Search found 128 matches
- May 7th, 2017, 5:16 am
- Forum: Strategies & Tips
- Topic: How to Play: Khalifate
- Replies: 27
- Views: 11398
Re: How to Play: Khalifate
Match-Up Treatment Khalifate vs Drake Key Units: Jundi, Rami, Arif (for saurians) / drake glider, drake clasher, drake fighter This is the most advantageous match up or Khalif by far (bordering on broken perhaps?). Drake vulnerability to pierce means you will be fielding mostly a combination of Jun...
- May 7th, 2017, 5:15 am
- Forum: Strategies & Tips
- Topic: How to Play: Khalifate
- Replies: 27
- Views: 11398
How to Play: Khalifate
How to Play Khalifate Introduction The purpose of this "how to play guide" would be first, to inform players on how to play Khalifate, a faction that plays very differently from the ones currently existing (part of why I really like them); second to further the project of mainlining throu...
- February 15th, 2017, 3:28 pm
- Forum: Users’ Forum
- Topic: Khalifate Vs Mass Trolls Or Drakes
- Replies: 17
- Views: 7758
Re: Khalifate Vs Mass Trolls Or Drakes
Nice people are trying out Khalif :) Here's the thing. if your enemy goes mass trolls. You're doomed. End of. Trolls are so cheap and hard to kill for khalif (the only decent chance is at day with naffat / arif, both expensive units on their own right) that you're going to be attritioned to death. N...
- February 5th, 2017, 12:20 am
- Forum: Multiplayer Development
- Topic: Era of High Sorcery
- Replies: 274
- Views: 78457
Re: Era of High Sorcery
So it happens EVERY time you open the EoHS menu? Is that just the regular menu, the off-turn menu, or both? Does it make a difference whether the game is a networked multiplayer game or just local? EDIT: Also, what operating system are you on? I haven't been able to reproduce this issue in either 1...
- February 4th, 2017, 10:27 am
- Forum: Multiplayer Development
- Topic: Era of High Sorcery
- Replies: 274
- Views: 78457
Re: Era of High Sorcery
More info: I'm using 1.12.5 (no updates since last version of EoHS)
am able to obs EoHS.
am able to obs EoHS.
- February 3rd, 2017, 12:12 pm
- Forum: Multiplayer Development
- Topic: Era of High Sorcery
- Replies: 274
- Views: 78457
Re: Era of High Sorcery
Fatal error when I try to open the EoHS dialog. Crashes wesnoth.
File: D:/boost_1_55_0/boost/variant/de.../visita...mpl.hpp
Line: 207
Expression: false
File: D:/boost_1_55_0/boost/variant/de.../visita...mpl.hpp
Line: 207
Expression: false
- February 1st, 2017, 3:58 pm
- Forum: Multiplayer Development
- Topic: Era of High Sorcery
- Replies: 274
- Views: 78457
Re: Era of High Sorcery
Undead with newbie. I post this to show the weird thing how Compulsion had some mishaps: with Yeti statues blocking the path, Woses doing weird moves and then, not being able to target enemy wizard twice (but able to hit another unit on the second compulsion). P.S. Mount nerf, nerfs Gryphon too. Unl...
- January 30th, 2017, 2:16 pm
- Forum: Multiplayer Development
- Topic: Era of High Sorcery
- Replies: 274
- Views: 78457
Re: Era of High Sorcery
…So, on the one hand, I have Computer_Player telling me that Scribe is now underpowered. On the other hand, I have you telling me that using Scribe is part of the strongest possible strategy. I clearly need more evidence to decide on what the correct balance is. (You're even paying 3 skill points f...
- January 28th, 2017, 7:26 am
- Forum: Multiplayer Development
- Topic: Era of High Sorcery
- Replies: 274
- Views: 78457
Re: Era of High Sorcery
Thnks for the update :) 1. I haven't been able to make the doubleclick work. I agree that double right click would be better than left tho since its less prone to accidental trigger. 2. Scribe has been pretty nerfed with flat 5 g (not even affected by efficient). you're basically throwing one level ...
- January 13th, 2017, 1:13 pm
- Forum: Multiplayer Development
- Topic: Bob's RPG Era (now with achievements!)
- Replies: 188
- Views: 81502
Re: Bob's RPG Era (huge update!)
Hi Bob, I've recently tried to see how Bob's RPG competitive would fare (I imagined it would be pretty fun!) It fared quite well in terms of funnability, but there were a number of bugs. Specifically, all the bugs. XD I exaggerate perhaps, but there's the item equip bug which when equiping items cra...
- November 25th, 2016, 12:25 pm
- Forum: Tournaments
- Topic: [Complete] International Wesnoth Tournament 2016
- Replies: 381
- Views: 94200
Re: International Wesnoth Tournament 2016
I'll begin watching replays the day after tommorrow.
I take it the nomination for replays was extended?
I take it the nomination for replays was extended?
- July 12th, 2016, 2:43 pm
- Forum: Multiplayer Development
- Topic: Monster Hunt
- Replies: 25
- Views: 9978
Re: Monster Hunt
So I've played a few games (and lost some). Still as fun as I remeber.. when we manage to get it going. aside from outdated script, the major bug is the frequent out of sync.. specifically, the spawns made by the monster side when it captures vils/ castles. They spawn differently sometimes based on ...
- May 14th, 2016, 3:35 pm
- Forum: Multiplayer Development
- Topic: Monster Hunt
- Replies: 25
- Views: 9978
Re: Monster Hunt
So,any chance this can be ported? Is Limabean still around or is it possible one of those who know can take over / or just port this.
Coz I really really like this add-on and would hate it to just disappear D:
Coz I really really like this add-on and would hate it to just disappear D:
- September 25th, 2015, 7:41 am
- Forum: Multiplayer Development
- Topic: Galactic Empires (MP Sci-fi Scenario)
- Replies: 454
- Views: 134160
Re: Galactic Empires (MP Sci-fi Scenario)
Am always up for GE, except when I don't have the time.
- August 20th, 2015, 6:03 am
- Forum: Faction & Era Development
- Topic: Ageless Era - Current Version: 4.27
- Replies: 1921
- Views: 440644
Re: Ageless Era - Current Version: 4.13
I was playing a game of 1 v 1 Ageless and well, the Mechanic in Machinist(?) era is grossly OP should the enemy not have any fire resistance at all. No, not even negative resistence, just 0% default fire resis is enough to make it clean house. Maybe even 10 resists. The reason for this is primarily ...