Search found 88 matches

by MRhe
January 4th, 2010, 11:49 pm
Forum: Multiplayer Development
Topic: What makes a good map?
Replies: 2
Views: 1098

Re: What makes a good map?

Jarkko - I'd highly recommend actually playing a few MP games first. Check out the games list on the MP lobby. See what maps are popular/interesting/fun. See how much different the games are on small vs. large, standard vs. special maps. It seems to be popular (as a non-mapmaker myself but from what...
by MRhe
January 4th, 2010, 11:39 pm
Forum: Multiplayer Development
Topic: Conquest 1.0 - Now on the 1.6 Add-on Server
Replies: 184
Views: 43155

Re: Conquest 1.0 - Now on the 1.6 Add-on Server

One thing I noticed is that while playing Wesnoth 1.16, the game crashed when I tried to board a unit. Is this the boarding bug that some of you were talking about on page 7? What causes this specifically (it seems as if some of you know but I couldn't make out what it is from the discussion)? Is th...
by MRhe
January 4th, 2010, 4:33 pm
Forum: Multiplayer Development
Topic: Conquest 1.0 - Now on the 1.6 Add-on Server
Replies: 184
Views: 43155

Re: Conquest 1.0 - Now on the 1.6 Add-on Server

Just wanted to say that I love these maps/mods! Played Europe a few times and Wesnoth a couple times. I think I prefer Wesnoth but both are very fun. I just downloaded your recent file Mabuse so I will let you know what I think. I love the idea of undead units for flavor and a new region, although w...
by MRhe
December 29th, 2009, 10:35 pm
Forum: Faction & Era Development
Topic: 18th Century Warfare Era
Replies: 216
Views: 102395

Re: PapaSmurf's MP Maps: New Maps: Seasons World, Archipelago

Hi Papa I just downloaded this era and am testing it out. Very cool! I love the units and all the interesting attacks, traits, etc. Visually very nice. Will have to play a bit to get the hang of all the different new tactics, and I imagine it's only after extensive playtesting that I can really comm...
by MRhe
December 16th, 2008, 1:54 am
Forum: Multiplayer Development
Topic: Lost Friendship, a small 2p map
Replies: 13
Views: 4276

Re: Lost Friendship, a small 2p map

Thank you for the help Ghanji! I just played your map vs. AI. Fun, quick little map and it looks cool. Now I will try to find some human opponents online :)
by MRhe
December 12th, 2008, 11:15 pm
Forum: Multiplayer Development
Topic: Lost Friendship, a small 2p map
Replies: 13
Views: 4276

Re: Lost Friendship, a small 2p map

Hi, I think this map looks great. Could someone help me with using it? I downloaded it but I'm not sure where it goes for MP use...thanks!
by MRhe
December 12th, 2005, 8:18 pm
Forum: Ideas
Topic: Two terrain type ideas
Replies: 18
Views: 3648

I really like the "kelp forest" idea. Would add some variation/interest to the water battles.
by MRhe
December 12th, 2005, 8:17 pm
Forum: Art Contributions
Topic: Swamp-village for humans
Replies: 12
Views: 4180

I like it. It's a very cool variation for the villages, which make the maps more interesting IMHO.

Nice work.
by MRhe
November 29th, 2005, 5:26 pm
Forum: Strategies & Tips
Topic: What seperates the best players from the newbies?
Replies: 83
Views: 27385

...It seems that rather then basing their tactics around such things as terrain and the day/night cycle, some newbies simply apply their favorite tactics regardless. So a naturally defensive newbie will set up their lines wherever they wish, rather then where the terrain is suitable. One the other ...
by MRhe
August 11th, 2005, 2:15 pm
Forum: Art Contributions
Topic: More (aquatic) portraits
Replies: 31
Views: 9721

Awesome portraits. Nice job!
by MRhe
August 10th, 2005, 8:43 pm
Forum: Developers’ Discussions
Topic: Music input from development team.
Replies: 14
Views: 3881

I'm plugging away at level music right now. As of now, I have completed short musical clips that play when you win or lose a battle. By "battle" do you mean a scenario or when one of your units kills/is killed? Because it just occured to me that it might be cool to have perhaps a fanfare ...
by MRhe
August 10th, 2005, 8:31 pm
Forum: Developers’ Discussions
Topic: Music input from development team.
Replies: 14
Views: 3881

Method 2 sounds much better. More interesting, more entertaining, less repetitive.
by MRhe
August 10th, 2005, 8:29 pm
Forum: Faction & Era Development
Topic: Roman legion type faction
Replies: 284
Views: 53254

Definitely. I think it would be a great idea.
by MRhe
August 9th, 2005, 1:47 pm
Forum: Art Contributions
Topic: Ghoul Portrait
Replies: 19
Views: 6433

Very cool!
by MRhe
August 4th, 2005, 2:03 am
Forum: Mainline Campaign Development
Topic: The Sceptre of Fire
Replies: 367
Views: 173209

Thanks Scott