Search found 1700 matches

by toms
January 18th, 2008, 2:20 pm
Forum: Ideas
Topic: Hi-Res Wesnoth
Replies: 31
Views: 4055

IMO the units should be left at the same size and the larger hexes should be made optional.
by toms
January 15th, 2008, 2:38 pm
Forum: Art Workshop
Topic: Organized Art Topic: Reload
Replies: 168
Views: 26432

Yay! Finished! At least it seems final to me. Despite my absence for a while, I enjoyed this. I would appreciate it if you do such a thing once again, and I will hopefully be in again. :D It looks a little flat to me. I would suggest some more dodging and burning at appropriate places to give you a...
by toms
January 13th, 2008, 6:39 pm
Forum: Art Workshop
Topic: Organized Art Topic: Reload
Replies: 168
Views: 26432

Yay! Finished! At least it seems final to me.

Despite my absence for a while, I enjoyed this. I would appreciate it if you do such a thing once again, and I will hopefully be in again. :D
by toms
January 12th, 2008, 4:40 pm
Forum: Art Workshop
Topic: Organized Art Topic: Reload
Replies: 168
Views: 26432

IMHO this is a lot better now.

I used Burn&Dodge, the Brush, and the smudge(that pointy finger) tool to smooth the shades.
by toms
January 11th, 2008, 2:30 pm
Forum: Users’ Forum
Topic: 90 Q. Wesnoth unit quiz (couldn't resist)
Replies: 116
Views: 14489

You scored as a Wose You're a freaking regenerating tree!!! :lol: Heavy Infantryman 75% Wose 75% Skeleton 60% Thief 55% Elvish Fighter 55% Mage 55% Dark Adept 55% Orcish Grunt 45% Ghost 40% Spearman 40% Drake Burner 35% Dwarvish Berserker 35% Saurian Skirmisher 35% Troll Whelp 35% Drake Clasher 35% ...
by toms
January 9th, 2008, 4:21 pm
Forum: Art Workshop
Topic: Organized Art Topic: Reload
Replies: 168
Views: 26432

Ok, here I go then... :wink: I also improved(I hope I did at least) the shadings and highlights. Nice. I would try to blend the different color areas together instead of separating them with a one line border. I especial mean the rose and the arm. (Actual I would make an edit to show it but I'm exp...
by toms
January 4th, 2008, 8:49 am
Forum: Art Workshop
Topic: Organized Art Topic: Reload
Replies: 168
Views: 26432

Ok, here I go then... :wink:

I also improved(I hope I did at least) the shadings and highlights.
by toms
January 3rd, 2008, 12:52 pm
Forum: Art Workshop
Topic: Organized Art Topic: Reload
Replies: 168
Views: 26432

Hi all :)

I'm terribly sorry for disappearing. School was bugging me and then I simply forgot about wesnoth. Is it possible that I rejoin and catch up with the steps?
by toms
October 29th, 2007, 6:09 pm
Forum: WML Workshop
Topic: why doesnt it work???(kills)
Replies: 10
Views: 1508

message="Scored a kill for side $killer_side for a total of $kills[$killer_side].total" and not message="Scored a kill for side $killer_side| for a total of $kills[$killer_side].total" :?: and not message="Scored a kill for side $killer_side| for a total of $kills[$killer_side|].total" :?: Mine yes...
by toms
October 29th, 2007, 6:01 pm
Forum: Art Workshop
Topic: Organized Art Topic: Reload
Replies: 168
Views: 26432

Step 2:

I did not work all-accordingly; I used more colors already. :?
by toms
October 29th, 2007, 5:23 pm
Forum: WML Workshop
Topic: why doesnt it work???(kills)
Replies: 10
Views: 1508

message="Scored a kill for side $killer_side for a total of $kills[$killer_side].total"

and not

message="Scored a kill for side $killer_side| for a total of $kills[$killer_side].total"

:?:
by toms
October 29th, 2007, 7:53 am
Forum: Ideas
Topic: To be continued...
Replies: 9
Views: 1822

Seems like a good idea to me. I could imagine something like this:

Code: Select all

[campaign]
...
end_screen=_"Text on the black camapgin-end screen"
...
[/campaign]
by toms
October 26th, 2007, 5:01 pm
Forum: Art Workshop
Topic: Organized Art Topic: Reload
Replies: 168
Views: 26432

I hope I am not too late yet. I put my hands on the mermaid.
by toms
October 25th, 2007, 9:49 am
Forum: Art Contributions
Topic: Ghoul Portrait
Replies: 64
Views: 11865

The neck seems too thick.

And clean the contures of the body...
by toms
October 23rd, 2007, 4:36 pm
Forum: Art Contributions
Topic: Remove old wooden borders from story art?
Replies: 11
Views: 3236

Shadow Master wrote:
Kestenvarn wrote:these look like crap

true story
I am sure you are aware they were initially made for Heir to the Throne, the campaign around which Wesnoth was developed. In the 0.7.x era IIRC.
Yes, 0.7.x had these story images.