Search found 81 matches

by Hellrider
January 18th, 2006, 3:26 pm
Forum: Multiplayer Development
Topic: Hellrider's maps
Replies: 43
Views: 5993

I was bored so i made a new map, 1212, 2 gpv :D [map]WWWWWWWggfgvgmggggggWWWWWWW WWWWWgggfhfrrrrrgwgggoWWWWW WWWDgggrrrrggggrfhdrggofWWW WoogCCrmggggfmggrYmgrrghfoW WggC1fCggghgghfsgwgsgrgggoW ccggCRRRgfhggdmgsssggrggggW cgcgggggRvmggcdgwXuNfrhgggW Wgckhccchg\ccgdnggXmggrvmgW Wgfrcngcfcc|cMJgggggggh...
by Hellrider
January 13th, 2006, 4:10 pm
Forum: Users’ Forum
Topic: Turn time limit
Replies: 10
Views: 1392

Today i played a game with time limit of 1 minute.. it was my first game with with it.. It was a 5 players ffa and at about turn 15 i couldn't move all my units before time has ended.. That said, I prefer games with no time limit, and if i'm going to play one with time limit on, it will be with no l...
by Hellrider
November 29th, 2005, 10:44 am
Forum: Users’ Forum
Topic: HttT on hard: no S/R
Replies: 21
Views: 3968

I started this morning to do this too :D Now i am at blackwater port which i finished losing a ranger so i'm probably going to replay it. Anyway is that possible to kill the orc leader in 9 turns? (8 considering the fact the first turn you can only recruit..) If you answer affirmatively please post ...
by Hellrider
November 20th, 2005, 12:20 pm
Forum: Multiplayer Development
Topic: Hellrider's maps
Replies: 43
Views: 5993

fastduel :D [map]WWWWWWWWWWWWWWWWWWWW WWWWWWWWWWWWWWWWWWWW WWWWWWWWWWWWWWWWWWWW WWWWWWWWWWWWWWWWWWWW WWWWWWWWW1WWWWWWWWWW WWWWWWWGCCCkWWWWWWWW WWWWWMJkkGRgkZWWWWWW WWWfGkkGGMRgmfkkWWWW WgfgkkLJTGRvhEEEkfWW WughggkkwXRfEgfEduWW WuDEWghfkXkkhgWhDuWW WfdEfEEvRGwJkkggggWW WWkkEhfgRTMGLkkmmWWW WWWWkZmgRG...
by Hellrider
November 2nd, 2005, 11:26 am
Forum: Ideas
Topic: That berserk ability make-over...
Replies: 93
Views: 7032

What if you have an ulf near to lvlup with 25% hp in front of an adept? Wouldn't you kill the adept to lvlup and gain full hp? With the idea you suggested you can't do this, and imo it's a bad suggestion. I like the way it is now.
by Hellrider
October 13th, 2005, 12:51 pm
Forum: Multiplayer Development
Topic: Hellrider's maps
Replies: 43
Views: 5993

All my maps in one pack, many changes to my maps..
by Hellrider
October 11th, 2005, 9:09 pm
Forum: Users’ Forum
Topic: On what version did you first play Wesnoth?
Replies: 305
Views: 56705

0.9.2 was my first multiplayer experience :P
by Hellrider
October 11th, 2005, 9:00 pm
Forum: Multiplayer Development
Topic: Map Pack!
Replies: 5
Views: 1148

I guess this is nice idea, but... there are way too many maps around to be included in your pack. If everybody would add their maps (i myself have made more than 15) your pack would soon be overcrowded with too many maps making it too big to download and with many worthless maps. Instead you could m...
by Hellrider
October 2nd, 2005, 1:46 pm
Forum: Multiplayer Development
Topic: Hellrider's maps
Replies: 43
Views: 5993

My latest effort, 3vs3 or ffa (or 2v2v2 or whatever) :P Team order: 121212 (for 3v3) Edit: map has changed a bit to be more funny to play :) Another good team order is 122112 (this way each player has 2 enemies on his left and right) :D [map]WWWWWWWWWWWWWWWWWWWWWWWWW WWWWWWWWWWWuuuWWWWWWWWWWW WWWWWW...
by Hellrider
September 23rd, 2005, 5:40 pm
Forum: Multiplayer Development
Topic: Hellrider's maps
Replies: 43
Views: 5993

kazimierzwielki wrote:I have really enjoyed your map called Snowcrossings.

Greetings from Cracow.
Thank you! :D
by Hellrider
September 20th, 2005, 9:05 am
Forum: Multiplayer Development
Topic: Hellrider's maps
Replies: 43
Views: 5993

You need to severely cut down on the size of your screenshots, I mean 500 kb per image is just way too much! Just cutting down the quality should help a lot. Try it. Done! :D You are right, i didn't think about those people with low-speed connection (damn ADSL :P ) and also it's a good way to save ...
by Hellrider
September 19th, 2005, 8:24 pm
Forum: Multiplayer Development
Topic: People flooding mp server
Replies: 27
Views: 3440

People flooding mp server

Tonight a dumb guy joined the server and started flooding for about 5 minutes, admitting he just wanted to annoy the people there.. This is not just a rare episode but something that is getting as more frequent as the game reaches 1.0 Although some of the players in lobby told him to stop, he just k...
by Hellrider
September 19th, 2005, 8:11 pm
Forum: Multiplayer Development
Topic: Hellrider's maps
Replies: 43
Views: 5993

Second one.. Team order is 1221 (75 gold), 2 or 3 gpv [map]WWWWWWWWWWWWWWWWWWWW WWWWWWWWWWWWWWWWWWWW WWWWWWWuD1DuWWWWWWWW WWWWWWWCC|CCWWWWWWWW WWWWWWWcckcgWWWWWWWW WWWWWfgkk|kkWgWWWWWW WWWhkikcYrdckkPgWWWW WWgkifgwgrhfkQkkWWWW uCkccamrrhrrghwkCCuW D3CcdrrCuWfCrr/c\4DW DC\k/hrrfhurradcCCDW uWCkwQgfrr...
by Hellrider
September 19th, 2005, 8:10 pm
Forum: Multiplayer Development
Topic: Hellrider's maps
Replies: 43
Views: 5993

Based on Olof's suggestions, here are my latest maps, which are a bit "less simmetrycal" :P (only central one).. I hope you like them :) Team order is 1212 as usual, gold per village may vary depending on your playing style :D First one: [map]c1mgmvmgggfhgrguuuuugggRRRiiSmmmSHm ccCCggmmgggrrgrrWWWgg...
by Hellrider
September 11th, 2005, 1:14 pm
Forum: Multiplayer Development
Topic: Hellrider's maps
Replies: 43
Views: 5993

Ok already discussed this in multiplayer as you said... i respect your idea and i may think about it, still i don't completely agree with some of your points..
Anyway i'll keep making maps when i can, and i might take into consideration making something "less" symmetric" :wink: :D