Search found 3752 matches

by doofus-01
May 26th, 2019, 3:18 am
Forum: Scenario & Campaign Development
Topic: 1.14 SP Campaign: Trinity
Replies: 311
Views: 74998

Re: 1.14 SP Campaign: Trinity

1.5.2 has been published on the 1.14 server. I've tested it through Part 1 now. These commit titles are roughly the change-log, some are not that exciting, but some are noticeable. fixing some text strings at end of Part 1 some revisions to cannons in last Part 1 scenario improvements to last scenar...
by doofus-01
May 19th, 2019, 4:16 am
Forum: Art Workshop
Topic: The Gnats Franken Dungeon
Replies: 666
Views: 88097

Re: The Gnats Franken Dungeon

Where's her beard? :hmm:
by doofus-01
May 19th, 2019, 4:09 am
Forum: Scenario & Campaign Development
Topic: 1.14 SP Campaign: Trinity
Replies: 311
Views: 74998

Re: 1.14 SP Campaign: Trinity

Also, I don't terribly mind playing a villain, but Echidna's not the best of characters. Her motivation is to conquer the world because she has to and all her Khthon units are not the desperate fugitives of BMR, the revenge-seeking Scarrion, or Bresda's religious fanatics; instead they are just min...
by doofus-01
May 13th, 2019, 4:30 am
Forum: Art Workshop
Topic: The Gnats Franken Dungeon
Replies: 666
Views: 88097

Re: The Gnats Franken Dungeon

I have given it a second try and it is a little more coherent now but still incomplete. @doofus01 - In particular which areas were you suggesting needed better shading? I think you are trying to include too many details. Cut down on the number of colors, keep it simple, and include outlines where a...
by doofus-01
May 12th, 2019, 4:25 am
Forum: Art Workshop
Topic: The Gnats Franken Dungeon
Replies: 666
Views: 88097

Re: The Gnats Franken Dungeon

To be honest, it looks muddled. I can't tell what is going on with the shoulder and wings - there seems to be a sharp border between the wings and spaulders. There is also no consistent border on the left side, where the shadow is. I don't mean to be a jerk, just trying to give critique. I could be ...
by doofus-01
May 12th, 2019, 4:12 am
Forum: Art Contributions
Topic: Monsters!
Replies: 129
Views: 44701

Re: Monsters!

Ummm, sorry to sound demanding, but you had a Cuttlefish portrait It would be a shame to see it consigned to irrelevance. You had suggested you needed a bit more work on it. Could you clean it up as well. I figured I should catch you when you are busy working on portraits 😂 No problem, I included i...
by doofus-01
May 12th, 2019, 4:09 am
Forum: Art Contributions
Topic: Kurumim Portraits / Art Contribuition ( Fencer Units )
Replies: 26
Views: 1248

Re: Kurumim Portraits / Art Contribuition ( Fencer Units )

about the other lvls ( Duelist and Master at Arms ) Should i try to polish them too? I'd like to see a female fencer first if it's all the same to you. I like what you did with the male, but improving portraits that are already of a usable quality is a lower priority I think. Same here. The existin...
by doofus-01
May 6th, 2019, 1:32 am
Forum: Art Workshop
Topic: Nenau's sprites, advice welcome
Replies: 98
Views: 19960

Re: Nenau's sprites, advice welcome

The blade size isn't unrealistic, but it's hard to read. There is a reason most Wesnoth sprites have silly proportions: at this scale, you need to emphasize the important parts with an exaggerated size. You might be able to get away with just lowering the sword and hand by a few pixels, so it stands...
by doofus-01
May 6th, 2019, 1:21 am
Forum: Art Contributions
Topic: Portrait Tutorial
Replies: 44
Views: 41611

Re: Portrait Tutorial

what's the canvas size and resolution that i should use when making/painting portraits? Use whatever works for you. You'll need to scale down to 400-500px per side, so at least 1200x1200 makes sense (as kitty suggests in the first post). Test it in game: temporarily replace an existing unit portrai...
by doofus-01
May 6th, 2019, 1:11 am
Forum: Art Contributions
Topic: Monsters!
Replies: 129
Views: 44701

Re: Monsters!

Thanks. The great wolf looks very regal but also not so intimidating that he necessarily has to be a villian. I figured any dialogue with a great wolf would probably be a goblin campaign or something similar. If it's really needed, I can make a more sinister great wolf too. ------------------ I have...
by doofus-01
May 5th, 2019, 1:17 am
Forum: Scenario & Campaign Development
Topic: 1.14 SP Campaign - Bad Moon Rising
Replies: 503
Views: 126492

Re: 1.14 SP Campaign - Bad Moon Rising

@doofus-01, I would like to thank you for Bad Moon Rising Campaign. I have completed both it and Trinity and I find BMR much more delightful. Insanity and cold of the frozen North are much scarrier than even the mechanical creations of the Destroyer. Wish I were watching a movie about BMR right now...
by doofus-01
May 5th, 2019, 1:00 am
Forum: Art Contributions
Topic: Monsters!
Replies: 129
Views: 44701

Re: Monsters!

Doofus, if I'm not asking for too much, the current Giant Mudcrawler portrait is used for the Mudcrawler as well, and it doesn't suit the unit. It would be great if you do a quick portrait for that as well. Keep up the great work! :) Heck, why not? I'll see if I can get this finished soon. mudcrawl...
by doofus-01
April 29th, 2019, 1:40 am
Forum: Art Contributions
Topic: Monsters!
Replies: 129
Views: 44701

Re: Monsters!

Wow, you're working fast! I tried to see how many mainline portraits you have done so far, but your name is not in the credits file in the portraits directory. It definitely ought to be! Thanks. I think I'm just the zombies and the scorpion, for mainline. You've reminded me that I've been delinquen...
by doofus-01
April 29th, 2019, 1:30 am
Forum: Scenario & Campaign Development
Topic: 1.14 SP Campaign: Trinity
Replies: 311
Views: 74998

Re: 1.14 SP Campaign: Trinity

Hah, that stuff in the spoiler is funny. I don't remember if it's fixed by now, but I know what to look out for. I haven't gotten round to powering through BMR 1-2-3 and then Trinity yet (these job things get in the way), When I was a BfW player, rather than a UMC author, I really liked long campaig...
by doofus-01
April 28th, 2019, 4:59 am
Forum: Art Contributions
Topic: Monsters!
Replies: 129
Views: 44701

Re: Monsters!

e associate dogs with being friendly, while wolves are usually attacking the player. It would be a good image to use if the unit was on the player's own side though, so it's a fine alternate. Yeah, that was something I had in mind at the time; wolves need "character" portraits. I'm working on a "gr...