Search found 86 matches

by Skippy
February 20th, 2006, 1:11 pm
Forum: Technical Support
Topic: Bug: Map scrolling during AI turn may give 'melting' effect
Replies: 5
Views: 506

...but couldn't determine if this is a known bug. There are a lot of bugs posted and I couldn't try every possible search combination so decided to ask here where someone more familiar with the known bugs might know if it is already there or not. I was trying to avoid unnecessary duplication. Have ...
by Skippy
February 20th, 2006, 5:10 am
Forum: Ideas
Topic: Feedback: The Manual could be improved
Replies: 33
Views: 2315

Taking on board the comment about cross-referencing and duplication, and adding in the information on other platforms I have modified the suggested redrafting (italics for changes): Moving Clicking on a unit identifies all the places it can move on its current turn by dimming unreachable hexes (pres...
by Skippy
February 20th, 2006, 2:06 am
Forum: Technical Support
Topic: Bug: Map scrolling during AI turn may give 'melting' effect
Replies: 5
Views: 506

Bug: Map scrolling during AI turn may give 'melting' effect

I've tried looking through the bug list but couldn't determine if this is a known bug. In campaign games during the AI turn when the map is scrolling occassionally a block of hexes will apapear to 'melt' rather than scroll properly (as best I can tell their redrawing is getting out of synch with the...
by Skippy
February 18th, 2006, 11:31 pm
Forum: Ideas
Topic: Feedback: The Manual could be improved
Replies: 33
Views: 2315

If there is good cross-referencing then excessive duplication can be avoided. Particularly with the on-line documentation/wiki that is easy to achieve. However, a little bit of duplication isn't necessarily a bad thing - that way you don't need to know the precise section to find the information you...
by Skippy
February 18th, 2006, 9:05 pm
Forum: Ideas
Topic: Feedback: The Manual could be improved
Replies: 33
Views: 2315

I think some obvious place where you can post the things you failed to find in the manual would be useful - a thread in a forum would work. That way, even if people are not up to providing drafting suggestions, a list of non-obvious or confusing things could be maintained so the next revision could ...
by Skippy
February 18th, 2006, 5:49 am
Forum: Ideas
Topic: Feedback: The Manual could be improved
Replies: 33
Views: 2315

I apologise for being bristly. I would suggest you also impute to me a modicum of intelligence (or we will end up in some perverted "my brain is bigger than yours" nerd-macho chest-thumping travesty). I do not complain that things are not simple enough. I complain that, for example, the section on Z...
by Skippy
February 18th, 2006, 4:13 am
Forum: Ideas
Topic: Feedback: The Manual could be improved
Replies: 33
Views: 2315

mod note: part of this post refers to another post that was deleted for being argumentative rather than constructive Sure - if you want to maintain an elitist attitude that instructions are for wimps and if you aren't smart enough to work out how to play the game you don't deserve to play the game ...
by Skippy
February 18th, 2006, 12:49 am
Forum: Ideas
Topic: Feedback: The Manual could be improved
Replies: 33
Views: 2315

Moving Clicking on a unit identifies all the places it can move on its current turn by dimming unreachable hexes (pressing the number keys 2-7 will identify the additional hexes that can be reached in that number of turns in a similar manner). While in this mode, moving the cursor over a hex will id...
by Skippy
February 17th, 2006, 9:13 pm
Forum: Ideas
Topic: Feedback: The Manual could be improved
Replies: 33
Views: 2315

Feedback: The Manual could be improved

I have found the Manual to be relatively limited and it omits many details that would be useful. In short, it could be improved. I would be happy to help by providing revisions, but these are obviously not wanted: From the wiki "This document is kept in synch with the MANUAL file distributed with th...
by Skippy
February 17th, 2006, 10:49 am
Forum: Website
Topic: When is a wiki not a wiki? When it's the Wesnoth Manual
Replies: 3
Views: 1334

OK?

And your point would be?

Are you suggesting that the Getting Started guide explains everything in the Manual - only better? Sure, that's my problem, I can't read. Silly me.
by Skippy
February 17th, 2006, 4:03 am
Forum: Website
Topic: When is a wiki not a wiki? When it's the Wesnoth Manual
Replies: 3
Views: 1334

When is a wiki not a wiki? When it's the Wesnoth Manual

As a relatively new player I found some things confusing. So I tried to read the manual and found it about as illuminating as mud. So I muddled through and eventually worked out how things worked. Then I thought, well, I have enjoyed this game for free, perhaps I will try to contribute. Why not edit...