Search found 61 matches

by Sneezy
October 17th, 2011, 1:54 pm
Forum: Scenario & Campaign Development
Topic: Rise of the Elementalist campaign
Replies: 122
Views: 25542

Re: Rise of the Elementalist campaign

Hi-- after looking at http://www.wesnoth.org/macro-reference.html I went to Rise_of_the_Elementalist/macros1/units.cfg and made a change to the ELANIA_MACRO. I deleted the line that said {NO_UPKEEP} and put in a call to {TRAIT_LOYAL}. The result looks like this: {NAMED_UNIT 1 "White Mage" 0 0 Elania...
by Sneezy
October 16th, 2011, 1:52 am
Forum: Scenario & Campaign Development
Topic: Rise of the Elementalist campaign
Replies: 122
Views: 25542

Re: Rise of the Elementalist campaign

Hi-- I'm playing part 1 of Rise of the Elementalist (using win2k, BfW 1.8.5, RotE 4.0.0), and have found something unexpected. In the scenario "Dwarven Diplomacy," Elania is a hero (has a silver crown), but she doesn't have a "loyal" indicator. In the next scenario, "Damage Control," she does not sh...
by Sneezy
October 14th, 2011, 2:57 pm
Forum: Scenario & Campaign Development
Topic: Return to Noelren 0.7.6
Replies: 224
Views: 42504

Re: Return to Noelren - a single player campaign

Hi-- you might recall that I had trouble back in Sept with scenario 4, "A Winter Trip." After you updated the campaign to 0.1.1, I made the update, and tried "A Winter Trip" again. (Now using win2k, BfW 1.9.6, RtN 0.1.1 beta.) Figured out how to get through the night, and things proceeded fine after...
by Sneezy
September 9th, 2011, 5:02 pm
Forum: Scenario & Campaign Development
Topic: Return to Noelren 0.7.6
Replies: 224
Views: 42504

Re: Return to Noelren - a single player campaign

Hi-- it's probably worth mentioning a couple of other things that I found surprising and a bit frustrating: Regarding campfires, I found the following to all be true (and somewhat contradictory): a) the main character could move onto a forest hex and could see the special menu to light a fire in an ...
by Sneezy
September 8th, 2011, 11:11 pm
Forum: Scenario & Campaign Development
Topic: Return to Noelren 0.7.6
Replies: 224
Views: 42504

Re: Return to Noelren - a single player campaign

Hi Pyro-- I played the first 3 scenarios (win2k, BfW 1.9.6, RtN 0.0.3 beta, normal difficulty) and it has been an interesting change from the usual slugfest. I've followed the story, and it hasn't been very hard to figure out what to do (or where to go) next. I was a little surprised at how scenario...
by Sneezy
August 30th, 2011, 5:20 pm
Forum: Scenario & Campaign Development
Topic: The Tale of Crelanu
Replies: 29
Views: 9354

Re: The Tale of Crelanu

Hi-- a quick note to say that I've finished up through "Securing the Valley," and it's been enjoyable so far. I'm playing on Easy (i.e., first time through), and it feels about right: a problem here & there, some issues to deal with here & there, but no insurmountable difficulties. Gold hasn't been ...
by Sneezy
March 29th, 2011, 2:30 am
Forum: Scenario & Campaign Development
Topic: Ice Age Fun and Japhel's Journey
Replies: 185
Views: 36366

Re: The Ice Age/Ice Age Fun

Hi-- using BfW ver 1.8.5 and IAF 1.2.6 beta: I'm pretty sure that, in "Love at First Blight," the hero team color was red, and two of the enemy bosses were also red.
--sneezy
by Sneezy
December 19th, 2010, 12:31 am
Forum: Scenario & Campaign Development
Topic: Ice Age Fun and Japhel's Journey
Replies: 185
Views: 36366

Re: The Ice Age/Ice Age Fun

Hi M_K-- I recently finished playing (IAF ver. 0.9.1, BfW 1.8.5). All in all, a good campaign, and quite enjoyable. Played it on Easy (as I do most first-time attempts). The flow (and connection) from scenario to scenario was very good; much better than usual. The objectives feel like they are somew...
by Sneezy
December 9th, 2010, 4:07 pm
Forum: Scenario & Campaign Development
Topic: Re: SP campaign: Galuldur's First Journey (1.12 & 1.14)
Replies: 93
Views: 22024

Re: New campaign: Galuldur's First Journey (1.8)

Hi Mattsc-- thanks for making the fix. Glad to help. I'll probably back up and re-play the whole thing, since I kind of bumbled around in S3 and was scrambling right at the end. I'm in the middle of another (kind of long) campaign at the moment, so it'll be a while before I can get back to it. (By t...
by Sneezy
December 8th, 2010, 5:18 pm
Forum: Scenario & Campaign Development
Topic: Re: SP campaign: Galuldur's First Journey (1.12 & 1.14)
Replies: 93
Views: 22024

Re: New campaign: Galuldur's First Journey (1.8)

Sorry to say, I cleaned up my save directory, and those files got tossed. Looking at the WML, and thinking about what happened, I recall only seeing the dialogue and option-choice once, when Galudur's guys killed him. When the Troll killed him moments later, it was like any other combat death, it ha...
by Sneezy
December 5th, 2010, 3:43 pm
Forum: Scenario & Campaign Development
Topic: Re: SP campaign: Galuldur's First Journey (1.12 & 1.14)
Replies: 93
Views: 22024

Re: New campaign: Galuldur's First Journey (1.8)

Hi-- I played Galudur's First Journey, ver 1.0.0 using BfW ver 1.8.5 on a PC running win-XP. At the start of 04_Altwald, there was some strange dialogue -- lines that were intended to be said by Vaddan the bandit were not spoken: Vaddan had been killed in action in 02_High_Plains. In High Plains, wh...
by Sneezy
December 4th, 2010, 3:54 pm
Forum: Scenario & Campaign Development
Topic: Rise of the Elementalist campaign
Replies: 122
Views: 25542

Re: Rise of the Elementalist campaign

Hmmm.... I have a save file from turn 21 in scenario Dwarven Diplomacy, and when I look at her definition in there, she indeed shows as: upkeep="loyal" But the starting file for scenario Damage Control shows her as: upkeep="full" It could be that something weird happened on my PC. I forced her to "l...
by Sneezy
November 21st, 2010, 2:02 am
Forum: Scenario & Campaign Development
Topic: Rise of the Elementalist campaign
Replies: 122
Views: 25542

Re: Rise of the Elementalist campaign

Hi-- I'm playing RotE 3.1.0 using BfW ver 1.8.5 on a windows machine. I just finished "Consequences," and I noticed the following: At the start of the scenario, Elania wasn't present, but Vallin's first speech sounds like she is supposed to be: "Elania, we cannot go around, it would take too long .....
by Sneezy
November 15th, 2010, 8:07 pm
Forum: Scenario & Campaign Development
Topic: "A Gryphon's Tale" campaign
Replies: 208
Views: 38037

Re: "A Gryphon's Tale" campaign

Hi-- got those fixes, and things proceeded about as expected. However, after eliminating the orc lord & spider, I could not find any secret tunnel to the bat area and blacksmith area. Perhaps there's a need for more cavern design up to the north of the Orc Lord's chamber, and the wide hallway with a...
by Sneezy
November 14th, 2010, 11:26 pm
Forum: Scenario & Campaign Development
Topic: "A Gryphon's Tale" campaign
Replies: 208
Views: 38037

Re: "A Gryphon's Tale" campaign

Hi-- I've been running BfW 1.8.5 and A Gryphon's Tale 0.6.11.

When I checked a few minutes ago, the add-ons server shows A Gryphon's Tale 0.6.4.

I held off on downloading it; thought it better to ask you first. Are the fixes in 0.6.4?
--sneezy