Search found 68 matches

by Caeb
October 11th, 2007, 10:40 pm
Forum: Art Workshop
Topic: Widder's artwork/Dibujos míos (Goblin spearman/lancero)
Replies: 26
Views: 4515

crikey, they must've stumbled upon one of those black monoliths... :o

anyway, their type doesn't exist on the Dev version yet, where our goblins are still lovably dumb and non-threatening (until the spear goes into the eye)...
by Caeb
October 11th, 2007, 7:23 pm
Forum: Art Contributions
Topic: Faction Icons? (all 6 ready!)
Replies: 61
Views: 12511

Outlaws need some love to... dagger and hammer would be nice...
by Caeb
October 11th, 2007, 7:21 pm
Forum: Art Workshop
Topic: Widder's artwork/Dibujos míos (Goblin spearman/lancero)
Replies: 26
Views: 4515

when was the last time you saw a smart goblin...?

bienvenido al foro, Widder...
by Caeb
October 11th, 2007, 7:05 pm
Forum: Ideas
Topic: Arcane vulnerability of elves: why?
Replies: 14
Views: 1642

unless you have substantial non-theoretical evidence of unbalance, qweo, I would run from this thread before the multiplayer devs can sink their claws into you... leave that Reply button be...

edit: TOO LATE, oh well, RUN, MAN, RUN...! :shock:
by Caeb
October 11th, 2007, 8:19 am
Forum: Art Workshop
Topic: Vorpal Tide faction
Replies: 92
Views: 16136

good colors for Noble armor, although the magenta shield could use some modification... are the legs supposed to be humanoid crouching or some sort of weird drills...? the mask is pretty awesome...

Bionic is... some sort of funky, acid-trip, elephant-legged, gallbladder pimp Slicer...? 8)
by Caeb
October 8th, 2007, 9:25 pm
Forum: Faction & Era Development
Topic: The Vorpal Tide (Dev. Stage: Resurecting)
Replies: 108
Views: 13801

oops, I was still reading the descriptions from the first page that said shared buffs and auras... yeah, Bionic seems ok now, and Noble seems... useless, since lvl 0 Slicers cost half as much, actually do something, and have no upkeep anyway... :roll:
by Caeb
October 8th, 2007, 9:18 pm
Forum: Multiplayer Development
Topic: Best strategy in Wesnoth: A good defense?
Replies: 118
Views: 17023

A more reasonable and practical approach will be to increase gold on many 1v1 maps to approximately 150 gold, this would eliminate the buildup turns and provoke earlier combat. Reasons why that isn't an option: (I know that this was only a suggestion, but, for the benefit of interested users, an ex...
by Caeb
October 8th, 2007, 8:26 am
Forum: Art Workshop
Topic: Vorpal Tide faction
Replies: 92
Views: 16136

oh, is it...? well, still looks goldish to me... I guess that's as ultimate of a color as I can think of... (although pink isn't too far behind...) so to sum it up, it's not possible to just draw the outline of the body without filling it in with a color...?
by Caeb
October 8th, 2007, 8:20 am
Forum: Ideas
Topic: IDEA: Ctrl-Shift-R to recruit towards centre of map.
Replies: 11
Views: 1171

except combat is not always directed towards the center on every map and in every battle, especially when there are multiple keeps to work with... then again, I never use this function, and this is probably more relevant to campaigns, so sure, why not... :wink:
by Caeb
October 8th, 2007, 3:13 am
Forum: Art Workshop
Topic: Vorpal Tide faction
Replies: 92
Views: 16136

I personally don't think Omega needs a healing blade since it has supposedly evolved past "primitive" physical weaponry... (I don't even think wings are needed for its flight, but for aesthetic purposes they stay...) still voting for a full-body transparency like a cloaked Predator if possible, but ...
by Caeb
October 8th, 2007, 2:51 am
Forum: Faction & Era Development
Topic: The Vorpal Tide (Dev. Stage: Resurecting)
Replies: 108
Views: 13801

the Chaos... if it's not too much trouble, how about 10 different minor modifications of a base sprite depending on which abilities were gained, like how a different sprite is used for male and female units... otherwise, sphere of death will suffice... Noble and Bionic are possibly overpowered and o...
by Caeb
October 8th, 2007, 2:01 am
Forum: Faction & Era Development
Topic: The Qesicans (Development Stage: Art/Submission to the EE)
Replies: 194
Views: 25123

quick point that the Falankir shouldn't be a leader because of his 7 moves... edit: noticed that a resilient, stalwart Roundshield can have 65 hp AND 20% non-elemental resists AND steadfast AND an attack not worse than a troll whelp's all for the low, low price of 15 gold...? (and I still recruited ...
by Caeb
October 6th, 2007, 3:45 pm
Forum: Art Workshop
Topic: Vorpal Tide faction
Replies: 92
Views: 16136

I guess if TCing is all the craze, we could find some way of implementing it, but personally, I barely notice it on units and instead go by the color oval to distinguish between teams... that TC'd Green looked like it was wearing a pink sweater... since I always have haloed effects turned off, does ...
by Caeb
October 6th, 2007, 3:35 pm
Forum: Faction & Era Development
Topic: The Vorpal Tide (Dev. Stage: Resurecting)
Replies: 108
Views: 13801

I'm salivating with anticipation... :P

actually, I don't really need fancier graphics than what distinguishes between units to playtest... you could have an army of colored spots as fillers and I'd still be able to work on balance as long as the abilities and characteristics are intact...
by Caeb
October 6th, 2007, 3:31 pm
Forum: Faction & Era Development
Topic: The Qesicans (Development Stage: Art/Submission to the EE)
Replies: 194
Views: 25123

been busy the past two weeks, but I'll be able to get more playtesting with the new unit done this week... art will be taken care of, and balance-wise they don't seem worse than the Windsong, which I think may need some work, so I don't see why they couldn't find a niche in EE...