Search found 501 matches

by joshudson
April 22nd, 2011, 4:24 pm
Forum: Ideas
Topic: [engine]request resync on oos option
Replies: 7
Views: 1323

Re: [engine]request resync on oos option

I find that when there's an OOS trying to resync from replay doesn't work (so quit/rejoin is useless) but the state load by load game tends to resync after OOS.
by joshudson
April 19th, 2011, 8:34 pm
Forum: Users’ Forum
Topic: 1.9.5 swallow water / plain = bad terrain
Replies: 32
Views: 6133

Re: 1.9.5 swallow water / plain = bad terrain

Well I suppose if one wanted to reduce the work involved enough, there is no particular reason why the alternate terrain would have to have any transitions. Just fit the hexsides and you will have a playable, if a bit ugly, tileset.
by joshudson
March 22nd, 2011, 8:55 pm
Forum: Writers’ Forum
Topic: Naga Lore
Replies: 23
Views: 3957

Re: Naga Lore

Let me rephrase that to in TRoW this is how they were set up, and it seems to have bled into multiplayer (or the other way around).
It's the other way around. I remember when TRoW used Sea Orcs.
by joshudson
March 18th, 2011, 1:41 am
Forum: Scenario & Campaign Development
Topic: Humor Campaign: Talentless Mage (1.12)
Replies: 50
Views: 17726

Re: Humor Campaign: Talentless Mage (1.8)

I played through Talentless Mage. I stuck around in the rescue the prisoners scenario until I had killed all the enemy leaders, gathering experience. Two royal guards and two mater bowmen were sure nice to have on the map the rest of the campaign. Gave berserk to one of the royal guards. A berserkin...
by joshudson
March 9th, 2011, 3:28 am
Forum: Users’ Forum
Topic: Recommend me a campaign
Replies: 22
Views: 3252

Re: Recommend me a campaign

Story of the Wose may or may not be what you want. It's barely longer than Ooze though.
by joshudson
January 28th, 2011, 11:09 pm
Forum: Release Announcements, Compiling & Installation
Topic: Compiling Wesnoth 1.0.2
Replies: 5
Views: 1368

Re: Compiling Wesnoth 1.0.2

Of course old gcc would. math.h used to include limits.h back in the day.
by joshudson
January 22nd, 2011, 9:33 pm
Forum: Scenario & Campaign Development
Topic: Inky's Quest - The Cuttlefish Campaign
Replies: 246
Views: 61821

Re: Inky's Quest - The Cuttlefish Campaign

Globster is somewhat more useful for defending because it doesn't have swarm.
by joshudson
January 21st, 2011, 12:37 am
Forum: Coder’s Corner
Topic: AI using leaders too liberally?
Replies: 7
Views: 1781

Re: AI using leaders too liberally?

I find Morituri to be much better balanced than Isars, and the leaders easily get as much action (sometimes more), mainly due to incomes being around 5-7 so you can be out for 3-4 turns and not be way behind on recruiting.
by joshudson
January 17th, 2011, 4:47 pm
Forum: Ideas
Topic: [mainline]Giant Scorpion's resistance
Replies: 19
Views: 5398

Re: [mainline]Giant Scorpion's resistance

Because when you get a lizard the size of a man, cold blooded hardly matters vs. cold terrain. They're probably more exposed to overheating in the day than slowed by cold at night.
by joshudson
January 10th, 2011, 4:15 pm
Forum: Ideas
Topic: [engine] Movement bug work-around proposition
Replies: 2
Views: 534

Re: Movement bug work-around proposition

I reported it there some time ago.

Seems to have disappeared!
by joshudson
December 28th, 2010, 5:52 pm
Forum: Strategies & Tips
Topic: a few random 4P FFA tips
Replies: 0
Views: 481

a few random 4P FFA tips

In no particular order: * Gryphons are inferior water units but more worth controlling water with * Merfolk are vulnerable to ToD based attacks. Naga are not * The more gryphons you have the more powerful each one is * Pay attention to what condition your opponents are in in FFA games * It is worth ...
by joshudson
December 28th, 2010, 5:03 pm
Forum: Users’ Forum
Topic: Snow themed maps
Replies: 15
Views: 3061

Re: Snow themed maps

Snow castle belongs in trunk if its good enough.
by joshudson
December 28th, 2010, 3:26 am
Forum: Users’ Forum
Topic: I found a flaw about Spearmans description!
Replies: 28
Views: 2933

Re: I found a flaw about Spearmans description!

Elves don't like iron in Wesnoth right? That would make their swords of an inferior alloy. (Really good iron-free or low-iron alloys are modern inventions).
by joshudson
December 23rd, 2010, 4:21 pm
Forum: Users’ Forum
Topic: What do you if your teammate is a newb?
Replies: 27
Views: 3010

Re: What do you if your teammate is a newb?

I beg to differ. Heavy Infantry or Wose is a good sign in some cases. Leader assassinations will be difficult against them.
by joshudson
December 22nd, 2010, 6:52 pm
Forum: Users’ Forum
Topic: What do you if your teammate is a newb?
Replies: 27
Views: 3010

Re: What do you if your teammate is a newb?

One of

1) Play a gambit/suicide rush and hope one opponent is also a newb
2) Determined assult/defence. I probably won't take many of his villages because he might be able to rally and if he does he probably won't make the same mistake twice.
3) gg & leave