Search found 199 matches

by Kalis
March 10th, 2007, 8:24 pm
Forum: Strategies & Tips
Topic: help with TRoW last mission
Replies: 12
Views: 2855

how are they broken santi? The replays that is. I've never had a replay corruption in 1.2.2 - is it something else? For the drakes mission, I found the mermen are important for 2 reasons: 1. leveling 1-2 warriors for the next mission, and equipping one with the trident 2. Swamp 60% defense, while sp...
by Kalis
March 10th, 2007, 6:21 pm
Forum: Strategies & Tips
Topic: help with TRoW last mission
Replies: 12
Views: 2855

Just offering my opinion since I'm playing through TROW right now :) Imp, I believe 1.2.2 already fixed all the replay bugs. Santi: I managed to reach wesnoth with 591 gold, which make the dragon and lizard beach really easy. Of course, I did begin rough landing (the naga mission) with 757 gold. Tro...
by Kalis
March 10th, 2007, 4:16 am
Forum: Strategies & Tips
Topic: Should I start over...stuck in a scenario HTTT.
Replies: 46
Views: 8090

hehe Dave. Fair enough. Personally, I found Elrian was crucial. Having an extra high level mage that you don't need to support for every mission was key. On the other hand, this is medium difficulty rather than hard. Moremiru is much less important, which is why I suggested he go by land and get the...
by Kalis
March 9th, 2007, 9:55 pm
Forum: Strategies & Tips
Topic: Should I start over...stuck in a scenario HTTT.
Replies: 46
Views: 8090

hi bigmit. Since Konrad already played it I didn't bother. I did take a look at the save however, and I would suggest you to restart for the following reasons: a) You don't have Elrian, the loyal mage. A leveled Elrian (generally silver mage) means you don't have to pay 3 upkeep per turn. While not ...
by Kalis
March 9th, 2007, 5:05 pm
Forum: Strategies & Tips
Topic: Problems with drakes
Replies: 16
Views: 3703

Ya just raising it up as something worth trying.
it's the choice between 5-4 (and melee retaliation) with 40% to hit, or 6-3 with 70% to hit (and ranged retaliation - which most units don't have).

The average damage is generally higher, and you take little/no damage in return.
by Kalis
March 9th, 2007, 4:58 pm
Forum: Strategies & Tips
Topic: Problems with drakes
Replies: 16
Views: 3703

konrad:
what I meant was for nighttime :)

most people, for first watch, will have 2 skirmishers 1 augur.
I will have 2 augurs 1 skirmisher.

I do the same initial recruit, I just follow-up a bit differently than most people, that's all. I find augurs are underrated by most people :)
by Kalis
March 9th, 2007, 4:42 pm
Forum: Strategies & Tips
Topic: Problems with drakes
Replies: 16
Views: 3703

Konrad: Well with drakes, you should always be the first to engage :P. In the film above, I did it by hiding behind the knalgan. Now, after the engage, I have no doubt the burner is dead. But if you get the initial hit. You would generally get a chance to kill at least 1 enemy unit. In addition, by ...
by Kalis
March 9th, 2007, 4:34 pm
Forum: Strategies & Tips
Topic: Problems with drakes
Replies: 16
Views: 3703

Konrad: personally, I prefer augurs on Isar's. 6-3 with 70% to hit at night and no damage taken is very handy on wiping out spearmen. And during the day 4-3 with 70% still isn't that bad either. I also like burners more than clashers during the day for the same reason. Take little damage, and you di...
by Kalis
March 9th, 2007, 4:27 pm
Forum: Strategies & Tips
Topic: Problems with drakes
Replies: 16
Views: 3703

After the discussion on the thread Konrad mentioned, Drakes became my favourite race :D Here's the main rule I learned about playing them: Drakes MUST hit first and in a massed force, and your hit MUST kill 1 or 2 units. This is because after your engage, you will definitely lose units because of th...
by Kalis
March 9th, 2007, 4:05 pm
Forum: Strategies & Tips
Topic: Should I start over...stuck in a scenario HTTT.
Replies: 46
Views: 8090

well the max size for a text file is 50KB, so you'd be better off to zip it up, and attach it here :)

In HttT, the missions are almost always salvageable.
by Kalis
March 7th, 2007, 8:00 pm
Forum: Strategies & Tips
Topic: Traits and campaigns
Replies: 12
Views: 2916

Actually Ark, rather than save-whoring, I would suggest you try this instead. At the start of every mission, train 1-3 new units and make sure one of them has the ideal traits you want. Let's say on the first mission you get 3 or 4 units with ideal traits. If you continue this recruitment idea, by m...
by Kalis
March 7th, 2007, 7:25 pm
Forum: Users’ Forum
Topic: Rise of Wesnoth: Temple of the deep: Difficulty issue
Replies: 33
Views: 5581

Just played it yesterday on hard, and I thought the map was free experience. In addition to Burin and Minister Edmund, I used 2 white mages, 1 red mage, 2 heavy infantry, 1 shock trooper, and 1 spearman. Leveled up Edmund and a white mage into mages of light. Leveled a red mage into an archmage. Tur...
by Kalis
March 7th, 2007, 5:58 am
Forum: Strategies & Tips
Topic: What does Drakes do vs loyalist?
Replies: 37
Views: 12211

Taro: Took a look. And frankly, basing it on the EV is a bit silly. Here's the damage analysis: 1. elvish scout ranged missed 6-2 vs augur 60% (4.8EV) 2. elvish scout melee missed 4-3 vs augur 60% (4.8EV) 3. elvish archers melee missed 5-2 vs skirmisher 60% (4EV) 4. elvish fighter ranged missed 3-3 ...
by Kalis
March 6th, 2007, 4:01 pm
Forum: Strategies & Tips
Topic: What does Drakes do vs loyalist?
Replies: 37
Views: 12211

Zoo: in smaller maps, I'm starting to realize that the advantage of mobility is initiative. It lets you attack first and eliminate 1 or 2 enemy units for little to no damage taken. And since drakes have such low defense, and saurians such low HP, if you're not attacking first, you lose. Here's a sho...
by Kalis
March 3rd, 2007, 3:41 pm
Forum: Heir to the Throne
Topic: Scenario 22: Return to Wesnoth
Replies: 29
Views: 16239

(1) What difficulty levels and game versions have you played the scenario on? Most recently on Hard & 1.2.1 (2) How difficult did you find the scenario? (1-10) 4. Really easy. (3) How clear did you find the scenario objectives? Very clear (4) How clear and interesting did you find the dialog and st...