Search found 80 matches

by Jyhem
June 19th, 2005, 8:18 pm
Forum: Release Announcements, Compiling & Installation
Topic: mdk rpm package for Wesnoth 0.9.2
Replies: 2
Views: 1779

Same error message on Mandrake 9.2 + some SDL upgrades. wesnoth0.9.1 worked fine on the same system If anyone is interested: libs@liveship:/usr/lib$ ll libstdc* -rwxr-xr-x 1 root root 258196 Aug 21 2003 libstdc++-2-libc6.1-1-2.9.0.so* -rw-r--r-- 1 root root 444722 Aug 21 2003 libstdc++-3-libc6.2-2-2...
by Jyhem
May 29th, 2005, 8:06 pm
Forum: Developers’ Discussions
Topic: Wesnoth 1.0: important improvement
Replies: 14
Views: 3374

If author of this poll had some basic knowledge about how software development works, he wouldn't ask this question. Yes, my first thought was, the author of this poll has a bright future in management :-D Or in trolling :-/ -- Pour ce qui est de l'avenir, il ne s'agit pas de le prévoir, mais de...
by Jyhem
May 29th, 2005, 4:11 pm
Forum: Users’ Forum
Topic: Mandrake Package
Replies: 9
Views: 2239

I put the comments about Mandrake and Mandrake 9.2 on http://wesnoth.slack.it/?WesnothBinaries (well, most of them) because that's what works for me. And yes, I am happy to report that it still works on my 9.2 box (with the upgrades I described) :-D To Polaris: using rpms is not that bad. If you go ...
by Jyhem
May 7th, 2005, 5:55 pm
Forum: Mainline Campaign Development
Topic: The South Guard
Replies: 447
Views: 150432

aelius wrote:I've posted another version of the campaign to the server.
I had to restart all "The Fog" but now it works. I even got the full messages, so...

"our food is running our"
-->
"our food is running sour"
I suppose.
by Jyhem
May 6th, 2005, 2:22 pm
Forum: Mainline Campaign Development
Topic: Under the Burning Suns
Replies: 799
Views: 210703

Hi, I love the campaign. I have three remarks: 1/ I finished "Descending into Darkness" early (I found the northern exit, did not go after the last orc). There is NO early finish bonus, and I started "Struggle" with 139 gold, with the obvious sad result. Then I had to go back rig...
by Jyhem
May 3rd, 2005, 10:03 pm
Forum: Mainline Campaign Development
Topic: The South Guard
Replies: 447
Views: 150432

There are two bugs at work. One was with the store/unstore code. It's fixed. The other was actually a bug in the code that changes what side he's on. That too should be fixed. I'll add that the Long March is playable, but not done. I'm going to add a bunch more encounters to it to liven it up. Whil...
by Jyhem
May 2nd, 2005, 10:17 pm
Forum: Mainline Campaign Development
Topic: The South Guard
Replies: 447
Views: 150432

I am now in The Long March and I can't see Urza Afalas, and I can't see him talk in the beginning either. I tried removing some spaces after some equal signs, but no luck (I don't know WML, so it's all about making guesses, so don't take my word for it) I like the effort you make in actually having ...
by Jyhem
May 1st, 2005, 7:29 pm
Forum: Mainline Campaign Development
Topic: The South Guard
Replies: 447
Views: 150432

in data/campaigns/The_South_Guard/scenarios/4.Seeking_The_Sage.cfg " [message] description= Ethiliel " --> " [message] description=Ethiliel " (I suppose that's it. I still got no message from Ethiliel, but she is there
by Jyhem
May 1st, 2005, 7:05 pm
Forum: Mainline Campaign Development
Topic: The South Guard
Replies: 447
Views: 150432

Actually, watching the replay of a save very near the end should work. Watching the replay makes the game use the WML in the scenario file, instead of that in the save file. This is why replays become corrupted much more easily than normal save files. Yes, that's true (and I knew it) but Aelias als...
by Jyhem
May 1st, 2005, 1:39 pm
Forum: Mainline Campaign Development
Topic: The South Guard
Replies: 447
Views: 150432

Hmmm, I just got to "Seeking the Sage" (4)
and Ethiliel is nowhere to be found.
She also does not speak, so the whole scenario
objective is a little hazy
by Jyhem
May 1st, 2005, 12:39 pm
Forum: Mainline Campaign Development
Topic: The South Guard
Replies: 447
Views: 150432

I like this campaign. Minor details: the level 3 Deoran lacks a "leadership" sprite, it seems. He just vanishes when the "leadership" is supposed to kick in. I fails to see how vanishing in the midst of battle could raise his mens' morale :-D Also, in "A Desparate Errand&quo...
by Jyhem
April 26th, 2005, 9:04 pm
Forum: Strategies & Tips
Topic: Eastern Invasion.....help me!
Replies: 8
Views: 2448

Thanks. :) I've written 3 campaigns, those being "The Eastern Invasion", "Saving Elensefar", and "The Sceptre of Fire". SoF is not finished yet, though. Are you saying that "Saving Elensefar" is finished ? I'm stuck with the "Return to Elensefar" sc...
by Jyhem
April 14th, 2005, 10:09 pm
Forum: Developers’ Discussions
Topic: Finishing the Scale Alliance, Redux
Replies: 29
Views: 5584

I realise this is not an answer to your request, it's probably a more general question which might need an answer beyond the scope of Drakes: I can't figure out which are the flying ones and which aren't. This is especially important in the recruiting stage, where flipping through the choices will n...
by Jyhem
April 13th, 2005, 9:57 pm
Forum: Technical Support
Topic: Help! With 9.0
Replies: 6
Views: 1856

turin wrote:Delete those campaigns and it will work. Those campaigns do not work with 0.9, because changes to how WML works were made.
Hmmm, is there a good way of deleting a campaign ?
Or should I just remove stuff by hand ?
by Jyhem
February 4th, 2005, 6:57 pm
Forum: Strategies & Tips
Topic: Problème avec le sceptre de feu!
Replies: 13
Views: 3314

Re: Problème avec le sceptre de feu!

Bonjour à tous! Je n'arrive pas à sortir de ma salle de départ dans le niveau "sceptre du feu". Je sais que le sujet à deja été traité en anglais, mais je ne comprends pas tout, alors si quelqu'un pouvait m'expliquer ce que je dois faire... Merci par avance et longue ...