Search found 10 matches
- July 2nd, 2019, 5:59 pm
- Forum: WML Workshop
- Topic: Need help with coding a shop into a map.
- Replies: 16
- Views: 4587
Re: Need help with coding a shop into a map.
So I tried that and kept on changing different stuff that were maybe interfering but still the same issue pops up... Maybe I am gonna abandon the shop idea and come up with somwthing after I finish my exam, on 4th of july xD.
- July 2nd, 2019, 12:32 pm
- Forum: WML Workshop
- Topic: Need help with coding a shop into a map.
- Replies: 16
- Views: 4587
Re: Need help with coding a shop into a map.
Ohhh thanks lemme try that.
- July 2nd, 2019, 11:28 am
- Forum: WML Workshop
- Topic: Need help with coding a shop into a map.
- Replies: 16
- Views: 4587
Re: Need help with coding a shop into a map.
The following add-on had errors and could not be loaded: /storage/emulated/0/Android/data/it.alessandropira.wesnoth114/files/.wesnoth1.14/data/add-ons/Octo_Mappack/_main.cfg Please report this to the author or maintainer of this add-on. Details: Macro/file 'COLOSSEUM_UPGRADE' is missing at ~add-ons/...
- June 30th, 2019, 3:07 pm
- Forum: WML Workshop
- Topic: Need help with coding a shop into a map.
- Replies: 16
- Views: 4587
Re: Need help with coding a shop into a map.
Ok the idea with implementing the colosseum shop is good I might try that but I wanna ask something how to separate the location of each shop. Like I put for example 23 45, or I just say 2, 3, 4, 70,34 and the game decides what is what. Also a good mod for items on map that add attacks or different ...
- June 30th, 2019, 9:21 am
- Forum: WML Workshop
- Topic: Need help with coding a shop into a map.
- Replies: 16
- Views: 4587
Re: Need help with coding a shop into a map.
Yes thats why I find it hard to understand because of the lua coding. Is not that I didn t used lua in the past but Company of Heroes 2 uses very basic lua coding for a weather file in maps with different atributes and textures so u kinda have everything wrote in a .lua file in the core game files :...
- June 30th, 2019, 4:49 am
- Forum: WML Workshop
- Topic: Need help with coding a shop into a map.
- Replies: 16
- Views: 4587
Re: Need help with coding a shop into a map.
Well I was looking in Creep wars for an example but it s way more complicated than expected.
- June 29th, 2019, 9:55 pm
- Forum: WML Workshop
- Topic: Need help with coding a shop into a map.
- Replies: 16
- Views: 4587
Re: Need help with coding a shop into a map.
An explanation would too come in handy for future reference. Thx a lot
- June 29th, 2019, 9:49 pm
- Forum: WML Workshop
- Topic: Need help with coding a shop into a map.
- Replies: 16
- Views: 4587
Re: Need help with coding a shop into a map.
Ok I am gonna download tommorow Loti cuz it s late here where I live. And try to analize the files, maybe come back here if I need more help.
- June 29th, 2019, 5:09 pm
- Forum: WML Workshop
- Topic: Need help with coding a shop into a map.
- Replies: 16
- Views: 4587
Need help with coding a shop into a map.
So I just began WML and also doing a map but the game internet page (a shop thingy) doesn t help all that much. I wanna put a unit to act as a shop and sell a bunch of stuff that modify different adjectives or comlletly heals ur unit. If someone can explain would help a lot thx in advance.
- June 21st, 2019, 3:29 pm
- Forum: Users’ Forum
- Topic: Wesnoth 1.14 on Android
- Replies: 145
- Views: 469425
Re: Wesnoth 1.14 on Android
Hello, I want to do a map in the editor but i don t know how to put a layer over a base layer. For example putting a forrest or a house on a hill. Could someone point me to a keyboard app or a workarround thanks in advance!