Search found 579 matches

by Dragonking
June 6th, 2007, 7:53 pm
Forum: Multiplayer Development
Topic: 1v1 Replays! (THE ARCHIVE)
Replies: 688
Views: 153118

Dragonking vs Becephalus - Round 4, 1st game
by Dragonking
May 13th, 2007, 7:06 pm
Forum: Multiplayer Development
Topic: TOC3: The Bracket, the Maps and the Rules
Replies: 68
Views: 12340

yea its rather confusing without new brackets I messaged pietro at the appointed time and he didnt get on irc until 19:51 GMT he then sent me some messages wanting cofirmation that i was in the second round, but i was gone by then Ech... Apparently you lack the ability to check what time GMT is. Pi...
by Dragonking
May 11th, 2007, 4:16 pm
Forum: Tournaments
Topic: [Complete] Tournament of Champions 3: Results, Hype, Predictions, etc.
Replies: 100
Views: 20973

I won against Garison 2:0 in the 2nd round of the tournament.

Thanks Garison - I did enjoy these games a lot. :)

Replays.
by Dragonking
May 11th, 2007, 4:16 pm
Forum: Multiplayer Development
Topic: 1v1 Replays! (THE ARCHIVE)
Replies: 688
Views: 153118

Me vs Garrison - from the 2nd round of the trurnament.
by Dragonking
May 5th, 2007, 8:39 pm
Forum: Tournaments
Topic: [Complete] Tournament of Champions 3: Results, Hype, Predictions, etc.
Replies: 100
Views: 20973

Dragonking vs Noyga (replacing EOE) - 2:0

Replays are here

Thanks Noyga. :)
by Dragonking
May 5th, 2007, 8:38 pm
Forum: Multiplayer Development
Topic: 1v1 Replays! (THE ARCHIVE)
Replies: 688
Views: 153118

Dragonking vs Noyga - round one
by Dragonking
April 11th, 2007, 10:19 pm
Forum: Tournaments
Topic: [Complete] Upcoming 1v1 Tournament: Reserve your spot!
Replies: 74
Views: 13480

Ok, if there will be some room I'll play, if not, that's ok as well. :)
by Dragonking
April 9th, 2007, 6:26 pm
Forum: Multiplayer Development
Topic: 1v1 Replays! (THE ARCHIVE)
Replies: 688
Views: 153118

zookeeper wrote:This is a fun replay (1.2). Silverhead Crossing, me as Rebels vs Dragonking as Undead. The game ended on turn 5 due to a Bone Shooter meeting a Wose. :D

EDIT: Sorry for the filename, but I win so rarely that I got carried away when saving it!
Ha ha, yes, it was quite funny :D

Good lesson. :)
by Dragonking
January 22nd, 2007, 10:09 pm
Forum: Tournaments
Topic: [Complete] Tournament of Champions 2v2 Feburary 10th: signup
Replies: 84
Views: 13460

10th feb is impossible for me. Exams. :( Any possibility to move it one/two weeks ahead?
by Dragonking
December 23rd, 2006, 9:56 pm
Forum: Strategies & Tips
Topic: Northerners, ironically, lack BLUNT FORCE TRAUMA
Replies: 26
Views: 6695

Re: Northerners, ironically, lack BLUNT FORCE TRAUMA

Higher Game wrote:griffon attacks from weird angles
That's my favourite. :)
by Dragonking
December 2nd, 2006, 4:43 pm
Forum: Tournaments
Topic: [Complete] Tournament of Champions 1v1 season 2!
Replies: 38
Views: 5999

Bah, I'll probably have to pass due to my studies and load of work... :?

Anyway - have fun. :)
by Dragonking
November 30th, 2006, 7:17 am
Forum: Strategies & Tips
Topic: How do you use Clashers?
Replies: 43
Views: 7198

I prefer clasher over fighter usually... 4 swings are imho much more reliable than 3. Everything else what is important was mentioned in this thread earlier.. I think you underestimate power of clashers' ability to deal really tremendous damage thanks to possesing two attacks of different type. Also...
by Dragonking
November 8th, 2006, 2:44 am
Forum: Strategies & Tips
Topic: Troll debate
Replies: 81
Views: 14329

BeRzErKeR wrote: What context? Nothing in Higher Game's original post indicates which he's speaking of;
Just read his 2nd post... he mentioned there mainly lvl1 units (besides goblins) like burners, grunts, HI...
by Dragonking
November 7th, 2006, 9:39 pm
Forum: Strategies & Tips
Topic: Troll debate
Replies: 81
Views: 14329

Higher Game wrote:The computer owns me all the time. I still win about 40% of the time, and I think that's pretty good since the AI is very good in Wesnoth.
:shock: :shock: :shock:

Whoa.

I can't even imagine how he play this game...
by Dragonking
November 6th, 2006, 4:07 am
Forum: Ideas
Topic: Long range (NOT multiple hex attack) units
Replies: 17
Views: 2778

Re: Long range (NOT multiple hex attack) units

Higher Game wrote:all units should have some sort of weakness!
They already have.