Search found 128 matches

by white_haired_uncle
Today, 4:03 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6960
Views: 655784

Re: Legend of the Invincibles

3.2.4c+/1.14.5

Kill the dragon with Efraim, get a free WML error
by white_haired_uncle
Today, 3:22 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6960
Views: 655784

Re: Legend of the Invincibles

3.2.4c+/1.14.5

In the attached, when Efraim advances if I choose faster with crossbow, it claims that it will go from 25x2 to 16x3? Is that right?
by white_haired_uncle
Yesterday, 11:38 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6960
Views: 655784

Re: Legend of the Invincibles

When I first played this (Banished), the orc leader dropped a sword and the scenario ended, but I didn't get the sword. I thought when things were dropped like that they automatically went into inventory, but maybe I'm thinking of a different campaign? [EDIT: Nope, not thinking of a different campai...
by white_haired_uncle
Yesterday, 10:01 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6960
Views: 655784

Re: Legend of the Invincibles

Okay, I'll admit it. I didn't read all 464 pages, but I did do a quick search and didn't find anything.

You should probably put in a notice informing people to remove the _beta from the directory, or else it won't load. Easy enough to figure out, but a quick note for us to ignore would be helpful.
by white_haired_uncle
January 17th, 2019, 10:20 pm
Forum: Scenario & Campaign Development
Topic: The War of the Dragon
Replies: 176
Views: 32639

Re: The War of the Dragon

Playing on easy, 1.14.5. So far, relatively consistent, though harder than Kromire. Help for librarian has blank section. When you recruit (not recall) a sky shard the help doesn't pop up when you mouse over incorporeal. S1: Has be > Has been S2: much more human lands > many more human lands, or muc...
by white_haired_uncle
January 15th, 2019, 9:47 pm
Forum: Scenario & Campaign Development
Topic: Count Kromire
Replies: 125
Views: 30025

Re: Count Kromire

Played on easy, and it was about right, though the turn limit is pretty high at first. Valemoi was tougher than the rest, except of course the last one which I didn't even bother with. Valemoi: Need to update the objectives at one point. Using the same image for bloodborn and malborn is confusing. H...
by white_haired_uncle
January 11th, 2019, 8:43 pm
Forum: Scenario & Campaign Development
Topic: RPG Campaign:"Castle of evil spirit" and "add_creature_pack"
Replies: 26
Views: 3532

Re: RPG Campaign:"Castle of evil spirit" and "add_creature_pack"

I've never seen a scenario that took so long to load (though part of that is probably swapping) or used so much memory. While I can't find solid evidence, I highly suspect the reason the errors I'm seeing are intermittent is that they are due to running out of memory (since it wouldn't run out in ex...
by white_haired_uncle
January 11th, 2019, 12:44 am
Forum: Scenario & Campaign Development
Topic: A Whim of Fate [SP Campaign]
Replies: 95
Views: 16113

Re: A Whim of Fate [SP Campaign]

Scenario 4: eleminating > eliminating. "must wooden fences" is missing a verb.
by white_haired_uncle
January 11th, 2019, 12:39 am
Forum: Scenario & Campaign Development
Topic: RPG Campaign:"Castle of evil spirit" and "add_creature_pack"
Replies: 26
Views: 3532

Re: RPG Campaign:"Castle of evil spirit" and "add_creature_pack"

In the attached save, put on the ring you just found. Take it off. Try to put it back on and notice that it is now an amulet.

Also, how do I identify the ring? I have a scroll, but I can't find the menu option to use it on the ring.
by white_haired_uncle
January 10th, 2019, 9:40 pm
Forum: Scenario & Campaign Development
Topic: RPG Campaign:"Castle of evil spirit" and "add_creature_pack"
Replies: 26
Views: 3532

Re: RPG Campaign:"Castle of evil spirit" and "add_creature_pack"

Ran it in a 2GB ubuntu VM on 1.14.4. I got through the beginning, going downstairs. After running out the memory in my VM and swapping for 20 minutes or so, I got these errors: 20190110 16:15:34 error config: Missing closing tag for tag [variable] expected at ~add-ons/Castle_of_evil_spirit/macros/It...
by white_haired_uncle
January 9th, 2019, 8:57 pm
Forum: Scenario & Campaign Development
Topic: RPG Campaign:"Castle of evil spirit" and "add_creature_pack"
Replies: 26
Views: 3532

Re: RPG Campaign:"Castle of evil spirit" and "add_creature_pack"

Looks like there's an error in macros/unit_menu.cfg around line 873 (starts with label =). There are two extra line breaks that need to be removed. I've attached a fixed copy. After fixing that, on a Windows 10 machine with 4GB, it says "reading file and creating cache" for a few minutes, then runs ...
by white_haired_uncle
January 9th, 2019, 7:43 pm
Forum: Scenario & Campaign Development
Topic: RPG Campaign:"Castle of evil spirit" and "add_creature_pack"
Replies: 26
Views: 3532

Re: RPG Campaign:"Castle of evil spirit" and "add_creature_pack"

C:\Users\Shinigami LTK\Documents\My Games\Wesnoth1.14/data/add-ons/Castle_of_evil_spirit/_main.cfg I'm not a windows guy, but is that valid (switching to the proper use of / in the middle of a windows path)? Might be a clue as to why the problem is specific to windows. EDIT: Doesn't look like it. Ap...
by white_haired_uncle
January 9th, 2019, 7:24 pm
Forum: Scenario & Campaign Development
Topic: The Ravagers - SP campaign now for 1.14 - [Feedback and development]
Replies: 137
Views: 15021

Re: The Ravagers - SP campaign now for 1.14 - [Feedback and development]

No, I mean the hunter on 37.31. Set trainkill to once, then attack with fireball. Sometimes he hits once and stops, sometimes he hits twice, killing the hunter. I've only seen this a couple of times, and I had to try it again a few times using that save to get it to happen again. I've ran that turn...
by white_haired_uncle
January 8th, 2019, 9:37 pm
Forum: Scenario & Campaign Development
Topic: The Ravagers - SP campaign now for 1.14 - [Feedback and development]
Replies: 137
Views: 15021

Re: The Ravagers - SP campaign now for 1.14 - [Feedback and development]

Ah, I missed that. Sometimes when I see a word like captain I automatically think it refers to your hero/leader. So I applied it. No big deal, I didn't use a melee attack until I got the nuclear black sword, and the tactical advantage doesn't apply to that. In Nemesis (attached), I used trainkill 1x...
by white_haired_uncle
January 7th, 2019, 6:36 pm
Forum: Scenario & Campaign Development
Topic: The Ravagers - SP campaign now for 1.14 - [Feedback and development]
Replies: 137
Views: 15021

Re: The Ravagers - SP campaign now for 1.14 - [Feedback and development]

What's the upgrade path from 1.1.4 to 1.1.5? I just upgraded to 1.1.4, went back and basically skipped through The Wail, applied fix_missing_ability to The Mountain Pass, and I'm on turn 4. Can I save here and upgrade, or do I need to go back for anything. I do have my recall list back, which is goo...