Search found 12 matches

by Ford
January 31st, 2019, 5:09 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7217
Views: 918804

Re: Legend of the Invincibles

I don't think I used debug in Chapter 10 (I used it few times throughout the campaign but always loaded save afterwards), but I don't remember anything special happening to this dwarf that could cause this issue. About Lethalia - could it be because she (almost) died in Last Crusade? It would explai...
by Ford
January 30th, 2019, 4:09 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7217
Views: 918804

Re: Legend of the Invincibles

I finally completed this awesome campaign. Here are few more thoughts and issues: -demons killed in unusual ways (like explosive, parry, redeem; although in redeem case I think it makes sense) do not become black souls. And if you kill the first demon in scenario this way he will still say the line ...
by Ford
January 18th, 2019, 4:30 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7217
Views: 918804

Re: Legend of the Invincibles

Thanks a lot for fixing these bugs, but I'm afraid there's even more of them: -items that are supposed to decrease resistance to certain kind of damage of nearby units apparently decrease all resistances instead -some items give bonuses when combined with other items on one unit - however, purple li...
by Ford
January 12th, 2019, 2:39 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7217
Views: 918804

Re: Legend of the Invincibles

Strange things are happening since the last update. I just started playing and it seems that if I change some unit's inventory in any way, the items of that unit lose their description (they still work, but I can't read what they do when I enter "Items" menu). Also, units are duplicating. Sometimes ...
by Ford
December 28th, 2018, 9:37 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7217
Views: 918804

Re: Legend of the Invincibles

Another bug - when I craft item "Spiritual Presence" and equip unit with it, lua error shows up and unit disappears. When I first encountered it, unit disapeared at the beginning of next turn; now, when I'm trying to replicate it unit disappears immediately after being equiped. It only happens with ...
by Ford
December 26th, 2018, 9:32 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7217
Views: 918804

Re: Legend of the Invincibles

Thanks for the answer, I am using 1.14.5 Wesnoth version. I haven't noticed any other advancement path with similar issue. About the titles - I think Lethalia had different title every time she showed up in Chapter 6 (I was playing as Efraim). I'm not the big fan of titles system to begin with, but ...
by Ford
December 26th, 2018, 7:27 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7217
Views: 918804

Re: Legend of the Invincibles

I encountered some more bugs: - It seems that when unit level up by attacking/killing an enemy it can perform another attack the same turn. I think it showed up after the latest patch. - When i try to give dvarvish berserker an axe he doesn't use it - the axe is added to his equipment, but he appare...
by Ford
October 23rd, 2018, 3:03 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7217
Views: 918804

Re: Legend of the Invincibles

I experienced the problem with units' health not restoring after advancement if the units' advancement happens during enemy turn too, except for me it was happening in part 1 (I didn't start part 2 yet). I'm not entirely sure but i think it happens only if unit has AMLA, not if that unit switch to a...
by Ford
September 23rd, 2018, 9:16 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7217
Views: 918804

Re: Legend of the Invincibles

I think I found a bug (I'm playing on 1.14.5 Wesnoth and 3.2.2 LotI). It seems that items that give "1 more attack" doesn't work. Other effects are applied correctly, but the unit doesn't get it's attacks increased. So far I tested it with Grim Butcher axe and Belzebub's Hammer. Items that give "x% ...
by Ford
July 15th, 2018, 8:29 pm
Forum: Scenario & Campaign Development
Topic: Genesis 0.2.6 [1.12/1.14] [Ep 1 complete]
Replies: 318
Views: 70970

Re: Genesis 0.2.6 [1.12/1.14] [Ep 1 complete]

Thanks for the answer! About the Temple - this is cutscene-type scenario, and when I use right-click there is only endturn button and nothing else. I have no idea why you can recruit while I can't. I'm playing on 1.14.3 wesnoth version and newest version of the mod, maybe it will help somehow. About...
by Ford
July 15th, 2018, 3:25 pm
Forum: Scenario & Campaign Development
Topic: Genesis 0.2.6 [1.12/1.14] [Ep 1 complete]
Replies: 318
Views: 70970

Re: Genesis 0.2.6 [1.12/1.14] [Ep 1 complete]

I really like your campaign, it have interesting story and unusual and interesting gameplay. I played it once when it when not all scenarios were made and now I'm playing it again from the beginning. But there is certain bug in Upper District - you can gain infinite (at least it seems so) amounts of...
by Ford
June 19th, 2018, 2:49 pm
Forum: Scenario & Campaign Development
Topic: After the Storm 0.9.17 [Wesnoth 1.12]
Replies: 528
Views: 196862

Re: After the Storm 0.9.17 [Wesnoth 1.12]

I recently completed AtS and I think i found some bugs. Before that, however, I want to say that your campaigns are really great. I completed them three times already, and I think it's one of the best if not the best campaigns ever made to Wesnoth. Story, dialogues, maps, scenarios, units, cutscenes...