Search found 188 matches

by Ultimatum479
April 21st, 2007, 11:39 am
Forum: Ideas
Topic: Gameplay tips in unit descriptions?
Replies: 5
Views: 868

I dunno...The user description is already so IC, I wouldn't wanna ruin it with a blatantly OoC series of suggestions. If you could word it such that it remains IC, sure.
by Ultimatum479
April 21st, 2007, 11:35 am
Forum: Faction & Era Development
Topic: Trolls
Replies: 61
Views: 10602

scrape that i am up for a winged troll try to create a pic, would u so i know exactly what u mean I was thinking that Trolls might harness their regeneration ability by cutting off the arms of young trolls, attaching wing shaped moulds to the stumps and then regrowing the arms as wings. A sort of b...
by Ultimatum479
April 21st, 2007, 11:33 am
Forum: Game Development
Topic: Ideas for combined hex and area maps
Replies: 18
Views: 5617

Don't like the idea of slowing down non-flying enemy units? v_V But...barbed wire! Land mines! :P
by Ultimatum479
April 21st, 2007, 11:28 am
Forum: Multiplayer Development
Topic: alternative 1.2 MP server on games.tuxfamily.org
Replies: 12
Views: 3272

Re: alternative 1.2 MP server on games.tuxfamily.org

Soliton wrote:Instead of 'Join Official Server' choose 'Join Game' from the multiplayer menu and type in games.tuxfamily.org. (Port is the default 15000 so no need to specify it.)
by Ultimatum479
April 21st, 2007, 4:36 am
Forum: Game Development
Topic: Ideas for combined hex and area maps
Replies: 18
Views: 5617

I dunno...Guerrila-style warfare is generally when you _don't_ have control of the supply center.
by Ultimatum479
April 21st, 2007, 4:35 am
Forum: Ideas
Topic: drakes
Replies: 7
Views: 1605

Gah. Let this thread die and go to this one. In fact, can a mod please lock this?

EDIT: ...Oh, wait. You're a mod. Can you lock this, please? ^_^
by Ultimatum479
April 21st, 2007, 12:14 am
Forum: Game Development
Topic: Ideas for combined hex and area maps
Replies: 18
Views: 5617

...Dude, that's what he was asking US.
by Ultimatum479
April 20th, 2007, 11:54 pm
Forum: Game Development
Topic: Ideas for combined hex and area maps
Replies: 18
Views: 5617

Yeah, I'm not sure the idea of having a single supply center per territory will work out. Guess it all comes down to playtesting, but it seems to me that owning the _most_ supply centers in a territory would be a better way to control it...
by Ultimatum479
April 20th, 2007, 11:46 pm
Forum: Multiplayer Development
Topic: anyone for UNO ?
Replies: 19
Views: 4106

Considering how people didn't seem to care that "The Mystics" was blatantly taunting D&D copyright lawyers, I don't think they'll care about this one, Linac-ers. (I still prefer Mux.)
by Ultimatum479
April 20th, 2007, 11:15 pm
Forum: Faction & Era Development
Topic: WWI Mod: Storm of Steel
Replies: 22
Views: 8695

As you made a post in the Ideas board and linked to this thread, just thought I should mention I'm still having this problem. v_V
by Ultimatum479
April 20th, 2007, 11:14 pm
Forum: Game Development
Topic: Ideas for combined hex and area maps
Replies: 18
Views: 5617

A sort of zone-of-control effect, slowing down enemy units? The defense bonus makes sense if it's WWI due to the trenches you'd have set up in your area, but with the no-man's-land areas of WWI, it'd also make sense that it costs extra movement to safely enter an enemy-controlled area.
by Ultimatum479
April 20th, 2007, 11:06 pm
Forum: Users’ Forum
Topic: You've been playing Wesnoth too long when...
Replies: 1231
Views: 170877

162. You keep this thread alive despite repeated threats that you will be shot several times in the face if you don't stop.

"But I'm on 70% terra --" *BOOM!*
by Ultimatum479
April 20th, 2007, 11:04 pm
Forum: Game Development
Topic: Wesnoth II, a RTS
Replies: 21
Views: 10511

...The point is more that they _will_, as Jetryl understood, hence my choice of quotes. Melee would be seriously underpowered versus ranged with these gameplay mechanics, I think. You'd have to completely alter damage and attacks per turn to keep this balanced.
by Ultimatum479
April 20th, 2007, 10:54 pm
Forum: Multiplayer Development
Topic: anyone for UNO ?
Replies: 19
Views: 4106

...Wow. Only just started testing it out, but so far it pretty much works. Awesomeness. Love the idea. ^_^ Only things worth mentioning so far are: A. You should probably add to the scenario some sort of instructions at the beginning of the match. The basic idea is fairly self-evident, but, for exam...
by Ultimatum479
April 20th, 2007, 9:00 pm
Forum: Faction & Era Development
Topic: Trolls
Replies: 61
Views: 10602

I was thinking that Trolls might harness their regeneration ability by cutting off the arms of young trolls, attaching wing shaped moulds to the stumps and then regrowing the arms as wings. A sort of bo mber tro ll who drops r ocks . Best post of the month! Well, it gets my vote for that position, ...