Search found 5 matches

by Graypaws11
October 19th, 2018, 4:35 am
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 274
Views: 52207

Re: Era of High Sorcery

Can't wait for this to be ported to 1.14 -- Until then, I'm sticking with 1.12 just for this
by Graypaws11
September 9th, 2018, 11:36 pm
Forum: Multiplayer Development
Topic: World Conquest II
Replies: 312
Views: 77922

Re: World Conquest II

I am continually running into a bug; On the Volcanic scenario, on Grand Marshall difficulty, 1P WC2, I am unable to progress to the next scenario. Killing the last enemy leader, using debug to next_level, nothing works. Using Custom Campaign mod w/ Reign of Lords units. Also had Reign of Lords Advan...
by Graypaws11
September 8th, 2018, 12:48 am
Forum: Scenario & Campaign Development
Topic: Genesis 0.2.6 [1.12/1.14] [Ep 1 complete]
Replies: 313
Views: 63101

Re: Genesis 0.2.6 [1.12/1.14] [Ep 1 complete]

I've just finished playing through this a second time (The first was back a while ago, without all the scenarios it has now), and this is my 2c There is a lot of pointless/useless/annoying small chat between characters, especially where Yumi is concerned. It feels almost like you could remove 5 "sta...
by Graypaws11
September 7th, 2018, 9:07 pm
Forum: Multiplayer Development
Topic: Eagle's combined MP modifications thread
Replies: 28
Views: 8035

Re: Eagle's combined MP modifications thread

Wow, much faster than I'd expected. Wish I'd taken the time to post sooner -- Thanks!
by Graypaws11
September 6th, 2018, 9:45 pm
Forum: Multiplayer Development
Topic: Eagle's combined MP modifications thread
Replies: 28
Views: 8035

Re: Eagle's combined MP modifications thread

I get an error that occurs whenever I advance to an Executioner (pikeman L3) in the Extra Advancements mod. I'll advance a unit and finish a turn just fine, but when I hit end turn, an error pops up and the executioner vanishes. Doesn't happen with any other units in this mod (That I've encountered).