Search found 68 matches

by Caeb
October 5th, 2007, 3:22 am
Forum: Multiplayer Development
Topic: The best way to attack is...
Replies: 25
Views: 3898

heh, I'm afraid I have a hand in this thread's creation by mentioning erekso's defensive play to Beholder, among other things, but that was just a single example, not to be taken as a rule of thumb... I agree that there is both something to be gained and something to be lost as either the attacker a...
by Caeb
October 4th, 2007, 10:40 pm
Forum: Art Workshop
Topic: Vorpal Tide faction
Replies: 92
Views: 16097

ok, toss out the animation colors, but would making Omega see-through to the background terrain be feasible...? and TCing of any sort on the unit body appears to clash with the color schemes, so maybe we could invent some aspect related to Slicers that could be put in the air or on the ground and TC...
by Caeb
October 3rd, 2007, 9:54 pm
Forum: Users’ Forum
Topic: treatment of new players
Replies: 46
Views: 5827

then join us on the dev side...

can't guarantee that more than 2 people will be on at any given time, though, or that those 2 people won't each be playing alone in a non-observable game...
by Caeb
October 3rd, 2007, 9:47 pm
Forum: Art Workshop
Topic: Vorpal Tide faction
Replies: 92
Views: 16097

a thought: Omega has evolved beyond the visual physiologies of all current species, so it is either blurry or invisible (clear with just an outline, perhaps)... maybe when it is animated it can actually change colors depending on which unit the action came from, i.e. black while flying, green when l...
by Caeb
October 1st, 2007, 11:33 pm
Forum: Faction & Era Development
Topic: The Vorpal Tide (Dev. Stage: Resurecting)
Replies: 108
Views: 13755

fine, fine, no "splicing," but so what...? we can always attribute adaption to "magic" or whatever the deuce these things run on... although I said I liked the "beaked" look on Platinum, that was more of a unit-specific preference, so feel free to deviate into more imaginative heads for the other gu...
by Caeb
October 1st, 2007, 11:05 pm
Forum: Art Workshop
Topic: Vorpal Tide faction
Replies: 92
Views: 16097

I'll try to keep this relatively short... yes, since Diamond is an evolution of Black, it should have flying... having two units with shields in different branches could be confusing and reduces each unit's uniqueness... even taking lack of shading into account, Platinum looks like a better level 2 ...
by Caeb
October 1st, 2007, 5:45 am
Forum: Users’ Forum
Topic: Harassment
Replies: 14
Views: 1797

QUICK, everyone hide in the 1.3 server for safety...! :lol:
by Caeb
October 1st, 2007, 5:43 am
Forum: Art Workshop
Topic: Vorpal Tide faction
Replies: 92
Views: 16097

I didn't realize there was buffed impact from somewhere... :shock: and the head thing isn't important, since we don't want all the level 1s to look alike... for animations, I'm not sure how this would be aesthetically, but what if each attack was implemented not through the initial sprite, but inste...
by Caeb
October 1st, 2007, 3:06 am
Forum: Art Workshop
Topic: Vorpal Tide faction
Replies: 92
Views: 16097

let's see... Silver: I suggested the pendulum blade arms for White instead of Silver, although you could keep Silver's blade and just modify it to befit a higher level (maybe give it two blades joined perpendicularly to form an umbrella of death)... I also think the thick chest covering overshadows ...
by Caeb
September 29th, 2007, 7:58 pm
Forum: Ideas
Topic: Simplistic actions instead of attack
Replies: 11
Views: 1183

most of these abilities are already available in some form or other in TL's Heroes' Arena in 1.3, although that's more of a survival than a conventional battle... shouldn't be too much of a stretch to convert them for a multi-unit campaign, although I have no practical knowledge whatsoever of WML, s...
by Caeb
September 29th, 2007, 7:42 am
Forum: Technical Support
Topic: Multiplayer problems...
Replies: 3
Views: 769

if you've been using 1.3 and haven't upgraded to 1.3.8 yet, you should do so since they've closed the 1.3.7 server...
by Caeb
September 29th, 2007, 6:52 am
Forum: Users’ Forum
Topic: [solved] ctrl + v numbers...
Replies: 5
Views: 836

and how exactly did you rule out that it's not the number of enemies that can reach the hex...?
by Caeb
September 28th, 2007, 8:13 pm
Forum: Faction & Era Development
Topic: The Vorpal Tide (Dev. Stage: Resurecting)
Replies: 108
Views: 13755

on the faction name, "Vorpal" isn't really intuitive, I admit, but it's there more for thematic purposes, maybe what the creatures will go down in history as... the casual name that an observer might first shout is "Slicer" for now... haven't seen the SG1 episodes regarding replicator origins, but s...
by Caeb
September 28th, 2007, 7:29 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.3.8
Replies: 26
Views: 10341

Actually, that shouldn't happen. 1.3.8 is a development release and not intended for the casual gamer. Target audience are developers, testers and those willing to accept and *report* bugs which are most likely to be found. hence the quotation marks around vast... :wink: a bit o' sarcasm sounds bet...
by Caeb
September 28th, 2007, 7:10 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.3.8
Replies: 26
Views: 10341

might wanna make a note that Windows is out on the main page so we can begin the "vast" migration...

edit: oh right, forgot about that whole time difference thingy... :oops: after a good night's sleep, then...