Search found 3 matches

by Ignatus
April 27th, 2020, 10:23 pm
Forum: Scenario & Campaign Development
Topic: Inky's Quest - The Cuttlefish Campaign
Replies: 250
Views: 66404

Re: Inky's Quest - The Cuttlefish Campaign

Thank you for a really cool and unusual scenario! I had lots of fun playing! The enemies are fantastic, the scenarios represent such a diversity of strategies, the humour is exactly what you want in such a game! Below mostly about the minuses, but believe me, I'm pleased. Maybe what can disappoint i...
by Ignatus
October 27th, 2019, 10:20 pm
Forum: Strategies & Tips
Topic: Stuck in "An Innocent Man" Campaign
Replies: 5
Views: 4900

Re: Stuck in "An Innocent Man" Campaign

I think (though I have not examined the code), the problem in Villages is that if the player is OVERTLY smart and does not enter a village before surrounding it from all sides, some thugs are just not generated, and the victory condition is bounded to the number of thugs killed.
by Ignatus
May 20th, 2019, 12:57 pm
Forum: Music & Sound Development
Topic: A Tale of Two Brothers +voices feedback thread
Replies: 9
Views: 2681

Re: A Tale of Two Brothers +voices feedback thread

Wrong stuff in the sources on add-ons.wesnoth.org: in each scenario map path from original campaign should be replaced on "~addons/Two_Brothers_Voice/maps/", without it it would not load.