Search found 18 matches

by radarsu
August 20th, 2019, 7:26 pm
Forum: Tournaments
Topic: [In Progress] Tournaments 2019
Replies: 93
Views: 5867

Re: [In Progress] Tournaments 2019

1v1 radarsu (drakes) vs Talos (elves) on Fallenstar Lake.

Radarsu win. No replay, we both closed game too fast.
by radarsu
July 3rd, 2019, 3:35 pm
Forum: Multiplayer Development
Topic: Ladder Era - Competitive 1v1 play on the Ladder of Wesnoth
Replies: 7
Views: 1105

Re: Ladder Era - Competitive 1v1 play on the Ladder of Wesnoth

I agree with all the changes except for adding hardy trait. Maybe it gives dwarves some advantage in orc matchup, but it gives undead even harder kick in a butt in dwarves vs undead matchup, which is already unfavorable. I find it unnecessary complication. Just remove healthy trait instead - simple ...
by radarsu
July 3rd, 2019, 2:48 pm
Forum: Multiplayer Development
Topic: Imbalanced matchups
Replies: 17
Views: 1304

Re: Imbalanced matchups

General: ... Orcs > Undead ... Im not sure I've ever heard anyone claming Orcs > Undead. I know for a while there people thought Undead was far superior in the Orc matchup. Is there a reason you think this matchup is imbalanced? Troll is 13g cost. Very hard to deal with for undeads. 2 adepts often ...
by radarsu
July 3rd, 2019, 10:59 am
Forum: Multiplayer Development
Topic: Imbalanced matchups
Replies: 17
Views: 1304

Re: Imbalanced matchups

General:
Loyalists > Drakes

Dwarves > Elves
Orcs > Elves

Dwarves > Undead
Elves > Undead
Orcs > Undead

Medium & big maps:
Drakes > Dwarves

Small maps (Isar's Cross size):
Orcs > Drakes
Undead > Drakes
by radarsu
June 19th, 2019, 3:09 pm
Forum: Multiplayer Development
Topic: Main Factions Balance
Replies: 163
Views: 8109

Re: Main Factions Balance

I haven't followed a topic for a while, I came back to it and read through all the posts. 1. Nerfing orc archer: Some people suggested nerfing orc archer damage. That's a big NO. He is good, maybe even too good, but only thing that can be nerfed is his exp, hp or melee damage. Any other changes woul...
by radarsu
June 9th, 2019, 4:05 pm
Forum: Multiplayer Development
Topic: Main Factions Balance
Replies: 163
Views: 8109

Re: Main Factions Balance

This game was created for free. People work on it for free. No-one here is getting paid for what they do. When I and some other people wanted better Dunefolk we started to work on it and we are trying to make them as good as we possibly can. Not to mention developers who work on this game for years...
by radarsu
June 9th, 2019, 3:17 pm
Forum: Multiplayer Development
Topic: Main Factions Balance
Replies: 163
Views: 8109

Re: Main Factions Balance

The only reason I responded to this thread in the first place is because I dont want anyone to actually believe the things you said make sense. That's exactly what I felt. So your purpose wasn't either help or suggesting other balance changes. At least somehow a miracle happened and I forced you to...
by radarsu
June 8th, 2019, 10:06 pm
Forum: Multiplayer Development
Topic: Main Factions Balance
Replies: 163
Views: 8109

Re: Main Factions Balance

So if I don’t think some unit should be changed then that means I don’t know how it should be changed and why its not balanced? Funny. I said I won’t talk about all the balance changes here, nothing would come of it, please accept that instead of continuing to trying to provoke me. What I mean - if...
by radarsu
June 8th, 2019, 7:55 pm
Forum: Multiplayer Development
Topic: Main Factions Balance
Replies: 163
Views: 8109

Re: Main Factions Balance

Stats I have copied that are not actual, well then, you must mean some of the stats you used, like dwarvish fighter having 60% mountain defense. You're an awful human being. I meant hills and it's absolutely not hard for anyone to guess and understand what I meant. And that wasn't important informa...
by radarsu
June 8th, 2019, 3:46 am
Forum: Multiplayer Development
Topic: Main Factions Balance
Replies: 163
Views: 8109

Re: Main Factions Balance

@Krogen You should play some 1v1 on proper 1v1 maps before trying to balance the game. Besides, this is my ladder account: http://wesnoth.gamingladder.info/profil ... ame=Krogen But from what I read in your post you seem to be an exclusively isar player (correct me if im wrong), so you probably don...
by radarsu
June 7th, 2019, 7:55 pm
Forum: Multiplayer Development
Topic: Main Factions Balance
Replies: 163
Views: 8109

Re: Main Factions Balance

@Pentarctagon Slightly tweaking the stats of multiple units in every Default faction however, is simply too wide-ranging and unfocused to have a very likely chance of being accepted. It's not wide-ranging and unfocused. Focus is one to make win-rates of all factions averaging 42-54% => 48-53%. I've...
by radarsu
June 6th, 2019, 9:49 pm
Forum: Multiplayer Development
Topic: Main Factions Balance
Replies: 163
Views: 8109

Re: Main Factions Balance

I think we need some incontrovertible evidence of these unbalances, to address the sensations that regularly reemerge in the forums only to be shut down by the "guardians" of the balance. I think we need an automated tool which checks deeply online matches: what factions win more, which units are m...
by radarsu
June 6th, 2019, 8:23 pm
Forum: Multiplayer Development
Topic: Main Factions Balance
Replies: 163
Views: 8109

Re: Main Factions Balance

I think i’ll pay 30-50g more to make them neutral, I like stability vs waiting for time of day. I'm quite sure you wouldn't win a lot of games vs decent players if you paid 30-50g just to switch your units from chaotic/lawful to neutral. Skeletons works best against enemies that use slash/pierve da...
by radarsu
June 6th, 2019, 3:50 pm
Forum: Multiplayer Development
Topic: Main Factions Balance
Replies: 163
Views: 8109

Re: Main Factions Balance

@Change Log The solution to that would be terrain changes not faction rebalancing :) I'm dropping out point "3" from clues, removing glider changes and decreasing some HP changes accordingly to some opinions. @Mawmoocn Offensive advantage. You have that innate potential to wreck havoc any time of t...
by radarsu
June 6th, 2019, 12:37 am
Forum: Multiplayer Development
Topic: Main Factions Balance
Replies: 163
Views: 8109

Re: Main Factions Balance

@Hejnewar 3. I will once again (today) say that nothing should be balanced around map. Maps should be created with balance in mind. Yes, but majority of players starting Wesnoth do not have 4-8 hours to play. That's why small to medium sized maps are more popular. If we cannot balance Wesnoth for e...