Search found 1012 matches

by Dragon Master
December 27th, 2006, 4:06 am
Forum: Art Contributions
Topic: Cave spider revamp
Replies: 27
Views: 6578

thanks for the info. Here's another version with "fixed" eyes. Also going to redo the legs, the old one was crap. Please note the black lines are only going to be the position of the legs, not the legs themselves. And yes, the spider does have claws on its front two legs.
by Dragon Master
December 26th, 2006, 5:57 pm
Forum: Art Contributions
Topic: Cave spider revamp
Replies: 27
Views: 6578

Just an FYI, there is going to be coloring on the abdomen so it's more noticable against cave tiles. Right now my biggest concern is the eyes.
by Dragon Master
December 26th, 2006, 4:02 pm
Forum: Art Contributions
Topic: Cave spider revamp
Replies: 27
Views: 6578

Cave spider revamp

I'm a bit rusty, so I'm trying to get my sprite skills back with an attempt at a new cave spider. Mostly finished the main body, but I need some help with the legs. The eyes look a bit wierd too. I also need to shade the center portion under the abdomen. critics and comments appreciated
by Dragon Master
December 25th, 2006, 11:54 pm
Forum: Ideas
Topic: X-Mas Easter Egg
Replies: 2
Views: 685

sure, we'll implement this when EVERYTHING else has been made the best it can be and we can afford to actually waste time. Edit: That didnt come out as politely as I intended. What I mean is this will probably only come about if someone takes the time to do it all themself. There are many more impor...
by Dragon Master
December 24th, 2006, 1:45 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.2
Replies: 31
Views: 11097

on Xmas eve at that. Thank you for the present!
by Dragon Master
December 23rd, 2006, 4:10 pm
Forum: Ideas
Topic: "Back to turn X" under a submenu?
Replies: 7
Views: 1038

this sounds like a good idea *thumbs up*
by Dragon Master
December 19th, 2006, 11:21 am
Forum: Art Workshop
Topic: YEAH! ^_^ my scanner works!
Replies: 15
Views: 6079

should we have a party? this doesn't happen that often.
by Dragon Master
December 18th, 2006, 9:45 pm
Forum: Art Workshop
Topic: Request - young Delfador portraits
Replies: 23
Views: 7496

no offense, but the current way he's done looks moses. Not sure if there's a way to fix that
by Dragon Master
December 18th, 2006, 9:43 pm
Forum: Art Workshop
Topic: What sprite editors do you use?
Replies: 38
Views: 10190

Gnu image manipulator program. Google it. it's free
by Dragon Master
December 18th, 2006, 9:42 pm
Forum: Art Contributions
Topic: Altered Bat Graphic
Replies: 42
Views: 7045

cutting off its bottom won't help. You need to actually redraw the bat's body smaller. There should be a contour to the body, and shading. Yes, shading is good.
by Dragon Master
December 18th, 2006, 9:38 pm
Forum: Art Workshop
Topic: What sprite editors do you use?
Replies: 38
Views: 10190

neo uses paint, but seriously, use GIMP
by Dragon Master
December 18th, 2006, 11:29 am
Forum: Ideas
Topic: Increasing viability of Bats, with new Ability: Hover
Replies: 13
Views: 2093

neat ability, just on the wrong unit.
by Dragon Master
December 17th, 2006, 1:26 pm
Forum: Game Development
Topic: RTSFPS?
Replies: 22
Views: 6019

please note, I really don't care what the races are. I was just using aliens vs. humans as an example everybody could understand. I was really just focusing on the idea of some sort of RTS vs FPS
by Dragon Master
December 17th, 2006, 1:22 pm
Forum: Art Contributions
Topic: yes
Replies: 19
Views: 3642

did the old woses even have death frames?
by Dragon Master
December 17th, 2006, 1:21 pm
Forum: Art Contributions
Topic: Is it worth having portraits of multiple moods?
Replies: 11
Views: 2909

we've definately discussed this before and the result was a "yes but not now"