Search found 124 matches

by LibrarianBrent
May 24th, 2006, 2:24 am
Forum: Game Development
Topic: Help beta test Nexus War!
Replies: 14
Views: 4714

scott wrote:Am I supposed to kill the people I meet or are those other players? I wasted all my turns trying to attack some guy. I hope he's not bent out of shape over it.
Everyone you meet is another player, but you're encouraged to KILL KILL KILL. :D
by LibrarianBrent
May 23rd, 2006, 10:44 pm
Forum: Game Development
Topic: Help beta test Nexus War!
Replies: 14
Views: 4714

I set up an account. However, there are some major bugs, such as 3 telephone poles in the starting location. Not a bug. The graphics are comparable to Urban Dead, if any of you have played that. Essentially color blocks with icons for important locales, etc. For people who need graphics to survive,...
by LibrarianBrent
May 23rd, 2006, 3:13 am
Forum: Game Development
Topic: Help beta test Nexus War!
Replies: 14
Views: 4714

The game is 100% free to play.
by LibrarianBrent
May 22nd, 2006, 4:55 pm
Forum: Game Development
Topic: Help beta test Nexus War!
Replies: 14
Views: 4714

Help beta test Nexus War!

Well, I'm an alpha tester for a browser-based online RPG game called Nexus War. In the game, you control characters who battle it out over different planes of existence in order to dictate what morality will shape the new universe. There are factional conflicts, a huge amount of skills, character cl...
by LibrarianBrent
May 13th, 2006, 4:11 pm
Forum: Game Development
Topic: The MTG topic in the right place...
Replies: 49
Views: 12060

I intend to sell my 2000 MTG card collection, what do y'all think I should ask for it on eBay? This includes many cards of all rarities from Portal onwards, as well as random cards from previous eras.
by LibrarianBrent
May 10th, 2006, 2:31 am
Forum: Ideas
Topic: VoIP?
Replies: 16
Views: 2823

Voice chat ruined XBox Live, let's not bring it here as well... :roll:
by LibrarianBrent
May 8th, 2006, 3:28 am
Forum: Technical Support
Topic: Reconnecter et continuer a jouer possible ou pas?
Replies: 1
Views: 494

Je pense que c'est possible de utilizer les functions de <<save game>> et <<load game>> pour continuer a jouer, mais je ne suis pas absolutement confident que cet function est operablé...
by LibrarianBrent
May 8th, 2006, 3:22 am
Forum: WML Workshop
Topic: How can you make units end the level by moving to a certain
Replies: 2
Views: 1152

Use a moveto event.
by LibrarianBrent
May 7th, 2006, 5:35 am
Forum: Mainline Campaign Development
Topic: The South Guard
Replies: 447
Views: 150499

This campaign is without a doubt one of the best helps to newbies out there. Good work, and I suggest *everyone* should play this after the tutorial to get a grasp of Wesnoth basics.
by LibrarianBrent
May 7th, 2006, 5:27 am
Forum: Ideas
Topic: more generally we can introduce a new system - teamwork
Replies: 20
Views: 2864

Although your suggestion has clearly been well thought out, it violates some of the basic principles of Wesnoth, would likely be unbalanced, and seems a bit too complicated for a game like this. I suggest you read a few of the old threads on design philosophy and lurk in the Ideas board for a little...
by LibrarianBrent
May 7th, 2006, 5:13 am
Forum: Multiplayer Development
Topic: clan..
Replies: 9
Views: 1829

Unfortunately, enough people would grief the system by impersonating well-known players or developers that I believe it would be largely useless as a whole.
by LibrarianBrent
May 7th, 2006, 5:12 am
Forum: Multiplayer Development
Topic: Dwarwes have no chance to win in Wesnoth
Replies: 33
Views: 5032

How does not having a level 3 for a gryphon hurt your game? In general, there will be AT MOST one level 3 unit in a given multiplayer game, unless you're playing on a huge map, with 30% experience, or with Age of Heroes.

And that's very unlikely anyway.
by LibrarianBrent
May 7th, 2006, 5:02 am
Forum: Users’ Forum
Topic: On what version did you first play Wesnoth?
Replies: 305
Views: 71298

0.5.x, I believe. Maybe a bit earlier, actually, as I still remember when the Loyalists were called the "Humans" and had only 5 different units. :P
by LibrarianBrent
May 7th, 2006, 5:01 am
Forum: Users’ Forum
Topic: Serious PROBLEMS
Replies: 45
Views: 7096

OP, how long have you been playing? Some people have been playing for multiple years here, and to be honest most of the problems that you mention are balanced by other factors that are harder to spot without a lot of play experience.
by LibrarianBrent
March 26th, 2006, 5:48 pm
Forum: Technical Support
Topic: Wesnoth not starting (Mac OS 10.2.8)
Replies: 8
Views: 2074

The stable version seems to work, so I'll just use that one until a workaround is established or I finally upgrade my OS. :P