Search found 128 matches

by Computer_Player
May 7th, 2017, 5:16 am
Forum: Strategies & Tips
Topic: How to Play: Khalifate
Replies: 27
Views: 11398

Re: How to Play: Khalifate

Match-Up Treatment Khalifate vs Drake Key Units: Jundi, Rami, Arif (for saurians) / drake glider, drake clasher, drake fighter This is the most advantageous match up or Khalif by far (bordering on broken perhaps?). Drake vulnerability to pierce means you will be fielding mostly a combination of Jun...
by Computer_Player
May 7th, 2017, 5:15 am
Forum: Strategies & Tips
Topic: How to Play: Khalifate
Replies: 27
Views: 11398

How to Play: Khalifate

How to Play Khalifate Introduction The purpose of this "how to play guide" would be first, to inform players on how to play Khalifate, a faction that plays very differently from the ones currently existing (part of why I really like them); second to further the project of mainlining throu...
by Computer_Player
February 15th, 2017, 3:28 pm
Forum: Users’ Forum
Topic: Khalifate Vs Mass Trolls Or Drakes
Replies: 17
Views: 7758

Re: Khalifate Vs Mass Trolls Or Drakes

Nice people are trying out Khalif :) Here's the thing. if your enemy goes mass trolls. You're doomed. End of. Trolls are so cheap and hard to kill for khalif (the only decent chance is at day with naffat / arif, both expensive units on their own right) that you're going to be attritioned to death. N...
by Computer_Player
February 5th, 2017, 12:20 am
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 274
Views: 78457

Re: Era of High Sorcery

So it happens EVERY time you open the EoHS menu? Is that just the regular menu, the off-turn menu, or both? Does it make a difference whether the game is a networked multiplayer game or just local? EDIT: Also, what operating system are you on? I haven't been able to reproduce this issue in either 1...
by Computer_Player
February 4th, 2017, 10:27 am
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 274
Views: 78457

Re: Era of High Sorcery

More info: I'm using 1.12.5 (no updates since last version of EoHS)

am able to obs EoHS.
by Computer_Player
February 3rd, 2017, 12:12 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 274
Views: 78457

Re: Era of High Sorcery

Fatal error when I try to open the EoHS dialog. Crashes wesnoth.

File: D:/boost_1_55_0/boost/variant/de.../visita...mpl.hpp
Line: 207

Expression: false
by Computer_Player
February 1st, 2017, 3:58 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 274
Views: 78457

Re: Era of High Sorcery

Undead with newbie. I post this to show the weird thing how Compulsion had some mishaps: with Yeti statues blocking the path, Woses doing weird moves and then, not being able to target enemy wizard twice (but able to hit another unit on the second compulsion). P.S. Mount nerf, nerfs Gryphon too. Unl...
by Computer_Player
January 30th, 2017, 2:16 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 274
Views: 78457

Re: Era of High Sorcery

…So, on the one hand, I have Computer_Player telling me that Scribe is now underpowered. On the other hand, I have you telling me that using Scribe is part of the strongest possible strategy. I clearly need more evidence to decide on what the correct balance is. (You're even paying 3 skill points f...
by Computer_Player
January 28th, 2017, 7:26 am
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 274
Views: 78457

Re: Era of High Sorcery

Thnks for the update :) 1. I haven't been able to make the doubleclick work. I agree that double right click would be better than left tho since its less prone to accidental trigger. 2. Scribe has been pretty nerfed with flat 5 g (not even affected by efficient). you're basically throwing one level ...
by Computer_Player
January 13th, 2017, 1:13 pm
Forum: Multiplayer Development
Topic: Bob's RPG Era (now with achievements!)
Replies: 188
Views: 81502

Re: Bob's RPG Era (huge update!)

Hi Bob, I've recently tried to see how Bob's RPG competitive would fare (I imagined it would be pretty fun!) It fared quite well in terms of funnability, but there were a number of bugs. Specifically, all the bugs. XD I exaggerate perhaps, but there's the item equip bug which when equiping items cra...
by Computer_Player
November 25th, 2016, 12:25 pm
Forum: Tournaments
Topic: [Complete] International Wesnoth Tournament 2016
Replies: 381
Views: 94200

Re: International Wesnoth Tournament 2016

I'll begin watching replays the day after tommorrow.

I take it the nomination for replays was extended?
by Computer_Player
July 12th, 2016, 2:43 pm
Forum: Multiplayer Development
Topic: Monster Hunt
Replies: 25
Views: 9978

Re: Monster Hunt

So I've played a few games (and lost some). Still as fun as I remeber.. when we manage to get it going. aside from outdated script, the major bug is the frequent out of sync.. specifically, the spawns made by the monster side when it captures vils/ castles. They spawn differently sometimes based on ...
by Computer_Player
May 14th, 2016, 3:35 pm
Forum: Multiplayer Development
Topic: Monster Hunt
Replies: 25
Views: 9978

Re: Monster Hunt

So,any chance this can be ported? Is Limabean still around or is it possible one of those who know can take over / or just port this.

Coz I really really like this add-on and would hate it to just disappear D:
by Computer_Player
September 25th, 2015, 7:41 am
Forum: Multiplayer Development
Topic: Galactic Empires (MP Sci-fi Scenario)
Replies: 454
Views: 134160

Re: Galactic Empires (MP Sci-fi Scenario)

Am always up for GE, except when I don't have the time.
by Computer_Player
August 20th, 2015, 6:03 am
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.27
Replies: 1921
Views: 440644

Re: Ageless Era - Current Version: 4.13

I was playing a game of 1 v 1 Ageless and well, the Mechanic in Machinist(?) era is grossly OP should the enemy not have any fire resistance at all. No, not even negative resistence, just 0% default fire resis is enough to make it clean house. Maybe even 10 resists. The reason for this is primarily ...