Search found 1285 matches

by kitty
January 6th, 2011, 8:57 pm
Forum: Art Contributions
Topic: Ellisae's portrait attempts - Eastern Invasion
Replies: 81
Views: 25672

Re: Ellisae's portrait attempts

And a welcome from me as well, Ellisae! Great to have an other promising contributor! Some critiques on Gweddry, it would be great if you could address those before you continue shading (but the shading in itself starts to look nice, two light directions are a good decision. Take care to not make th...
by kitty
January 2nd, 2011, 12:58 pm
Forum: Art Contributions
Topic: Valkiers portraits: It's like I can touch you!
Replies: 671
Views: 132403

Re: Valkiers portraits: It's like I can touch you!

Thanks for the clarification :) That sounds fine with me.

Now I'm kicking my heels to seeing where you'll go with Morvin. Now get moving and back to the drawing board! :P
by kitty
January 2nd, 2011, 12:54 pm
Forum: Art Contributions
Topic: Kitty's random stuff: The South Guard
Replies: 375
Views: 113126

Re: Kitty's random stuff: The South Guard

I redrew his hand to make it non-ambiguously a right one. Thanks for your obrservation - that's the kind of thing I find really hard to notice myself, I know how the hand is supposed to be read and thus can only see it that way... :?

So Hylas is finished now, Ethiliel will be the next one.
by kitty
January 1st, 2011, 11:43 pm
Forum: Art Contributions
Topic: Kitty's random stuff: The South Guard
Replies: 375
Views: 113126

Re: Kitty's random stuff: The South Guard

And here is a first pass as Hylas...
by kitty
January 1st, 2011, 5:59 pm
Forum: Developers’ Discussions
Topic: [engine] Generate black backgrounds for art on install?
Replies: 39
Views: 17384

Re: [engine] Generate black backgrounds for art on install?

Hmm, there are definitely visible differences between my and tsi's versions of the portraits and the ones you generated. But honestly the differences don't look too bad to me. I'd like to hear what the other portrait artists have to say to this minimal quality loss. I think I could live with it. Reg...
by kitty
January 1st, 2011, 5:59 pm
Forum: Art Contributions
Topic: Valkiers portraits: It's like I can touch you!
Replies: 671
Views: 132403

Re: Valkiers portraits: It's like I can touch you!

I'm not sure what you mean by his belt. Typically, belts rest below the navel which typically falls in line with the elbows. I can moved it up a bit to give him something of a battle girdle I suppose, but my current idea is more or less to just keep playing around till I get a look I like. Your iss...
by kitty
January 1st, 2011, 5:58 pm
Forum: Art Contributions
Topic: Kitty's random stuff: The South Guard
Replies: 375
Views: 113126

Re: Kitty's random stuff: The South Guard

Some shading fixes on Gerrick, I darkened and smoothed parts per your comments - he should be finished now. The angle of the blade should be irrelevant - he could point it in any direction in a resting position.
by kitty
January 1st, 2011, 5:57 pm
Forum: Art Contributions
Topic: Campaign art - Descent into Darkness
Replies: 161
Views: 41158

Re: Campaign art - Descent into Darkness

Well, simply put : no. If there should be a more advanced Malin-lich, it will be consistent with the Mal Keshar portrait Kitty drew for IftU. I'm not introducing such nonsense as humanskin coats and sword-collecting liches into Wesnoth. I'm glad to read your stance on such ridiculous equipment for ...
by kitty
December 23rd, 2010, 5:27 pm
Forum: Developers’ Discussions
Topic: [engine] Generate black backgrounds for art on install?
Replies: 39
Views: 17384

Re: [engine] Generate black backgrounds for art on install?

Wow, silene - thank you so much for putting work into this! Actually this already looks pretty close to usable to me… If you continue working on this, could you perhaps use a portrait with semi-transparent fx and flowy hair (perhaps the male necromancer) as the sample image? Just to see how those wo...
by kitty
December 23rd, 2010, 5:25 pm
Forum: Art Contributions
Topic: Kitty's random stuff: The South Guard
Replies: 375
Views: 113126

Re: Kitty's random stuff: The South Guard

Thanks for the comments! And due to the holiday season I had some spare time today and did some shading on Gerrick :)
by kitty
December 23rd, 2010, 5:24 pm
Forum: Art Contributions
Topic: Campaign art - Descent into Darkness
Replies: 161
Views: 41158

Re: Campaign art - Descent into Darkness

Lich Malin looks great already, but like the others already mentioned his head isn't quite perfect yet. I think that's mainly due to a lack of contrast, the hood of the cloak could stand to be a tad lighter on top and having deeper shadows on the side. The shadow it casts on the skull should be dark...
by kitty
December 23rd, 2010, 5:24 pm
Forum: Art Contributions
Topic: Valkiers portraits: It's like I can touch you!
Replies: 671
Views: 132403

Re: Valkiers portraits: It's like I can touch you!

Hey! Great to see you around again! The new colour scheme is really nice, I like the silkiness of the robe a lot! Atm I have some problems reading his upper body: the round plate doesn't seem to be centered and receives light from the opposite direction than his head. is the dark blue below his righ...
by kitty
December 23rd, 2010, 5:24 pm
Forum: Art Contributions
Topic: The new Wesnoth logo and the Loyalist sigil
Replies: 419
Views: 111104

Re: The new Wesnoth logo and the Loyalist sigil

So many comments on font choices - great! Looking over your very diverse assessments HamletorNot and Perry Gothic seem to be the most commonly favored ones. That's good because at least both are freeware fonts. Hamlet isn't extremely recognizable but has some pretty nice aspects - the already mentio...
by kitty
December 16th, 2010, 10:08 pm
Forum: Art Contributions
Topic: Campaign art - The Rise of Wesnoth
Replies: 385
Views: 93532

Re: Campaign art - The Rise of Wesnoth

Way too few congratulations on the completion of this awesome series! Congartz! So much beautiful work! :D
by kitty
December 16th, 2010, 10:01 pm
Forum: Developers’ Discussions
Topic: [engine] Generate black backgrounds for art on install?
Replies: 39
Views: 17384

Re: [engine] Generate black backgrounds for art on install?

For I was one artist rejecting a similar idea at one time, I wanted to explain my reason here again: At that instance it was about a automatically rescaled version for the campaign selection dialogue, but I imagine it being similar for resizing and putting on black - The example I saw, was simply no...