Search found 107 matches

by Naeddyr
November 14th, 2006, 5:36 pm
Forum: Art Contributions
Topic: New Wose WC.
Replies: 31
Views: 6910

That looks great.
by Naeddyr
November 14th, 2006, 5:23 pm
Forum: Ideas
Topic: Showing defense ratings on units.
Replies: 78
Views: 8897

Showing defense ratings on units.

I think it would be a great thing if there was a simple dial or symbol that showed a units defense rating on the terrain that unit is in: like a with a small number from 1-9, or a small unintrusive figured made out of 1-9 pips, etc. Here is an example, where I drew a 4 (40%, I don't actually know wh...
by Naeddyr
November 14th, 2006, 2:21 pm
Forum: Art Contributions
Topic: New Wose WC.
Replies: 31
Views: 6910

Darth Fool wrote:I prefer 2 to 3. The lips on the new one are a little too well defined. Also, you have lost his team coloring!
How about this? A bit more noise added to make the lips less distinct.


EDIT:

Changed the arm's position a bit.

EDIT:

Slimmed the neck.
by Naeddyr
November 14th, 2006, 1:50 pm
Forum: Art Contributions
Topic: New Wose WC.
Replies: 31
Views: 6910

When I saw Zhukov's post, I started on a version without the leaves. I think it succeeded surprisingly well this time! On a side-note: A recoloring of the wose to what I did in the first post would be impossible, mainly because the foliage and the bark actually share many dark colours - I had to sep...
by Naeddyr
November 14th, 2006, 11:20 am
Forum: Art Contributions
Topic: New Wose WC.
Replies: 31
Views: 6910

New Wose WC.

I earlier made a thread in which I had an idea for a wose unit, and it had an edit I made from the new wose without the leaves. Anyhow, someone suggested I turn it into the new soulless Wose, but when I earlier today got inspiration, I hadn't that file at hand. So here's an attempt for a soulless wo...
by Naeddyr
November 3rd, 2006, 6:03 pm
Forum: Music & Sound Development
Topic: My first attempt
Replies: 9
Views: 3048

Man, that is awesome. It would fit perfectly into Final Fantasy Tactics, though. :D The instrument sound samples sound similar to the one's found in that game, even.
by Naeddyr
October 28th, 2006, 2:21 pm
Forum: Ideas
Topic: definable "states"
Replies: 8
Views: 1791

Sorry, I don't quite understand what you're trying to describe here. Something, I guess, seen in other hexa-strategy games: Battles result in "wounded" and "dead" casualties: wounded units can be healed in a single turn by a special "do nothing and heal" order (similar to the 2hp healing for a unit...
by Naeddyr
October 22nd, 2006, 3:44 pm
Forum: Faction & Era Development
Topic: WHAT FACTION SHOULD NEO MAKE TODAY
Replies: 52
Views: 9392

THOSE SAMURAI ARE AWESOME

Your mission is, if you choose to accept it, to create a complete set of units fit for a Warring Era Japanese faction.
by Naeddyr
October 22nd, 2006, 7:32 am
Forum: Users’ Forum
Topic: Wose Art discussion
Replies: 29
Views: 3739

Whatever you say about this issue, the point remains that we have the NEW Woses who look twisted and evil, while the OLD ones look benevolent this is all IMHO of course =) ). The old Woses had the blood of innocents in their red-stained, wooden teeth, and the graves of a thousand children beneath t...
by Naeddyr
October 22nd, 2006, 7:12 am
Forum: Ideas
Topic: My completely awesome concept for a non-Rebel wose-unit
Replies: 8
Views: 1857

I am going to assume the concept is a joke (the whole hard-to-detect-sarcasm-in-text thing). :( I am halvely serious. In the meantime however, with a little cleanup that graphic wouldn't be bad as the Wose WC (the unit that spawns when a WC/Souless kills a Wose.) You could make it gray, lose some b...
by Naeddyr
October 21st, 2006, 6:12 pm
Forum: Ideas
Topic: My completely awesome concept for a non-Rebel wose-unit
Replies: 8
Views: 1857

zookeeper wrote::shock:

I can see you are a discerning customer. Needless to say, this product is of very high quality... But I am down on my luck at the moment, so I am ready to let it go for a very, very low price!
by Naeddyr
October 21st, 2006, 6:05 pm
Forum: Ideas
Topic: My completely awesome concept for a non-Rebel wose-unit
Replies: 8
Views: 1857

My completely awesome concept for a non-Rebel wose-unit

I've had this idea in my head for a day or two now, and want to get it out, regardless of whether it is good enough to be added or not. You can always try. Inspired by the new wose units, I combined in my mind two concepts: the anime-trope found in NGE, Eureka 7 and others, plus the pseudo-Ents of W...
by Naeddyr
October 20th, 2006, 10:47 am
Forum: Art Contributions
Topic: Wose - the serious thread.
Replies: 42
Views: 7156

I must say that I am extremely impressed with this whole development. In no other unit graphics have I seen such dramatic evolution within such a short period. They look, they look just great!
by Naeddyr
October 20th, 2006, 10:43 am
Forum: Ideas
Topic: Saving wasted movement points. Balance quick trait.
Replies: 32
Views: 3209

What would the interface be like? Would there be small arrows that show the unit's movement commitment? Or small icons (at the same place in each hex) showing the direction of commitment? Does the unit move at the start of the turn, during the healing phase? What if someone's in the way? How would y...
by Naeddyr
May 7th, 2006, 10:51 am
Forum: Ideas
Topic: my idea how to make the fights look nice
Replies: 23
Views: 2107

It would interesting if there would at least be added support for a couple of different attack animations per attack per unit, non-obligatory bits of extra animation for certain units who might have use for different-looking attacks - possibly for those units that are used them most.