Search found 82 matches

by Free
May 3rd, 2006, 9:21 pm
Forum: Art Contributions
Topic: New attack frames help?
Replies: 5
Views: 902

New attack frames help?

First of all, this is for a troll shaman which might only exist in one campaign—I'm not quite sure. After I played the scenario in Under The Buring Suns with a troll shaman. I decided that it would look better if the shaman actually looked like it was attacking, not just floating towards the ...
by Free
April 15th, 2006, 2:29 pm
Forum: Mainline Campaign Development
Topic: Under the Burning Suns
Replies: 797
Views: 163188

inykane, Go to data/campaigns/under_the_burning_suns/scenarios/6_2_Hunting_Dwarves.cfg Search for the word "troll2" replace it with "Troll Shaman" and everything will be fine. For the record: also open 8_Frying_Pan.cfg, search for "Water Serpent", and delete any lines containing that unit. Finally ...
by Free
April 13th, 2006, 9:22 pm
Forum: Strategies & Tips
Topic: Whats better? Damage vs number of attacks
Replies: 33
Views: 6341

Whats better? Damage vs number of attacks

I've been thinking about the damge that an attack does and the number of attacks. So say there is a unit that has an attack thats 4-2. Now, whats the difference between that and a 2-4 attack? Well...that's kind of the reason I started this topic. Both have their advantages I think. If you wanted to ...
by Free
March 31st, 2006, 4:07 am
Forum: The South Guard
Topic: South Guard 7a. Into the Depths
Replies: 75
Views: 34581

1. Hard 1.1.1 2. 10, because I basically told the trolls that I was going to slaughter them-not give them gold. 3. Pretty clear. 4. Clear, fine. 5. Spelunking through and having the last place you look, be where the lich is. 6. 5, 7. Well, to start off, what sticks out in my mind is you shouldn't ha...
by Free
March 15th, 2006, 10:57 pm
Forum: Music & Sound Development
Topic: death sound
Replies: 7
Views: 2427

I didn't have to add anything to it. Opened it up with itunes and it sounded pretty good.
by Free
March 15th, 2006, 12:02 am
Forum: Technical Support
Topic: Wes 1.1.1: Recall (opt/alt-r) on Mac OS X doesn't work
Replies: 4
Views: 591

Can someone please fix this?
by Free
December 15th, 2005, 10:37 pm
Forum: Scenario & Campaign Development
Topic: SCENARIO editor for ALL platforms
Replies: 64
Views: 31775

I downloaded Campgen, but it says that I need wxpyton. So I went to the website and clicked on the 2.6.1 link. On the next page I wasn't quite sure which link to click on to download it for a mac, being the dummy that I am. So could someone give me the website for the download please.
by Free
December 14th, 2005, 1:10 am
Forum: Technical Support
Topic: Editor in game crashes.
Replies: 3
Views: 356

I was using the 'launch' one. Thanks for letting me know it doesn't work.
by Free
December 13th, 2005, 11:50 pm
Forum: Technical Support
Topic: Editor in game crashes.
Replies: 3
Views: 356

Any help?
by Free
December 10th, 2005, 10:38 pm
Forum: Technical Support
Topic: Editor in game crashes.
Replies: 3
Views: 356

Editor in game crashes.

The editor in the game crashes everytime I try to save a campaign. I'm using a Mac 10.4.3. I've tried different versions and I'm not sure what the problem is.
by Free
December 3rd, 2005, 11:32 pm
Forum: Strategies & Tips
Topic: Recruit in bunches?
Replies: 3
Views: 1211

Well, I've been thinking that it's probably best to recruit only a few at a time because you have to pay your units some gold each turn right? But on the flip side, the more units you have, then you can controll more villages faster, giving you gold to pay the units.
by Free
December 3rd, 2005, 6:08 am
Forum: Strategies & Tips
Topic: Recruit in bunches?
Replies: 3
Views: 1211

Recruit in bunches?

So, do most of you recruit your units in bunches? Like say if you had 5 spots in your castle to recruit units would you just recruit 5 the first turn, then 5 the next, and so on untill out of gold? Or do some of you recruit 5, then 2, and 2...
by Free
November 20th, 2005, 2:54 am
Forum: Strategies & Tips
Topic: dwarven doors
Replies: 12
Views: 2389

turin wrote:You don't have to go to the gate at all. If you head directly for the mines, you still win.
You have to use Konrad though, because I saw the cave right away and sent a gryphon rider up there and nothing happened.
by Free
November 20th, 2005, 2:48 am
Forum: Music & Sound Development
Topic: Making Music?
Replies: 13
Views: 3380

Thank you all. :D
by Free
November 19th, 2005, 10:23 pm
Forum: Music & Sound Development
Topic: Making Music?
Replies: 13
Views: 3380

Is there a specific program I can use to convert Garageband files into ogg. files?