Search found 1111 matches

by Shade
February 26th, 2011, 1:01 am
Forum: Art Contributions
Topic: Campaign art - The Rise of Wesnoth
Replies: 385
Views: 128518

Re: Campaign art - The Rise of Wesnoth

I just wanted to say that art looks fantastic. :)

I was very fond of grp21's (?) simple portraits back in the day, but these look great. (Actually, he could do some really fantastic stuff-- he CCed me on some of his other stuff.) But, from and old Wesnoth guy, good show.
by Shade
December 10th, 2007, 5:22 pm
Forum: Scenario & Campaign Development
Topic: Campaign Design How-To
Replies: 73
Views: 51042

That's a really nice guide

That's a really nice guide. It gives a really good high level view of how to create a campaign, as opposed to a low level 'nuts and bolts' view. I though many of the same things myself, it's nice that this was written out in one place.
by Shade
October 30th, 2007, 7:44 am
Forum: Mainline Campaign Development
Topic: The Rise of Wesnoth
Replies: 495
Views: 193804

Designing something so as to be "confusing" is not normally a good idea for the end user. Especially when they get pissed off at wasting 3 hours of their time and then can't be bothered to continue playing the campaign any more... Imagine if "confusing" was the new software para...
by Shade
October 26th, 2007, 12:54 pm
Forum: Mainline Campaign Development
Topic: The Rise of Wesnoth
Replies: 495
Views: 193804

Re: 48 Turns of avoidance...

I have just completed sjm's Feat, and was very pissed off at the end of 48 turns to lose the scenario. Maybe I should read the walkthroughs in advance next time! :evil: Well, How many turns should you wait before attacking? L If this is in relation to: A New Land This scenario is one step above 'Cu...
by Shade
October 26th, 2007, 12:28 pm
Forum: Strategies & Tips
Topic: Harrowing Escape on Hardest
Replies: 8
Views: 2924

I did save the 3 HI in the previous scenaria, but did not kill any of the orc leaders. Basically the strategy in harrowing escape was: advance with restraint, take the villages before the abandoned fort, fight there with all your force while the orcs arrive in waves. That's one of the main themes i...
by Shade
September 20th, 2007, 5:51 am
Forum: Strategies & Tips
Topic: Faction Observations: Who's the strongest? Who's the best?
Replies: 243
Views: 81969

Re: Hey, what about random?

I can remember them in 0.8.x when they were neutral and could slaughter againt 2:1 odds of any faction except merfolk over water. Actually, at the time I was fooling with them, and Sirp (the Dave) had the idea to make them lawful. One could argue that the change to lawful was a 'buff' given their m...
by Shade
August 15th, 2007, 6:38 am
Forum: Users’ Forum
Topic: Need advice: How to accept losing units
Replies: 39
Views: 11786

On the topic though, I have never had major problem because for the most part I veiw lvled combat units as being expenable the olny ones I will restart to save are, healers, leaders, mages, unreplaceable units such as the iron maulers in TRoW. If I lose enough lvled combat units (depending on lengn...
by Shade
May 17th, 2007, 4:40 pm
Forum: Mainline Campaign Development
Topic: [Historical] Wanted: "general purpose campaign maintainer"
Replies: 18
Views: 27214

Mythological wrote: As a newly promoted campaign developer, I want to have something to work on and I would gladly accept to maintain Eastern Invasion and/or The Rise of Wesnoth.
Good!!! Have fun. Don't burn out. :)
by Shade
May 10th, 2007, 2:15 pm
Forum: Mainline Campaign Development
Topic: [Historical] Wanted: "general purpose campaign maintainer"
Replies: 18
Views: 27214

Hi,

Hi, I just washed back up in the forums a little while ago. Hey, I started playing again :) I just wanted to say that if anybody wanted to take over maintenance of TRoW I'd: 1) Like it. I'm still fond it and would rather not see it bitrot or go away. That being said I haven't touched WML in a very l...
by Shade
May 9th, 2007, 5:27 pm
Forum: Users’ Forum
Topic: taking a wesbreak
Replies: 21
Views: 5212

Freighter wrote:He'll be Back :twisted:


Until then C YA :cry:
Ahh, it's the interweb. Nobody ever really goes away. :)
by Shade
April 29th, 2007, 10:35 am
Forum: Strategies & Tips
Topic: how to counter mass drake burner as loyalist
Replies: 6
Views: 2719

I don't know where you read this but spamming burnerns is about the worst thing to do against mass spearman. 4 Burners + and Auger can take 7ish Spearmen if they get to 'jump in'. (Well, with good gamblers odds anyway.) Ignoring the broader axiom of Drake heavy hitting mobile warfare what units wou...
by Shade
April 23rd, 2007, 11:08 pm
Forum: Scenario & Campaign Development
Topic: Any tips on balancing scenarios?
Replies: 2
Views: 1375

I'll wade in on this.

I'll wade in on this. Historically, what I've done is: -Test the WML w/ developer features and make sure the scenario works. Then I did 2 'quick' plays on normal. At the end of that, I recorded: *Number of turns left *Amount of gold gained *Cumulative amount of gold (I also kept an eye on how easy i...
by Shade
April 19th, 2007, 9:01 pm
Forum: Strategies & Tips
Topic: Drakes vs Mass Archers (Rebels) or Mass Spearman (Loyalist)
Replies: 48
Views: 13045

The Only

The only scenario that is really problimatic for the drakes is massed Loyalist Spearmen. That being said, imagine this scenario (I've tested this on small 2p maps in an armchair sort of way): Loyalist recruits Seven Spearman Drakes recruit 4 Burners and an Auger This eats the 100 GP that both sides ...
by Shade
April 19th, 2007, 9:07 am
Forum: Strategies & Tips
Topic: Drakes vs Mass Archers (Rebels) or Mass Spearman (Loyalist)
Replies: 48
Views: 13045

Mass anything is a poor strategy. i appreciate you trying to help, but i find this really funny because when i played you, you massed dark adepts vs my drakes :P in fact its the thing that made me think u weren't very good The simple counter to adepts is fighters in Daylight: Adept: HP: 28 Cost: 16...
by Shade
April 19th, 2007, 5:50 am
Forum: Strategies & Tips
Topic: Drakes vs Mass Archers (Rebels) or Mass Spearman (Loyalist)
Replies: 48
Views: 13045

attacking an elven archer with a clasher during the day is obvious, the problem is good elvish players most of the time dont have too many archers in range of clashers during the day. the archer is much faster than a clasher with the ability to move through forest for only 1 MP while the clasher ha...