Search found 40 matches

by DoctorJ
September 18th, 2009, 9:58 am
Forum: Liberty
Topic: Scenario Review: Liberty 5 - Hide and Seek
Replies: 50
Views: 16278

Re: Scenario Review: Liberty 5 - Hide and Seek

(1) Peasant, 1.6.4 (2) 8 (3) 4: I in initially found it somewhat difficult translating the onscreen dialog into what i really needed to do. (4) 4: see above (5) understanding that the enemies could see farther than they could move (6) It's fun enough, if the RNG gives you good enemy placement, see b...
by DoctorJ
September 18th, 2009, 9:38 am
Forum: Descent into Darkness
Topic: Scenario Review: DiD 2 - Peaceful Valley
Replies: 34
Views: 11501

Re: Scenario Review: DiD 2 - Peaceful Valley

(1) Neophyte, 1.6.4 (2) 6? (3) clear (4) interesting (5) Trying to get the zombies through the woods took forever... (6) 8 (8) I used a bat to capture villages while my zombies were slowly making their way out into the open, and at one point the bat abandoned a village to capture another. One of the...
by DoctorJ
August 10th, 2009, 6:03 pm
Forum: Technical Support
Topic: Breakage in Liberty: Civil Disobedience
Replies: 4
Views: 388

Re: Breakage in Liberty: Civil Disobedience

I'll commit a fix to 1.7+svn but probably won't port to 1.6 since you must have gotten that ruffian via the debug mode anyway. D'oh! I'd forgot about him. Let me apologize for raising an issue over something i did. :oops: And thank you both for the rapid response. BTW, do you plan a fix for the XP ...
by DoctorJ
August 10th, 2009, 3:28 pm
Forum: Technical Support
Topic: Breakage in Liberty: Civil Disobedience
Replies: 4
Views: 388

Breakage in Liberty: Civil Disobedience

There are definite problems in the ending of this scenario. I've already posted in the campaign feedback forum about an issue i experienced previously, wherein killing the enemy leader gives no XP. However when i played it again i ran into a bug that prevented going on to the next scenario. After ki...
by DoctorJ
July 31st, 2009, 7:09 pm
Forum: Liberty
Topic: Scenario Review: Liberty 3 - A Strategy of Hope
Replies: 20
Views: 6718

Re: Scenario Review: Liberty 3 - A Strategy of Hope

1] Easy & 1.6.4
2] 8
3] crystal clear
4] good
5] crossing the river; unlike some other postings i had no trouble with the allies. They actually cleared out the last Saurian while i was still softening up the Orc leader.
6] 8
7] none
8] no
9] -
by DoctorJ
July 31st, 2009, 6:48 pm
Forum: Liberty
Topic: Scenario Review: Liberty 1 - The Raid
Replies: 24
Views: 8206

Re: Scenario Review: Liberty 1 - The Raid

1] Easy & 1.6.4
2] 8
3] fair enough
4] good
5] The Orcish leader ran straight for the village and i was not able to catch up to him until the village defenders were beating on him, but fortunately they were successful.
6] 8 - always good to try something different.
7] no
8] no
9] -
by DoctorJ
July 24th, 2009, 3:13 am
Forum: Users’ Forum
Topic: Can't Get Back to Main Menu
Replies: 4
Views: 317

Re: Can't Get Back to Main Menu

Alright.
by DoctorJ
July 24th, 2009, 2:19 am
Forum: Technical Support
Topic: Fullscreen <-> Windowed Crash
Replies: 6
Views: 576

Re: Fullscreen <-> Windowed Crash

So i have verified that neither of the instances of SDL on my hard drive is out of date. I find it interesting that libSDL's bugzilla does not have an open ticket for this. Either they've never received a report from us, or they too closed the bug report out of hand. When i get their registration to...
by DoctorJ
July 23rd, 2009, 5:36 pm
Forum: Technical Support
Topic: Fullscreen <-> Windowed Crash
Replies: 6
Views: 576

Re: Fullscreen <-> Windowed Crash

Interesting. The bug report was filed two years ago? There has been at least one stable SDL release since then... I notice that i have SDL both in my system /Library/Frameworks/ directory and within the Wesnoth package. How do i go about checking the versions of these? Also, does anybody know if i s...
by DoctorJ
July 23rd, 2009, 5:00 pm
Forum: Users’ Forum
Topic: Can't Get Back to Main Menu
Replies: 4
Views: 317

Re: Can't Get Back to Main Menu

Okeh, thanks! Just as a friendly suggestion, how about cmd+w for program termination [it DOES close the window] and cmd+q? That way, they would be different and would end the question as to which operation takes place upon entering the hotkey. Speaking of hotkeys, can i also ask to have cmd+p back t...
by DoctorJ
July 21st, 2009, 4:13 pm
Forum: Technical Support
Topic: Fullscreen <-> Windowed Crash
Replies: 6
Views: 576

Fullscreen <-> Windowed Crash

1 ) OSX 10.4.11
2 ) 1.6.4 official binary
3 ) Toggling Full Screen [either direction], but not every time. I have not yet been able to find the common element between when this works and when it doesn't.
by DoctorJ
July 21st, 2009, 3:45 pm
Forum: Users’ Forum
Topic: Can't Get Back to Main Menu
Replies: 4
Views: 317

Can't Get Back to Main Menu

I'm not sure if this would be considered a bug as such, or a conscious decision on the part of the devs. I recently upgraded to 1.6.4 [official Mac binary] from 1.4.7 [also official Mac binary] and am puzzled by a change in the handling of the in-scenario 'quit' menu item. Let me clarify that there ...
by DoctorJ
July 21st, 2009, 2:32 pm
Forum: Liberty
Topic: Scenario Review: Liberty 2 - Civil Disobedience
Replies: 23
Views: 7717

Re: Scenario Review: Liberty 2 - Civil Disobedience

1) Peasant, 1.6.4 2) 5? Considering that i chose to play on easy, it felt just right. It would have been harder without plenty of gold. 3) crystal clear 4) good 5) keeping Harper out from under the horse's feet 6) 10 7) - 8 ) - 9) - I did experience some weirdness that i wasn't sure if i should post...
by DoctorJ
January 2nd, 2009, 11:28 pm
Forum: Scenario & Campaign Development
Topic: TSG - The Tides of War
Replies: 2
Views: 428

Re: TSG - The Tides of War

Thanks for the speedy reply, even if it doesn't really answer my questions as to what those two lines are meant to accomplish. As to your spoiler, the secret is safe from me: i don't need a headache bad enough to try to decipher white text on a light grey background.
by DoctorJ
January 2nd, 2009, 5:35 pm
Forum: Scenario & Campaign Development
Topic: TSG - The Tides of War
Replies: 2
Views: 428

TSG - The Tides of War

Having played the scenario through, i decided to check out the scenario cfg file [working on a walkthrough]. The scenario is both playable and enjoyable so don't take this as a criticism - i'm merely trying to wrap my head around WML. 1) Depending upon how successful the player was in Pebbles In The...