Search found 410 matches

by megane
May 3rd, 2008, 1:31 pm
Forum: Faction & Era Development
Topic: Guilds of Aren
Replies: 7
Views: 2458

Guilds of Aren

Well, with the Windsong almost finished (and at very least no longer requiring of any coding by me), what's megane to do? Obviously, a new faction must be undertaken. After considering various possibilities, I feel that the Arenna would make for the most interesting choice. In the long and deleterio...
by megane
May 3rd, 2008, 12:24 pm
Forum: Art Contributions
Topic: Troll Hero
Replies: 81
Views: 22735

Re: Troll Hero

Tried a little edit, primarily to emphasize the shape of the hammer's head.
by megane
May 2nd, 2008, 6:19 pm
Forum: Users’ Forum
Topic: Damaging strikes
Replies: 9
Views: 1687

Re: Damaging strikes

[I still haven't figured out exactly how the rounding works in Wesnoth (:oops:), and I'm not sure in what order leadership, ToD, and resistances are applied Chigaimasu :eng: All multipliers are applied together, then the resulting number is rounded off normally (with values of 0.5 rounded towards t...
by megane
May 2nd, 2008, 3:41 pm
Forum: Art Contributions
Topic: Desert Elves
Replies: 309
Views: 71515

Re: Desert Elves

Possibly something like this is what you're thinking of? At home in Texas you'd often find these gigantic moths hanging around your porch on summer nights; I had always thought they were Luna Moths, but apparently they're actually Polyphemus Moths. http://www.butterfliesandmoths.org/pic/Antheraea_po...
by megane
May 2nd, 2008, 10:12 am
Forum: Strategies & Tips
Topic: recruit, recall, dismiss
Replies: 14
Views: 5232

Re: recruit, recall, dismiss

I used to recall all my old units, but found my army was much more effective and fun to use if I recalled only a few higher-level units whose abilities are helpful to the "younger generation"; units with leadership or healing are obvious choices, but Elvish Heroes, for example, are also us...
by megane
May 2nd, 2008, 10:01 am
Forum: Art Workshop
Topic: The Era of Myths art project thread
Replies: 460
Views: 113067

Re: The Era of Myths art project thread

It's a good edit, but you're going to have some problems in that the old Shapeshifter sprite you're editing from is... not in the current style. He's far too short, doesn't have any directional lighting to speak of, and has jet-black outlines (remember that each thing in the sprite should be outline...
by megane
May 2nd, 2008, 9:41 am
Forum: Users’ Forum
Topic: Sam_waz_thread
Replies: 54
Views: 7605

Re: swordsman sheilds are actually dinner plates

In the scale of the sprite, the shield is about 2 feet across. That's about the size of, oh, say, a shield. :wink:
by megane
May 1st, 2008, 5:20 pm
Forum: Ideas
Topic: Should ghosts have ZOC?
Replies: 14
Views: 2501

Re: Should ghosts have ZOC?

Seems logic, but somehow things I think of as logic never get included in wesnoth Resentful much? One of the main things Ghosts are useful for is ZOC; since Bats are lv0, Ghosts are the Undead's only real option for this job (an important one, considering how slow they are). Also, since we must app...
by megane
May 1st, 2008, 5:13 pm
Forum: Faction & Era Development
Topic: The Era of Myths 5.19.0
Replies: 1290
Views: 248921

Re: The Era of Myths: 2 years old, handing over for a while.

Scatha wrote:Query: could somebody explain what the "greedy" trait does?

Thanks in advance.
You realize you can mouse over it and read the tooltip, yes?

It increases the unit's upkeep by 1, and resistances to all damage types by %10.
by megane
May 1st, 2008, 7:24 am
Forum: Ideas
Topic: Mirror matches to flip one alignment (where applicable)
Replies: 24
Views: 4845

Re: Mirror matches to flip one alignment (where applicable)

Diddling about in the GIMP, this was the nicest-looking recolor I could find that was simple to implement; it's just a remixing of the channels (R=150B, G=100G, B=50R). The main problem is that most things in Wesnoth are primarily brown ^^;
by megane
May 1st, 2008, 7:00 am
Forum: Ideas
Topic: MP Lobby Icons
Replies: 4
Views: 1231

Re: MP Lobby Icons

The "in battle" icon is good, but perhaps there should be three versions of your "blocked" icon: Green (Ready to Play), Grey (Idle), and Red (Blocked). Those two are just examples; the .zip includes green (friendly), white (neutral), and red (ignored) versions of all of the foll...
by megane
April 30th, 2008, 7:49 pm
Forum: Ideas
Topic: MP Lobby Icons
Replies: 4
Views: 1231

MP Lobby Icons

Currently, the multiplayer lobby only shows icons to denote oneself, friends, and those one has ignored. I think it might be nice if you could see from the icon such things as whether the person in question is playing or observing, and, if they're just sitting in the lobby, whether they're idle (hav...
by megane
April 29th, 2008, 9:39 pm
Forum: Strategies & Tips
Topic: Newbie's guide to Platypus's Colosseum on INSANE
Replies: 21
Views: 7976

Re: Newbie's guide to Platypus's Colosseum on INSANE

Considering the last post in this thread was over six months ago, I'm going to say it probably hasn't been kept updated.
by megane
April 29th, 2008, 9:35 pm
Forum: Strategies & Tips
Topic: You think a faction is overpowered? Come here!
Replies: 451
Views: 132425

Re: You think a faction is overpowered? Come here!

ninjarealist wrote:I'm assuming this topic is directed only at Default Era because some of the user created factions are pretty obviously overpowered.
Each user-made Era has a thread of its own, however, if you feel it necessary to comment.
by megane
April 29th, 2008, 6:26 pm
Forum: Ideas
Topic: Multiplayer Score System
Replies: 5
Views: 1103

Re: Multiplayer Score System

See that big, brown box right there at the top of the page? The one that says "Google Search" on it in large letters? You should try it out. This has been suggested before (very recently, I might add). Short answer: no, because the server can't determine whether the player dropped due to a...