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This animation isn't ideal, but IMHO it's a improvement over the last one. I have the zip, I wasn't sure about what the dragoon would wear on his arm, the sprite hints at bare skin but I don't like it like that.... edit: The crossbow looks better then that, thanks to transparency but thanks to .gif'...
I take it that images which are in the works are removed from the SVN as I can't actually see most of them. Uhm, no - some of the new ones haven't been added in, but you must be doing something wrong - they're all there. You have to click on the view link inside the metadata listing of the image. H...
- May 18th, 2006, 4:02 pm
- Forum: Technical Support
- Topic: Elvish Horse Archer PNG missing
- Replies: 3
- Views: 505
V1.02 linux and Windows variants I've just come across this character in Heir to the throne campaign but there doesn't seem to be any PNG's. is there anywhere I can get them to put into the images folder. If not, does anyone know the exact file name to give an image so that I will at least be able ...
- May 18th, 2006, 3:54 pm
- Forum: Art Contributions
- Topic: TC on various units: Moving to appropriate thread
- Replies: 37
- Views: 4774
The Sovereigns are ready now. I happened to read the tutorial about the shadows and gaussian blurred them. The effect seemed larger in the tutorial though. :? I kind of edited a lot the capes of these fellows, the ranged ones to be precise, and I might look back to leader and ruler images if I were...
Gee, thanks. :( I made an elvish scout and elvish outrider TC'd and animated, all frames, but I'm guessing you won't want to see them. I have to do some invasive changes to the entire elven race, and the riders are no exception. That's just how it is. If it is any consolation, back when I was new t...
Um, why? Your only adding TC to already existing frames. No the horse is completely different or am i stupid. The base frame is TCed and the other animation frames are in the old style. As i said - I would like to contribute something useful to the project - but this must be in the range of things ...
Won't that look a bit weird, he's going towards the enemy at the same time. Looks good though.Ranger M wrote:Here is the orc xbowman melee animation that I promised.
ps he is stepping, honest, it just isn't very obvious (look at his feet)
Well - I looked at the Dragoon. Thats to heavy for me at the Moment. Sorry. I would have to redraw the whole horses and give the a perspective. Um, why? Your only adding TC to already existing frames. Big warning, though - the horse is bigger than before (and is a different color), and the costumin...
Depends what O/S you use but there should be a userdata file around the place, it's inside Wesnoth in window, hidden as .wesnoth in your documents in Linux and I have no idea in Mac's. Within that should be a folder called data/campaigns and you should just be able to put the .cfg and folder in there.
- May 15th, 2006, 8:40 pm
- Forum: Art Contributions
- Topic: New Campaign Graphics
- Replies: 143
- Views: 18211
Mille wrote:Perhaps it would be better if you would like to answer my above question first.
Disto wrote:That one will be replaced though.
Oh sorry - You actually meant the projectile?