Search found 398 matches

by vonHalenbach
March 2nd, 2007, 5:23 pm
Forum: Music & Sound Development
Topic: What equipment do I need?
Replies: 11
Views: 2951

I wonder if there's any decent free program that doesn't require a keyboard input? Well since I don't have resources to buy equipments. Yes, there are. You can make your midi tracks with Rosegarden and play the samples with your soundcard. But don't expect too much, because a simple soundcard has n...
by vonHalenbach
March 1st, 2007, 11:16 pm
Forum: Translations & Internationalization
Topic: How can I help in translating?
Replies: 36
Views: 10125

Thanks. So that means I've got to wait for Torangan to send me the .po files right? And what kind of .po-editing programs work on Windows? Wrong. You can download them directly from the webinterface of the translation-status page. There can you (and others) see how much is already translated, and w...
by vonHalenbach
February 26th, 2007, 11:37 am
Forum: Translations & Internationalization
Topic: How can I help in translating?
Replies: 36
Views: 10125

Where can I get the text for the in-game scenarios to be translated? I tried the gettext but it only shows status of language translations. Hello TheChosenOne. First, there must the *.po files created for your language by torangan. Then you can download them from the webinterface and edit them with...
by vonHalenbach
February 26th, 2007, 11:28 am
Forum: Translations & Internationalization
Topic: How can I help in translating?
Replies: 36
Views: 10125

I just wonder - there are no po files for Bahasa Indonesian yet and I don't know how they'd have to be named so I can't create them either... As of wikipedia, Bahasa Indonesia is Languaguage code Id (ISO 639-1: id). It is spoken from over 162 million people and is thereof one of the most spoken lan...
by vonHalenbach
February 24th, 2007, 1:19 pm
Forum: Scenario & Campaign Development
Topic: The Endless War - New gameplay concept
Replies: 39
Views: 8170

Hi, there seems to be some bug with this campaign. If I start wesnoth the normal way the game crashes after clicking ok on the difficulty dialog. If I however start wesnoth with the --nocache option it works. How can I provide more information? (I'm on selfcompiled linux) /tsr You can at least tell...
by vonHalenbach
February 22nd, 2007, 12:47 am
Forum: Scenario & Campaign Development
Topic: Campaign: Saving Elensefar
Replies: 369
Views: 66758

Wrong picture paths in the *.cfg improved

Hi, i have slightly changed the pictures in the main cfg file of this campaign, to allow the downloader to see pictures in the "get extentions" dialog. The path to the translation files must be changed or the translations must be moved one folder upwards. The german translation is now in /translatio...
by vonHalenbach
January 15th, 2007, 11:21 pm
Forum: Music & Sound Development
Topic: Victory and Defeat requests.
Replies: 13
Views: 3328

Re: Victory and Defeat requests.

Also, please indicate how long you think these segments of music should be. IMHO the Defeat should be very short. I do not think anyone will listen to it for a long time... more probably they will immediately load the saved game, restart scenario, or quit the game. OTOH, the Victory could be longer...
by vonHalenbach
January 7th, 2007, 2:16 pm
Forum: Scenario & Campaign Development
Topic: Delfadors Memoirs : wrong picture paths in 0.7.0
Replies: 3
Views: 1052

error display: could not open image 'halo/mage-halo6.png' error display: could not open image 'halo/mage-halo7.png' error display: could not open image 'halo/mage-halo9.png' error display: could not open image 'halo/mage-halo8.png' error display: could not open image 'halo/mage-halo10.png' error dis...
by vonHalenbach
January 6th, 2007, 12:04 pm
Forum: Mainline Campaign Development
Topic: [Historical] Campaign-Rebirth of the North
Replies: 384
Views: 76218

Hello Fopper.

This is kind of irrelevant, because there were new text changes in 1.17.

The german translation was nearly complete, but now i have to translate some dialogs again. So there is nothing to worry about. Changes can happen. And when they make the game better, i vote for changing. :D
by vonHalenbach
January 1st, 2007, 1:03 pm
Forum: Scenario & Campaign Development
Topic: New campaign: Capturing Mar'Than
Replies: 67
Views: 13926

I have played 0.9.9.2 and i still get error output like this:
error config: [attack] uses special=-, which is now deprecated. Use the macros provided in abilities.cfg.

Please can you clean the units a bit up? Nice campaingn other than that.
by vonHalenbach
December 31st, 2006, 10:39 pm
Forum: Music & Sound Development
Topic: Northern Rebirth - Music
Replies: 92
Views: 16284

Hi West ! I have listened to your new music several times. It is not easy to find flaws in the last file (northern_rebirth-idea-03.ogg) because you are a very skilled musican. I have made some notes: I agree with you that the beginning is perfect as it is and needs no changes. The part between 1:54 ...
by vonHalenbach
December 29th, 2006, 2:40 pm
Forum: Art Contributions
Topic: Dwarvish Treasure and other scenarios- dungeon units
Replies: 122
Views: 41759

looks a bit like a muddy kangaroo. :lol:
by vonHalenbach
December 28th, 2006, 7:16 pm
Forum: Music & Sound Development
Topic: What program to open OGG format music programs?
Replies: 6
Views: 1964

I know, that will not help you, but i want to say, that many music players support (other than mp3 and wma) music in Theora (*.ogg) format. If you buy a new player, look for those which can play them all. :D
by vonHalenbach
December 21st, 2006, 8:20 pm
Forum: Music & Sound Development
Topic: Wesnothmusic: main_menu.ogg
Replies: 3
Views: 1672

Hello new! This file is not played, because the media player from Microsoft doesn't support the fileformat ogg-Vorbis. You may have to install a plugin first to be able to play it. No, the midi files were not good enough for the wesnoth music. There would not be a main_menu.mid in the future, ever. ...
by vonHalenbach
December 8th, 2006, 8:44 pm
Forum: Technical Support
Topic: Wesnoth 1.1.13 (windows) crashing mid-game.
Replies: 41
Views: 3987

Could you post a savegame and the way to reproduce the crash, then I'll take a look at it tonight. Sorry, i have no Savegame, because it crashes right at the start of that game. As i described above, i am able to put nagas in my keep, then the other parties do it themselves and then it crashes. Can...