if i am being a little harsh, but how is this going to benefit BfW? remember, before suggesting any unit/feature/etc, always ask yourself that question. if you cant answer it, then its probably not going to be accepted

edit:whoops, left out a t
by michchar
May 22nd, 2008, 12:24 am
Forum: Ideas
Topic: New monster "line": Corpse Moth and Corpse Worm
Replies: 14
Views: 2708

Re: New monster "line": Corpse Moth and Corpse Worm

no, you can turn it into any unit you want, its just that the current plague is set to turn the enemy into WCs
by michchar
May 19th, 2008, 8:54 pm
Forum: Game Development
Topic: RuneScape
Replies: 60
Views: 13249

Re: RuneScape

ok, the background looks better, but no effort on the people...still as crappy as ever
(havent played for like 2 years)