Search found 189 matches

by Anyar
May 12th, 2006, 1:01 am
Forum: Multiplayer Development
Topic: Defense of the Marshal (MP Scenario) [Version: 1.2.2]
Replies: 148
Views: 20652

Swordy wrote:how do you change resistances? :o if i could change resistance, this is definitely the thing i will do.
You would have to include modified unit cfgs. The actual changing would look like this(in the unit cfg):

Code: Select all

	[resistance]
		holy=150(or 50, i can't remember)
	[/resistance]
by Anyar
May 5th, 2006, 10:53 pm
Forum: Faction & Era Development
Topic: Airiya (Iranian-type faction)
Replies: 118
Views: 21701

So does this work?: Assyrian Heavy Horse (spear charge)->Assyrian Cataphract -> Assyrian Cataphract Immortal (spear charge, hoof (impact, slow) ->Assyrian Peer Clibanarii ->Assyrian Noble Clibanarii (sword and mace, with bow,) Magauuan -> Magauuan Healer -> Magauuan Elder -- holy & cures -> Magauuan...
by Anyar
May 4th, 2006, 11:56 pm
Forum: Faction & Era Development
Topic: Airiya (Iranian-type faction)
Replies: 118
Views: 21701

BUMP.

Also, IMO all Airiyan units should be lawful, because I've read stuff that says that the soldiers would neither march nor fight during the nighttime.
by Anyar
May 2nd, 2006, 7:02 pm
Forum: Ideas
Topic: console command for host - force end turn
Replies: 10
Views: 1666

This would be way too easily abusable, and I think that the kick/ban commands are more than enough for those kinds of problems.
by Anyar
April 23rd, 2006, 7:32 pm
Forum: Faction & Era Development
Topic: Imperial Multiplayer Era - version 0.17 released
Replies: 920
Views: 127575

Jester wrote:
Anyar wrote: And hippos would be neither safe nor easy to ride...
African elephants aren't very safe either but Hannibal used them...
African elephants can't bite you into two pieces though, can they?
by Anyar
April 22nd, 2006, 11:06 pm
Forum: Faction & Era Development
Topic: Imperial Multiplayer Era - version 0.17 released
Replies: 920
Views: 127575

turin wrote:Except that rhinos don't swim.
And hippos would be neither safe nor easy to ride...
by Anyar
March 11th, 2006, 2:21 pm
Forum: Faction & Era Development
Topic: Airiya (Iranian-type faction)
Replies: 118
Views: 21701

So, maybe these changes would work: Horse Archer: Raise Horse archer hp from 28 to 32 Raise Horse Archer elect from 38 to 44 Raise Horse Archer elite hp from 48 to 54 Heavy Horse: Change Line to Airiya Heavy Horse (spear charge)->Airiya Cataphract -> Airiya Cataphract Immortal (spear charge, maybe r...
by Anyar
March 11th, 2006, 2:29 am
Forum: WML Workshop
Topic: What do you guys use to edit WML?
Replies: 15
Views: 3683

The One True Vi. And JEdit. And nvi. And TextEdit for quick things. I used to use Emacs, but after I started using vi, i found it to be much too clunky and slow compared to vi. JEdit is really nice, but I don't know any java, so I can't make an editing mode for it though.
by Anyar
March 11th, 2006, 1:46 am
Forum: Ideas
Topic: Marksmanship Discussion.
Replies: 73
Views: 9645

Adjectives seems to be the way to go, just as in the same way a fireball is magical. Err... Accurate, Skilled, Precise, Proefficient?. I like Proefficient best, since when someone speaks about accuracy or precision in war-related contexts, normally is about ranged weaponry, as in the crossbow being...
by Anyar
March 10th, 2006, 11:53 pm
Forum: Faction & Era Development
Topic: Airiya (Iranian-type faction)
Replies: 118
Views: 21701

Yes ranged Javelins. THey sound like good ideas, but I don't know if they would fit with the line or the faction. :?
by Anyar
March 10th, 2006, 11:21 pm
Forum: Faction & Era Development
Topic: Airiya (Iranian-type faction)
Replies: 118
Views: 21701

Updated with new attack types.
by Anyar
March 8th, 2006, 8:35 pm
Forum: WML Workshop
Topic: Listing the units on a side
Replies: 6
Views: 1859

OK, after reading this,am I correct in saying that what I want is impossible/extremely hard to to do atm? Because of this, I can probably use a simpler approach, because the scenario is set up with every leader having the same size army(9 units other than leader), and the problem of the reinforcemen...
by Anyar
March 8th, 2006, 2:07 am
Forum: WML Workshop
Topic: Listing the units on a side
Replies: 6
Views: 1859

Listing the units on a side

I want to know whether or not it is possible to use WML to store a sides units(other than the leader) into variables, then set those units as options in a menu. The main problem I have with this is getting the number of units a side has, and then having the menu list the units. I need this is for an...
by Anyar
March 5th, 2006, 8:03 pm
Forum: Game Development
Topic: ADOM is now avaliable for Macs.
Replies: 1
Views: 1283

ADOM is now avaliable for Macs.

The subject really says it all. I'm playing it right now, and sofar its worked well. http://www.adom.de
by Anyar
March 1st, 2006, 5:42 pm
Forum: Users’ Forum
Topic: At what resolution do you play Wesnoth?
Replies: 32
Views: 5548

It depends what computer I'm on. Mostly at 1024x768 though.