Search found 66 matches

by emdot
October 13th, 2004, 10:31 am
Forum: Technical Support
Topic: Length of labels
Replies: 1
Views: 421

Length of labels

0.8.5, Linux, SDL1.2.7 gcc3.3.2 Length of label is limited (good) but this is not advertised anywhere, strings are truncated without warning. Simpliest solution: give limit of length in dialog to current 32 characters and don't allow entering more. If not possible/hard, give at last info in dialog -...
by emdot
October 12th, 2004, 10:29 pm
Forum: Ideas
Topic: Show units with move points differently on mini-map.
Replies: 6
Views: 1281

This is "simple" map zoomed to whole screen. No additional interface. There is also outlined possible range of unit. You can call it with hotkey or button. in Panzer General 3 (don't remember exactly previous implementations) you see if unit is land (tank) or air (wings) and is shadowed if it has no...
by emdot
October 12th, 2004, 10:27 pm
Forum: Users’ Forum
Topic: New map editor ;)
Replies: 13
Views: 1176

New map editor ;)

New map editor ;) Because Wesnoth has a superb graphical map editor probably nobody use now text editor for such purpose. But as a little amusement you can preview maps in (g)vim. Attached file (packed wesnoth.vim) is a syntax file for Wesnoth maps. Just open any map in (g)vim and source script -> :...
by emdot
October 12th, 2004, 9:10 pm
Forum: Ideas
Topic: Order of data about terrain in u-r corner
Replies: 0
Views: 297

Order of data about terrain in u-r corner

In upper-right corner data for terrainis (combat, movement).
But in unit sheets it is movement, combat.

Ordder should be the same always and everywhere. Also name or icon could be helpful.
by emdot
October 12th, 2004, 9:01 pm
Forum: Ideas
Topic: Show units with move points differently on mini-map.
Replies: 6
Views: 1281

Show units with move points differently on mini-map.

Show units with move points differently on mini-map. It could be done with another shade of color for unit with all move-points spent. For example #FF0000 for 'my' units which can move, and #BB0000 for those which cannot. Similar shift for other colors. Also maybe get rid completely of mini-map and ...
by emdot
October 12th, 2004, 7:01 pm
Forum: Ideas
Topic: Practicing abilities and XP
Replies: 4
Views: 729

Practicing abilities and XP

That's the problem: practicing does not give XP. I found one very un-RPGish thing in Wesnoth: practicing of abilities doesn't give experience points. This is especially visible for heals/cures abilities. My proposition: Exchange 1 heal point (HeP) for 1XP is too advantageus - make it 3HeP for 1XP. B...