Search found 81 matches

by Kharn
January 20th, 2006, 2:29 am
Forum: Technical Support
Topic: Newb Need Help!
Replies: 1
Views: 350

reply

i dont have those but i think it would be more usefull to also list your system.
and what happens when you click on it.
by Kharn
January 17th, 2006, 7:57 pm
Forum: Ideas
Topic: Status Table to list unallied villages?
Replies: 7
Views: 1778

map maker

the map maker should show total villages count even better would be a selection box that you drag over an area of the map and it tells you how many villages are in it. allot of time making maps is spent counting total villages in each area of the map for balance. i think this would be a fairly simpl...
by Kharn
January 17th, 2006, 7:52 pm
Forum: Release Announcements, Compiling & Installation
Topic: Where is wesnoth headed?
Replies: 11
Views: 3850

reply

well i sure as hell some some major changes a while back with game speed in general. i remember right-clicking to recruit or rename or what ever and accidently hitting unit description, after which i would cuss untill I felt the game actually got the message, and then go downstairs make a hot pocket...
by Kharn
January 15th, 2006, 2:06 am
Forum: Release Announcements, Compiling & Installation
Topic: Where is wesnoth headed?
Replies: 11
Views: 3850

reply

Cool to see what im "getting into".

Any other devs got some ideas?
by Kharn
January 13th, 2006, 7:38 pm
Forum: Release Announcements, Compiling & Installation
Topic: Where is wesnoth headed?
Replies: 11
Views: 3850

Where is wesnoth headed?

Do you have any longterm goals that you work towards? As each version of wesnoth comes out it is bug fixes and balances of units, perhaps some new units or better images on occation. So basically what might be some big changes in wesnoth that you plan to do in the future? Will I allways be playing t...
by Kharn
January 13th, 2006, 7:31 pm
Forum: Music & Sound Development
Topic: Can someone list all the sound conditions
Replies: 9
Views: 2913

I also suppose i could just copy and paste.
by Kharn
January 8th, 2006, 9:36 pm
Forum: Music & Sound Development
Topic: Can someone list all the sound conditions
Replies: 9
Views: 2913

reply

does anyone know the answers to my questions listed in my last post?

i could do a cfg file for EVERY map i assume , but is there a way to univeralize it?
by Kharn
January 7th, 2006, 7:18 pm
Forum: Music & Sound Development
Topic: Can someone list all the sound conditions
Replies: 9
Views: 2913

reply

is i want some of the units in an era to play a sound when recruited, is there no way to do this?

second question

what other sound condition tags are there avaiable to units other than
death, movement, attack, and get hit?
by Kharn
January 7th, 2006, 7:03 pm
Forum: Music & Sound Development
Topic: Can someone list all the sound conditions
Replies: 9
Views: 2913

reply

can events go inside unit cfg files?

if so is there any unique way i would do it?

what would one for a recruit sound be?
by Kharn
January 7th, 2006, 5:57 pm
Forum: Music & Sound Development
Topic: Can someone list all the sound conditions
Replies: 9
Views: 2913

Can someone list all the sound conditions

i've seen a few such as
get_hit_sound and that one for movement and so on

what are the other options
is there a recruit sound?

if not how can i make one?
by Kharn
January 5th, 2006, 3:49 pm
Forum: Music & Sound Development
Topic: Have a mac and need help
Replies: 17
Views: 4169

reply

is there a version of it i can make for the campaign server?

i would start with changing the music to something else?

would i also need to leet the names?

(just wondering)
by Kharn
January 1st, 2006, 4:07 am
Forum: Developers’ Discussions
Topic: Packaging My Era Question
Replies: 2
Views: 1730

Packaging My Era Question

If you will have custom units, images, sounds, or music, create those subdirectories and fill them with your custom units, images, sounds, and/or music. It says the above in the wiki guide for making eras to publish them where do i put these subdirectories and what do i call them? (following is less...
by Kharn
January 1st, 2006, 3:33 am
Forum: Users’ Forum
Topic: Need Quick answer
Replies: 2
Views: 516

reply

I think you are right.

My comfirmation came yesterday when i finally made one that leveled.
by Kharn
December 30th, 2005, 11:28 pm
Forum: Users’ Forum
Topic: Need Quick answer
Replies: 2
Views: 516

Need Quick answer

I have a level 2 unit that has the option to level into a level 3 unit and a level 5 unit (fighter vs leader) Instead of giveing the option to pick advancement it auto chooses the level 3. I figure this is because you have some coding that stop level skipping. I wonder why? But more importantly, Can...
by Kharn
December 30th, 2005, 6:04 am
Forum: Music & Sound Development
Topic: Have a mac and need help
Replies: 17
Views: 4169

YEEEAAAAA!!!

IT WORKED. ill tell you how too. i didnt remove audicity from the temporary HD audicity is in when you unzip it to my desktop. now that i did the files are linked to my desktop instead of the temp hd. and they work and omg IT SOUNDS AWSOME i would play my middle earth mod just to listen to the music.