Search found 206 matches

by shevegen
January 13th, 2019, 2:49 am
Forum: Add-on Feedback
Topic: Antar, Son of Rheor [Feedback Thread]
Replies: 18
Views: 619

Re: Antar, Son of Rheor [Feedback Thread]

> It's only certain linux distros that split the campaigns out like that, for I suppose size reasons, but splitting things out like that is not > considered to be something that's actually officially supported. I have heard that claim in the past, usually by debian. There is a tiny bit of merit in t...
by shevegen
December 18th, 2018, 10:38 pm
Forum: Users’ Forum
Topic: [POLL] What Operating Systems do you use Wesnoth on?
Replies: 26
Views: 10208

Re: [POLL] What Operating Systems do you use Wesnoth on?

We are almost evenly split; Linux and Windows is almost equal (in regards to users who participated in the poll listed above); mac is a bit behind these two but not that much.
by shevegen
December 9th, 2018, 7:22 pm
Forum: Users’ Forum
Topic: Copyright violation
Replies: 5
Views: 1095

Re: Copyright violation

> To be honest, that this subject even comes up is, to my mind, another example of why I detest the religion > of the FSF, it's leader, and it's draconian licensing recommendations. It's not like any of us is going to drop > a few grand in legal fees to wrangle this out. So why have a license which ...
by shevegen
November 30th, 2018, 11:25 am
Forum: Users’ Forum
Topic: Looking for old Add on
Replies: 5
Views: 790

Re: Looking for old Add on

Would be cool if old wesnoth versions could continue to work between upgrades.
by shevegen
November 27th, 2018, 2:15 pm
Forum: Scenario & Campaign Development
Topic: 1.14 SP Campaign - Bad Moon Rising
Replies: 485
Views: 116707

Re: 1.14 SP Campaign - Bad Moon Rising

The campaign is very good. The english was a bit strange - you live in the USA but the english was ... interesting. :) Anyway. I agree that the AMLA is a bit too strong. Perhaps reduce the advancement progressions a little bit in particular when it comes to adding resistances. But this is a minor de...
by shevegen
November 24th, 2018, 3:40 pm
Forum: Users’ Forum
Topic: Potentially stolen artwork from Battle for Wesnoth in steam game
Replies: 13
Views: 1457

Re: Potentially stolen artwork from Battle for Wesnoth in steam game

I actually think it is pretty cool if others re-use artwork from wesnoth (while adhering to the licence format of course). It is a testimony to those who invested time into wesnoth prior to the release (in this case) at steam. > So this should probably be forwarded to someone on the devs, so they ca...
by shevegen
November 15th, 2018, 3:37 pm
Forum: Users’ Forum
Topic: Best map(s) and why?
Replies: 6
Views: 3952

Re: Best map(s) and why?

Recently I was playing an interesting "world map", with battle-scenarios. I already forgot the name but you are literally playing against every race, fighting some King T...something or H.something... Anyway - what was interesting to me was that the person who created this scenario was actually sort...
by shevegen
November 1st, 2018, 1:43 am
Forum: Users’ Forum
Topic: Best map(s) and why?
Replies: 6
Views: 3952

Re: Best map(s) and why?

I think the answer depends a lot on what is being played... is it a specialized scenario ... some epic battle ... My favourite campaign is that arabic night one, so the maps there were often very special, very good and very interesting. Actually there were two "arabic night" variants ... both of whi...
by shevegen
October 23rd, 2018, 9:53 pm
Forum: Users’ Forum
Topic: Undead Names
Replies: 8
Views: 2212

Re: Undead Names

The wights in LotR are probably more important than the average random wight in a wesnoth campaign. I do not remember offhand but I think they had a backstory (been literally decades since I read LotR ...) I always found it a little strange that common undead would have names. Naming a skeleton wigh...
by shevegen
October 20th, 2018, 12:41 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 274
Views: 48437

Re: Era of High Sorcery

I am always staying on the most recent stable. Dev versions I shy away from, despite any new feature, mostly because I don't want to run into problems such as the game crashing; and 1.12 did seem too old for me compared to 1.14. But I am curious about the version past 1.14 (like 1.16; no idea when i...
by shevegen
October 20th, 2018, 12:39 pm
Forum: Technical Support
Topic: Game lags
Replies: 10
Views: 1843

Re: Game lags

The only lag I may experience every now and then is if there are really lots of units on the map and the computer is doing turns for the factions.
by shevegen
October 12th, 2018, 1:30 pm
Forum: Technical Support
Topic: A bit of feedback trying to install (compile) wesnoth from source - a few suggestions to improve this part of wesnoth
Replies: 1
Views: 1053

A bit of feedback trying to install (compile) wesnoth from source - a few suggestions to improve this part of wesnoth

Hello wesnoth-devs, Some months ago I was able to compile wesnoth on my first try (on slackware); wesnoth-1.14.2 or something like. Since then I did some changes on my system and right now I can not compile wesnoth. The reason is my old nemesis aka ... boost. Anyway, I did lots of changes on my syst...
by shevegen
October 6th, 2018, 10:46 am
Forum: Ideas
Topic: Building an alternative to ActionWML
Replies: 42
Views: 3818

Re: Building an alternative to ActionWML

I know too little about the internals and 90% of my experience writing code is in Ruby, so this is not wholly applicable at all (although ruby or mruby is not that dissimilar in lua, to some extent; at the least I would consider them to be in the same family). I personally never liked WML, so I don'...
by shevegen
October 6th, 2018, 10:30 am
Forum: Art Contributions
Topic: The Gimp could rotate it
Replies: 2
Views: 1278

Re: The Gimp could rotate it

I think this is a general problem. I lately had a similar one when I was playing that campaign with octopusses ... well cuttlefish. They appear quite different depending on the depth of the ocean/water and I remember mixing up units sometimes, in particular when the colour was similar. I don't have ...
by shevegen
October 6th, 2018, 10:28 am
Forum: Art Workshop
Topic: Scottiand's Art Thread
Replies: 11
Views: 2334

Re: Scottiand's Art Thread

Can't wait for rat-scenarios!