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- November 11th, 2018, 6:46 am
- Forum: Multiplayer Development
- Topic: Dunefolk balancing rework ideas - discussion.
- Replies: 326
- Views: 47768
Regarding the disengage idea, there's a similar possibility that might also be worth considering (not sure which is better or even more powerful). We could make a falcon's attack consume some fixed number of movement points, for example 2MP per attack. Then they could continue to attack as long as ...