Search found 40 matches

by vetgirig
March 17th, 2008, 12:13 pm
Forum: Coder’s Corner
Topic: wesnothd re-work
Replies: 8
Views: 2932

Re: wesnothd re-work

Think the document was clear to read if one knows programming. One thing I would like to point out that its probably better to have N shards where N is a function of the number of games or users for it to scale gracefully. Dynamically allocation and creating new shards should not be a big problem I ...
by vetgirig
March 16th, 2008, 2:39 am
Forum: Users’ Forum
Topic: State of the multiplayer server
Replies: 68
Views: 14971

Re: State of the multiplayer server

A simple solution for the server kicking out player would be to simply not allow more than X number of players at the same time - so that players dont get disconnected and has to re-login and thus putting extra load on the server. Cap it at 100 players should not be a big deal ? Or whatever number w...
by vetgirig
March 13th, 2008, 10:58 pm
Forum: Technical Support
Topic: Time to fix the 1,4 server ?
Replies: 7
Views: 1512

Re: Time to fix the 1,4 server ?

Ever occured to you that these restarts might be an side effect of introducing fixes? Usualy you have to restart something to see changes introduced in place. There is a lot of effort put into this issue at the moment, but it requires much testing and only place giving meaningful results is main se...
by vetgirig
March 13th, 2008, 10:36 pm
Forum: Technical Support
Topic: Time to fix the 1,4 server ?
Replies: 7
Views: 1512

Time to fix the 1,4 server ?

Is is just me or are people getting very tired of all the server resets that happens and all the spontanous disconnects that happens ? I find it very strange that the developers saw 1,4 ready for release with all those problems making it nearly impossible to play a game to finish withouth haveing to...
by vetgirig
February 23rd, 2008, 2:16 pm
Forum: Ideas
Topic: Technology Era
Replies: 20
Views: 4593

Why not make them all into gnomes ? Gnomes are know for their strange machines. Then it would fit with the other factions. Archer: gnome slinger - gnome balista - gnome catapult Throws rocks impact 6-2 9-2 12-2 Fighter: gnome worker - gnome engineer shovel (blade) 4-4 6-4 Mage gnome apprentice - gno...
by vetgirig
February 14th, 2008, 6:31 pm
Forum: Technical Support
Topic: 1.3.16 Assertion bug in Leader_of_the_Drakes campaign
Replies: 1
Views: 753

1.3.16 Assertion bug in Leader_of_the_Drakes campaign

In start of second scenario in Leader_of_the_Drakes from the Add-on server I get the following bug: wesnoth: actions.cpp:2323: bool unit_can_move(const gamemap::location&, const unit_map&, const gamemap&, const std::vector<team, std::allocator<team> >&): F?rs?kran "u_it != units.end()" falsk. Avbrut...
by vetgirig
February 12th, 2008, 7:57 pm
Forum: Strategies & Tips
Topic: How to Play Isar's Cross
Replies: 79
Views: 19602

A scout is an elf scout, wolf rider, bat, but it also exist semi-scouts lika gryphon. footpad, cavalry and ghost that can be used as scouts but also have other uses.

Only noobs start the game by recruiting 2 scouts or more.
by vetgirig
February 5th, 2008, 8:23 am
Forum: Ideas
Topic: New elven unit
Replies: 50
Views: 6878

We already have 2 level 2 fighter units - elf captain and elf hero. The elf hero does 8-4 in melee damage. As for ambush capability so does the elf ranger have 7-3 in melee damage. Making a new fighter with ambush and no ranged at level 2 could not be given more damage than the hero so it will have ...
by vetgirig
January 28th, 2008, 6:02 pm
Forum: Users’ Forum
Topic: Spoilers: how does Heir To The Throne end?
Replies: 59
Views: 9890

Thrawn wrote:I'd say the actual ending, but it's more unbelievable than some of the suggestions, and he wouldn't believe me XD
+1
by vetgirig
January 7th, 2008, 11:44 pm
Forum: Technical Support
Topic: 1.3.13 Linking issues
Replies: 1
Views: 786

1.3.13 Linking issues

Trying to compile latest development release under Slackware 12. I am getting the following error messages when compiling the program and trying to link it: g++: okänd flagga "-R/usr/lib" This is just some error in the makefile - should be easy to fix. However the following are the start of many un...
by vetgirig
December 12th, 2007, 7:16 am
Forum: Mainline Campaign Development
Topic: Son of the Black Eye
Replies: 56
Views: 35111

Re: thoughts on "Son of the Black Eye"

This shows that early on, I should have picked quick orcs to level up. It would be nice if there was a way for me to mark individual units so that I could tell that I wanted to promote them fast. When you have a bunch of forces on the field, it is hard to remember which are "quick". One can rename ...
by vetgirig
December 8th, 2007, 2:07 pm
Forum: Ideas
Topic: New tips of the day
Replies: 26
Views: 4514

I think most of the tips you removed are very good - for new players and thus is useful.

More advance player never read the tip of the day and say - I didnt know that. Most newbies does that all of the time.
by vetgirig
December 8th, 2007, 1:13 pm
Forum: Technical Support
Topic: ...ping... you're disconnected...
Replies: 31
Views: 5035

A ping command is needed. When the host of the game dies and the other clients dont see it - a ping could be used to get the game transferred to a new host instead of having to save the game and restart it. If the client dont reply to the ping command it should be removed as if it disconnected prope...
by vetgirig
December 6th, 2007, 8:28 pm
Forum: Technical Support
Topic: How to kick the host - when host no longer is playing ?
Replies: 1
Views: 702

How to kick the host - when host no longer is playing ?

I was just playing a game on the server when the host was removed from the game or rather his client died but it somehow continued to be the host im the game as far as the other clients was concered. So basically we had no host - and no host was playing. Thus we where hosed :-! We had no other choic...
by vetgirig
November 24th, 2007, 10:45 am
Forum: Ideas
Topic: IDEA: Rename the Rebels factions (was re: Undead & Drake
Replies: 175
Views: 19482

No matter what you call them I think people will still call them Northerners: orcs/northies Undead: Undead Drakes: Drakes Rebels: Elfs Knalgan Alliance: dwarfs/hodor Loyalists: Loyals ... Loyals could be easily changed to Royals Thats is what they are called - and how languages has evolved should h...