Search found 524 matches

by tr0ll
July 10th, 2017, 2:26 am
Forum: Mainline Campaign Development
Topic: Under the Burning Suns
Replies: 797
Views: 169175

Re: Under the Burning Suns

v1.13.8 normal i chose the dwarves and beat the trolls. next scenario we go to the wall which is to be blown up, but it doesnt work: 20170709 22:17:42 error scripting/lua: lua/wml-tags.lua:742: bad argument #2 to 'scroll' (number expected, got nil) stack traceback: : in field 'scroll' lua/wml-tags.l...
by tr0ll
July 8th, 2017, 6:54 am
Forum: Scenario & Campaign Development
Topic: History of Vindalf — SP Campaign for Wesnoth 1.13
Replies: 15
Views: 2944

Re: History of Vindalf — SP Campaign for Wesnoth 1.13

hmm i just replayed UtBS and they are saying the second sun might have been created by elven magic, it was not the mountain thrown to the sky. will have to keep digging. anyway, there is lots of room for great magery early or later in Irdya history.
by tr0ll
July 8th, 2017, 2:07 am
Forum: Users’ Forum
Topic: Are humans overfeatured?
Replies: 28
Views: 8330

Re: Are humans overfeatured?

Don't forget Inky's Quest, featuring calamari and other creatures of the sea as protagonists and antagonists.
by tr0ll
July 6th, 2017, 12:43 pm
Forum: Scenario & Campaign Development
Topic: History of Vindalf — SP Campaign for Wesnoth 1.13
Replies: 15
Views: 2944

Re: History of Vindalf — SP Campaign for Wesnoth 1.13

Ah the mages who are called to greater power... Sounds like something that happened before the Fall: Mages become so powerful that they sent a mountain into the sky to burn and be a second sun. The odd minor versions are for development and are not as widely released to distros. So the new campaign ...
by tr0ll
July 5th, 2017, 1:25 am
Forum: Scenario & Campaign Development
Topic: History of Vindalf — SP Campaign for Wesnoth 1.13
Replies: 15
Views: 2944

Re: Let's (try to) expand the great continent!

I would estimate from the number of soldiers it can support, that the size of one village tile represents 1 to maybe 10 villagers. So the total population of the continent isnt big enough to pressure people to settle elsewhere. Raids and other factors might make people uproot, but there is plenty of...
by tr0ll
July 1st, 2017, 10:49 pm
Forum: Art Workshop
Topic: Let's (try to) expand the great continent!
Replies: 58
Views: 12076

Re: Let's (try to) expand the great continent!

i thought it was Irdya
by tr0ll
June 24th, 2017, 9:06 pm
Forum: WML Workshop
Topic: Where is the Error Log File (v.1.13.7) on Linux?
Replies: 3
Views: 1131

Re: Where is the Error Log File (v.1.13.7) on Linux?

I wanted to launch Wesnoth from the GUI and still keep stderr and stdout logs. I have GNU/Linux Devuan 1.0 (Debian 8.0 sans systemd) with XFCE. The first step was copying the global desktop entry to my profile (assuming Wesnoth is installed): cp /usr/local/share/applications/wesnoth.desktop ~/.local...
by tr0ll
May 27th, 2017, 1:57 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.13.8 (1.14 Beta 1)
Replies: 106
Views: 38153

Re: Wesnoth 1.13.8 (1.14 Beta 1)

:hmm: The sha256 sum for the source code wesnoth-1.13.8.tar.bz2 calculates as d9bd3e86e3f813328ce1a2100be30d29ff8695e523cd3c08219905418f25d56a which is the same as what it says on the forum post but the Downloads page on the wiki says it should be df98a343ac2d83fb5f4144fb79379afa827c57cb8c68c3eaa29a...
by tr0ll
January 10th, 2017, 5:36 am
Forum: Scenario & Campaign Development
Topic: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]
Replies: 120
Views: 32025

Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]

This was great fun so far! No popup errors or bugs anywhere. I played on Easy; it was indeed relatively easy but still possible to lose. Just wanted to enjoy the story and dialogue this time. I am on the last scenario and can't wait to finish off the big boss with one of the *serker units to hear th...
by tr0ll
January 8th, 2017, 5:15 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 1003
Views: 178510

Re: Strange Legacy - 1.12 RPG World - finished

i've only ever found one naga at the fishing grounds so you have to make 5 trips. they are rather tough and the ship is weak so it is okay.
by tr0ll
January 7th, 2017, 6:48 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 1003
Views: 178510

Re: Strange Legacy - 1.12 RPG World - finished

i dont know if this was covered in the earlier bug reports, it could be new due to changes in wesnoth 1.13.6 UI code: whenever i click more than 4 times in one of the deeper temple menus, e.g. the library skill books or praying, the interface becomes extremely slow to the point i have to wait more t...
by tr0ll
January 5th, 2017, 12:05 am
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 1003
Views: 178510

Re: Strange Legacy - 1.12 RPG World - finished

Uploaded addon version 1.15.4 to Battle for Wesnoth 1.10, 1.12, 1.13 The others proably ask what I did all the time between decembre 25th and january 4th. I added some real cool stuff and tested them: __________ - escort mission - a new mission given by traders, it can be very profitable (1000-10.0...
by tr0ll
November 21st, 2016, 4:35 am
Forum: Website
Topic: Account deletion
Replies: 2
Views: 1493

Re: Account deletion

Do you mean there is no option to do so yourself?
by tr0ll
November 14th, 2016, 3:46 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.13.6
Replies: 197
Views: 52153

Re: Wesnoth 1.13.6

Seeing the following in stderr when i connect to the Add-ons dialog (i am aware options and description buttons lock the ui): 20161113 22:32:22 error addons-client: add-on 'Water_Era' has an icon which cannot be found: 'projectiles/merman.png' 20161113 22:32:22 error display: ~BLIT(): image not foun...
by tr0ll
November 14th, 2016, 2:27 am
Forum: Liberty
Topic: Scenario Review: Liberty 8 - Glory
Replies: 52
Views: 21705

Re: Scenario Review: Liberty 8 - Glory

(1) What difficulty level and version of Wesnoth have you played the scenario on? 1.13.6 normal (2) How difficult did you find the scenario? (1-10) 6 (3) How clear did you find the scenario objectives? very (4) How clear and interesting did you find the dialog and storyline of the scenario? good nic...